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Map names
Use one of the following values with the '
leveltravel [map name]' or '
open [map name]', or '
switchcooplevel [map name]' codes to advance to the corresponding level or view the indicated FMV sequence:
| beetlefly (intermission sequence) | |
| hel3b | |
| deepunder1odinbv | |
| dwarfmap3a | |
| dwarfmap6darkdwarf | |
| ragnarvillage (opening sequence) | |
| hel3a | |
| thormap5a | |
| dwarfmap5b | |
| intro (introduction sequence) | |
| sinkingship | |
| hel1 | |
| goblin1 | |
| thormap3 | |
| thormap6loki | |
| mountain1 | |
| trialpit | |
| deepunder4 | |
| dwarfmap2 | |
| loki1a | |
| hel1a | |
| sinkingship2 | |
| loki2 | |
| mountain2 | |
| dwarfmap5a | |
| dwarf1wwheel | |
| thormap4a | |
| sailingship (intermission sequence) | |
| |
| loki3a | |
| dwarfmap3b | |
| hel1b | |
| hell2end | |
| lokimaze | |
| hel1a2 | |
| loki3b | |
| deepunder1odin | |
| thorapproach | |
| loki1 | |
| hellift | |
| goblin2 | |
| dwarftrans | |
| ragnarvillage2 | |
| deepunder3 | |
| villageruin | |
| thor1 | |
| thormap4b | |
| thormap5b | |
| |
| asgard (ending sequence) | |
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Item names
Use one of the following values with the '
summon [item name]' code to spawn the corresponding item:
| VikingShield | |
| DwarfBattleShield | |
| RuneOfStrength | |
| GoblinShield | |
| RuneOfHealth | |
| VikingShortSword | |
| GoblinAxe | |
| DwarfBattleAxe | |
| DwarfWorkHammer | |
| DarkShield | |
| RustyMace | |
| RuneOfPowerRefill | |
| DwarfWorkSword | |
| RomanSword | |
| RuneOfPower | |
| VikingBroadSword | |
| SigurdAxe | |
| VikingShieldCross | |
| MagicShield | |
| DwarfBattleHammer | |
| |
| HandAxe | |
| DwarfBattleSword | |
| |
| Torch | |
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Activate Cheats
Notice: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the 'user.ini' file in the game folder. Search for the 'G=' and 'T=' entries and change them to 'G=God' and 'T=CheatPlease'. Begin a game, press
T to activate cheat mode, then push
G to activate God mode.
Notice: The keys must be pressed again after each new level is begined. The following codes may also be activated:
| Effect
| Code |
| Invisible to enemies | invisible |
| First person view | behindview 0 |
| Spawn rune | summon runeofpower |
| Flight mode | fly |
| Disable flight and no clipping modes | walk |
| Disable all non-player characters | playersonly |
| Toggle full screen mode | togglefullscreen |
| Kill all enemies | killpawns |
| Spawn indicated item | summon [item name] |
| Level select | leveltravel or open [map name] |
| Advanced options | preferences |
| No clipping mode | ghost |
| Advance to level with acquired items | switchcooplevel [map name] |
| Infinite air when underwater | amphibious |
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