Rome: Total War - Barbarian Invasion: cheats, codes, guides, strategies, secrets and achievements (PC)


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Rome: Total War - Barbarian Invasion - PC Cheats

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- Activate Cheats
While you are playing this game, press ~ to display the game console window. Then, enter one of the following codes to obtain the corresponding effect:

Effect Code
Creates a unit in the selected settlement or
characters army with the stats you input
create_unit [settlement or character] [unit ID]
[amount] [exp or armor or weapon]
Display defensive terrain featuresshow_terrain_lines
Adjust sea bed to specified heightadjust_sea_bed [value]
Toggle pr modetoggle_pr
Reset character to start of turn settingscharacter_reset
Force display reset cyclereset_display
Increase money by 20,000 [Note]add_money 20000
Display a circle at x, y of r radius
for t seconds
show_battle_circle [value]
List all available ancillarieslist_ancillaries
Create building of the specified type
in a settlement
create_building [value]
Capture indicated city capture_settlement [city name]
Set health of building of the specified type
in a settlement
set_building_health [value]
Zoom to specified aerial map zoomzoom [value]
Fire toggle_game_update [mt|toggle|reload|int]
Trigger unit upgrade effectupgrade_effect
Toggle display of network statsnw_stats
Switch player control to specified
faction; old faction may not act
correctly as AI faction
control [value]
Display help for desired command[command]?
Force opponent to accept diplomatic
proposal
force_diplomacy [accept|decline|off]
Attacker or defender automatically wins
next auto resolved battle
auto_win [attacker|defender]
Give the character movement pointsmp [value]
10% cheaper units in campaign modegamestop or bestbuy
Add population to indicated cityadd_population [city name] [number]
Kill indicated characterkill_character [character]
Add all ancillary to the character info
display
test_ancillary_localisation
Trigger advicetrigger_advice
Changes datedate [year]
Set aerial map overlay depth bias for
maximum zoom
amdb_max [value]
Force local player's alliance to lose the
battle
force_battle_defeat
Output positions of all units in the battle
to the specified file
output_unit_positions [filename]
Test the event message specified in
descr_event_enums.txt
test_message
Toggle display of simple performance
times of game update vs. display
perf_times
Toggle fog of wartoggle_fow
Give character points for traitgive_trait_points
Display a marker at x, y for t secondsshow_battle_marker [value]
Toggle strategy map coastline displaytoggle_coastlines
Halts turn sequence just before the start of
the specified faction's turn, or the current
faction if no faction given
halt_ai [value]
Move indicated character to desired
coordinates
move_character [name] [x,y]
Change seasonseason [summer|winter]
List all characters in the world or those
belonging to a faction
list_characters
General invincibile in combatinvulnerable_general [character]
Give character the trait at indicated levelgive_trait [character] [trait] [number]
Unknownshadow
Lists all traitslist_traits
Show all valid processed paths in
pathfinder
show_battle_paths
create event at positionevent [value]
Show the street plan for the settlement show_battle_street_plan
Set diplomatic stance between the two
factions
diplomatic_stance [value]
Give points for indicated character's traitgive_trait_points [character] [trait] [number]
Toggle display of campaign map
flowing water
toggle_flowing_water
Damage wall of settlementdamage_wall [none|gate|breach]
Complete all building in construction queue;
can only be used once
process_cq [city name]
Toggle everyone's spying ability to
perfect and infinite range
toggle_perfect_spy
Complete all military units in recruitment
queue; can only be used once
process_rq [city name]
Unknownie
Create diplomacy missiondiplomacy_mission
Regenerate radarregenerate_radar
Remove faction from the gamekill_faction [value]
Apply filter to world map coastlines filter_coastlines
Set maximum speed of turn processing
during AI round
ai_turn_speed [value]
Set aerial map overlay offset towards
camera
amdb_offset [value]
Show cursor position and region IDshow_cursorstat
Toggle underlaytoggle_underlay
Restarts an AI turn sequencerun_ai
Toggle overlaytoggle_overlay
Unknownpuppify_my_love
Show victory message for faction
for short or long campaign
victory
Give character an ancillarygive_ancillary
Set aerial map overlay depth bias for
minimum zoom
amdb_min [value]
Show landing positions available to the AI
from a given region; default hides them
show_landings
Disable AIdisable_ai
Toggle building debug modebuilding_debug
Reload all texturesreload_textures
Reload all vertex shadersreload_shaders
Toggle show all messages to all
factions
show_all_messages
Ignite all piggy winksburn_piggies_burn
Show all valid processed paths in
pathfinder for specific unit given a unit ID
show_battle_paths_for_unit [value]
Toggle camera restrictionstoggle_restrictcam
Walls fall down in siege in battle map modejericho
Toggle tabbed output window displaytoggle_tow
Toggle the terrain to display various data
sets; no parameter resets to normal
toggle_terrain
Toggle message collation (sets all
factions)
message_collation_set
Unknownreapply_rigid_model_influence
40% bigger elephants in campaign modeoliphaunt
Clear all stacked messagesclear_messages
List all units in an armylist_units
Open victory scroll declaring that
the given faction is the victor
test_victory_scroll
Force local player's alliance to win the
battle
force_battle_victory
Set denominator of the faction ranking graph
interval (calculated as number_of_turns divided
by denominator); if 0, then denominator will be
set to number_of_turns for an interval of 1
set_ranking_interval [value]


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