- Infinite armor points
This glitch can be done at any point in the game with Hawke and Aveline. Simply equip, un-equip, and then re-equip a shield. Your armor number/percent will continue to increase. Repeat this as many times as desired. Notice: This glitch was done on an unpatched version of the game.
- Joss Whedon reference
During random companion dialogue between Anders and Isabella in the city, she mentions that abominations are easy to escape because they make loud noises like 'Grr Argh', which Anders refutes saying 'Abominations do not go Grr Argh.' During the ending credits of Buffy The Vampire Slayer, Joss Whedon's 'Mutant Enemy Productions' credit screen shows a little monster which says 'Grr Argh?'
- Companion locations
The following is a list of how to obtain all eight companions as well as information about them, their armor upgrades, and gifts:
Anders
Class: Mage
Recruitment: He is mandatory and joins your party early in Act 1 after Tranquility is complete.
Can He Leave Your Party?: Yes, and on more than one occasion.
Personality Conflicts: He does not get along well with Carver, Fenris, and Sebastian.
Core Companion Quests: 'Tranquility', 'Dissent', 'Justice'
Armor upgrades:
| | | Act 2 | Spirit Essence can be found during the 'Dissent' quest. | | Act 2 | Armor Suits can be bought at Lirene's Ferelden Imports in Lowtown. | | Act 2 | Lyrium Weave can be bought at Mage Goods in Gallows Courtyard. | | | | Act 3 | Sigil of the Mage Underground can be found during the 'Best Served Cold' quest. |
Gifts: Tevinter Chantry Amulet can be found in Act 2 during the 'A Bitter Pill' quest.
Class: Warrior
Recruitment: She is mandatory and joins your party during the Prologue.
Can She Leave You?: Yes, but not until 'The Last Straw' quest.
Personality Conflicts: She will not approve if you fully support Merrill in her companion quests.
Core Companion Quests: 'The Way It Should Be', 'The Long Road', and 'Favor and Fault'.
Armor upgrades:
| | | Act 2 | Flex-Chain - Guardsman Pattern can be found during the 'Raiders on the Cliffs' quest. | | Act 1 | Underpadding - Guardsman Pattern can be bought at the Armor Stand in Lowtown. | | Act 2 | Impact Plating - Guardsman Pattern can be bought at the Armor Stand in Lowtown. | | | | Act 3 | Deflecting Joints - Guardsman Pattern can be found during the 'Favor and Fault' quest. |
Gifts: The Shield of the Knight Herself can be found in Act 2 during the 'Offered and Lost' quest.
Class: Mage (Bethany), Warrior (Carver)
Recruitment: They are both mandatory and join your party at the beginning of the game.
Can They Leave Your Party?: Yes, there will be an unavoidable incident to one of them in the Prologue. The surviving sibling member cannot continue to stay with you beyond the end of Act 1.
Personality Conflicts: Bethany will clash with Fenris in Mage-related quests. Carver will clash with Anders and Merrill in Mage storylines.
Core Companion Quests: 'Birthright'
Armor upgrades:
| Act 1 - Carver | Fereldan Girded Plating can be found during the 'Birthright' quest. | | | | | | Act 1 - Bethany | Heirloom Amell Protective Sigils can be found during the 'Birthright' quest. |
Gifts: Tobrius's Documents for Carver and Portrait of Your Mother for Bethany can both be found during the 'Birthright' quest.
Class: Warrior
Recruitment: He is optional and can be acquired by completing the 'A Bitter Pill' quest in Act 1.
Can He Leave Your Party?: Yes, and on more than one occasion.
Personality Conflicts: He will have issues with anyone wearing robes or wielding a staff including Hawke.
Core Companion Quests: 'Bait and Switch', 'A Bitter Pill', and 'Alone'.
Armor upgrades:
| | | Act 2 | Reinforced Straps can be found during the 'A Bitter Pill' quest. | | Act 2 | Tevinter Spirit Symbol can be bought at Robes by Jean Luc in Hightown. | | Act 2 | Lyrium Scales can be bought at Shady Merchandise at the Docks. | | | | Act 3 | Enchanted Resin can be found during the 'Mine Massacre' quest. |
Gifts:
| The Book of Shartan can be bought in Act 2 at Elven Alienage in Lowtown. | | | | | | | Blade of Mercy can be found in Act 3 during the 'Best Served Cold' quest. | |
Class: Rogue
Recruitment: She is optional and can be acquired by completing the 'Fools Rush In' quest, which can be begined at The Hanged Man once you have completed the 'Tranquility' main quest.
Can She Leave Your Party?: Yes, there are three times when she can leave you at the climax of Act 2.
Personality Conflicts: There is a slight variance of opinion regarding law and order with Aveline, but nothing to worry about.
Core Companion Quests: 'Fools Rush In', 'To Catch a Thief', and 'No Rest for the Wicked'.
Armor upgrades:
| | | Act 2 | Lambswool Insoles can be found during the 'To Catch a Thief' quest. | | Act 2 | Rigid Boning can be bought at the Apparel Shop in Lowtown. | | Act 2 | Supportive Corselet can be bought at Robes by Jean Luc in Hightown. | | | | Act 3 | Boiled Leather Plates can be found during the 'A Murder of Crows' quest. |
Gifts:
| Ship in a Bottle can be found in Act 2 during the 'Blackpowder Courtesy' quest. | | | | | | | Rivaini Talisman can be found in Act 3 during the 'Disused Passage' quest. | |
Class: Mage
Recruitment: She is mandatory and is enlisted by completing 'Long Way Home' at the begin of Act 1.
Can She Leave Your Party?: Yes, but not until 'The Last Straw' quest.
Personality Conflicts: She will clash with Fenris and Carver in Mage-oriented storylines. You will make your other companions upset if you complete her companion quests in Act 2 and 3.
Core Companion Quests: 'Long Way Home', 'Mirror Image', and 'A New Path'.
Armor upgrades:
| | | Act 2 | Silver-Threaded Dalish Embroidery can be found during the 'Top of Sundermount' quest. | | Act 2 | Samite Lining can be bought at Robes by Jean Luc in Hightown. | | Act 2 | Carved Ironwood Buttons can be bought at Ilen's Crafts in Sundermount. | | | | Act 3 | Halla Horn Buckles can be found during the 'A New Path' quest. |
Gifts:
| Wooden Halla Carving can be bought in Act 2 at Ilen's Crafts in Sundermount. | | | | | | | Sylvanwood Ring can be found on the remains of the Thief Leader in Act 3 during the 'A Murder of Crows' quest. | |
Class: Rogue
Recruitment: 'The Exiled Prince' bonus DLC is required to obtain him. He is optional and can be acquired by completing the 'Duty' quest in Act 1 and the 'Repentance' quest in Act 2.
Can He Leave Your Party?: Yes, but only during 'The Last Straw' quest.
Personality Conflicts: He does not like Anders.
Core Companion Quests: 'Duty', 'Repentance', and 'Faith'.
Armor upgrades:
| | | Act 2 | Mail Undertunic can be found during the 'Repentance' quest. | | Act 2 | Enchanted Articulation can be bought at the Armor Shop in Gallows Courtyard. | | Act 2 | Reinforced Bracers can be bought at Olaf's Armory in Hightown. | | | | Act 3 | Protection of the Faith can be found during the 'Best Served Cold' quest. |
Gifts: Starkhaven Longbow can be found in Act 2 during the 'Repentance' quest.
Class: Rogue
Recruitment: He is mandatory and joins your party at the begin of Act 1.
Can He Leave Your Party?: No.
Personality Conflicts: None, as he works well with everyone.
Core Companion Quests: 'Family Matter' and 'Haunted'
Armor upgrades:
| | | Act 2 | Silverite-Reinforced Buckles can be found during the 'Family Matter' quest. | | Act 1 | Inscribed Leather Harness can be bought at the Apparel Shop in Lowtown. | | Act 2 | Coat Lining with Concealed Pockets can be bought at Shady Merchandise at the Docks. | | | | Act 3 | Drakeskin Leg Straps can be found during the 'Finding Nathaniel' quest. |
Gifts: The Tethras Signet Ring can be found in Act 2 during the 'Trinkets Emporium in Lowtown' quest.
- Duplicating items
You must have two of the same item for this glitch to work. Place the items to be duplicated in the 'Junk' menu under the inventory menu. Go to any store, and select the 'Sell' option. Sell at least one of the items. The vendor must have at least one of the items listed in his 'Junk' menu for this to work. Then, quickly push Triangle, X to sell them the remaining item in your 'Junk' menu. Try to press Triangle and X almost simultaneously, but press Triangle just before X. This may require practice. It also works best if you do not have any other items in your 'Junk' other than the item you are going to sell. This essentially duplicates the sold item, creating a third out of your existing two. You can use this duplication glitch to work with larger quantities of items, doubling the overall amount of items sold. Repeat this as many times as desired. Notice: This glitch was done on an unpatched version of the game.
- The Mask reference
In the 'Prime Suspect' quest when you meet Mr. Dupries, have Varric in your party. Give the sarcastic response of letting Dupries talk his way out the situation. Varric will make the comment 'I bet 20 silver it's 'it wasn't me, it was the one-armed man''. This is a reference to The Mask when Jim Carey tries to defend his innocence when he gets captured.
- Blood Dragon armor
Have a saved game file from Dragon Age: Origins to unlock the Blood Dragon armor.
- Easy attributes and skills
Acquire at least two of each of the Potion Of The Mortal Vessel, Potion Of Arcane Technique, and Potion Of Physical Technique. Then, use the 'Duplicating items' glitch to duplicate the potions to easily boost your character's attributes and skills.
- Wizard Of Oz reference
In your home when your mother says that her children should be nobles now, your uncle says 'And if wishes were poppy we'd all be dreaming right now.'
- Recommended party configuration
It is best to plan your party from the begin. While planning character roles, remember 'One to take it, one to deal, one to weaken, one to heal.' You should have a damager, tank, entropist, and healer. This will ensure you have one member taking all the damage and bringing the attention away from the rest of the party. Have an entropist (probably Merrill) to weaken and demoralize the enemy, a healer to strengthen and maintain the party, and a damager to inflict the pain. This will ensure a well rounded party that covers all aspects of combat.
- Sir Isaac's armor
Create an EA account, then link it with your PSN ID. Play Dead Space 2, and log into your EA account. Exit, then play Dragon Age 2. Look in the special delivery chest at your house to find Sir Isaac's armor.
- Infinite ability points
Acquire as many 'Makers Sigh' potions as possible. Then, assign all your available abilities to your tactics menu. Next, use a 'Makers Sigh' potion, then save the game. Load your saved game file, and go into the ability menu. The abilities you assigned to your tactics will be unlocked, but you will still have all your unassigned ability points. Assign your points to other abilities, put them in your tactics menu, then repeat the process again. Repeat this as many times as desired. Notice: This glitch also allows you to unlock certain abilities in classes without having to go through the entire skill tree.
Notice: This glitch requires access to 'The Black Emporium' DLC and money available to purchase the 'Makers Sigh' potion that resets all ability points and attributes. Hawke comes preloaded with preset skills he will always retain; thus, when you use the 'Makers Sigh' potion, save, and reload the saved game file, Hawke's abilities will be filled again. Do the following to get unlimited ability points. Use the 'Makers Sigh' potion, then save the game. Load your saved game file, and you will now have the amount of ability points that were taken away and Hawke's abilities will be set back to the default levels. For a Rogue, it will be approximately four to five points in the Dual Wield tree. Use another 'Makers Sigh' potion, and repeat the process as many times as desired.
- Weapon and shield locations
Successfully complete the indicated task or search the indicated location to find the corresponding weapon or shield:
Warrior One-Handed Weapons: Act 1
Thudpucker's First
| | | Damage | 20 Physical | | Requirements | 28 Strength | | Location | Bonny Lem's Wares (Disused Passage) | | | | Weapon Stats | 1 Rune Slot, +57 Attack, and 5% Chance to Stun |
Edge of Song and Glory
| | | Damage | 16 Physical | | Requirements | 24 Strength | | Location | Ser Karras (Gallows Courtyard, Act of Mercy) | | | | Weapon Stats | +47 Attack and +7% Physical Damage |
Maelstrom
| | | Damage | 16 Physical | | Requirements | 24 Strength | | Location | Weapon Shop (Gallows Courtyard) | | | | Weapon Stats | +4% Critical Chance and +4% Attack Speed |
Notched Sword
| | | Damage | 16 Physical | | Requirements | 23 Strength | | Location | Weaponsmithy (Lowtown) | | | | Weapon Stats | +18 Mana/Stamina and +7% Physical Damage |
Palvo's Cocksure Cleaver
| | | Damage | 12 Physical | | Requirements | 21 Strength | | Location | 'Captain' Qerth (Shallowguards Base, Night Lies) | | | | Weapon Stats | +38 Attack and +14% Threat Generation |
Trust and Cut Blade
| | | Damage | 12 Physical | | Requirements | 21 Strength | | Location | Korval's Blades (Hightown) | | | | Weapon Stats | +38 Attack and +14% Threat Generation |
Overland Render
| | | Damage | 12 Physical | | Requirements | 21 Strength | | Location | Ship Captain (The Docks at Night) | | | | Weapon Stats | +38 Attack and +4% Critical Chance |
Desdemona's Blade (DLC only)
| | | Damage | 17 Nature | | Requirements | 25 Strength | | Location | Emporium's Relics and Antiques (Black Emporium) | | | | Weapon Stats | 2 Rune Slots and +50 Attack |
Warrior One-Handed Weapons: Act 2
Sataareth
| | | Damage | 29 Fire | | Requirements | 38 Strength | | Location | Quest reward for defeating the Arishok (Viscount's Keep, Demands for the Qun) | | | | Weapon Stats | 1 Rune Slot, +94 Attack, +8% Physical Damage, and +8% Magic Resistance |
Be victorious indsong Axe
| | | Damage | 27 Physical | | Requirements | 35 Strength | | Location | Nexus Golem's Wares (Abandoned Thaig) | | | | Weapon Stats | +5% Critical Chance, +12% Critical Damage, and +11 Electricity Damage |
Markham Heart Stopper
| | | Damage | 27 Physical | | Requirements | 33 Strength | | Location | Weapon Shop (Gallows Courtyard) | | | | Weapon Stats | +5% Critical Chance, +12% Critical Damage, and Messy Kills |
Red Earth Long One
| | | Damage | 25 Physical | | Requirements | 32 Strength | | Location | Bartrand (Bartrand's Mansion, Family Matter) | | | | Weapon Stats | +76 Attack and +5 Fire Damage |
Darktown Blade
| | | Damage | 23 Physical | | Requirements | 30 Strength | | Location | Weaponsmithy (Lowtown) | | | | Weapon Stats | 1 Rune Slot and +4% Critical Chance |
One-Cut
| | | Damage | 21 Physical | | Requirements | 30 Strength | | Location | Innley of Starkhaven (Sundermount, Bounty Hunter) | | | | Weapon Stats | 1 Rune Slot, +61 Attack, +8% Physical Damage, and Messy Kills |
Sundarin Thunder
| | | Damage | 20 Physical | | Requirements | 28 Strength | | Location | Chest (Deep Roads, Fool's Gold) | | | | Weapon Stats | +438 Electricity Resistance and +4 Electricity Damage |
Royeaux One and Two
| | | Damage | 13 Physical | | Requirements | 22 Strength | | Location | Amaranthine Conspirator (Sundermount, The Conspirators) | | | | Weapon Stats | 1 Rune Slot, +41 Attack, and +4% Critical Chance |
Fade's Fury (DLC only)
| | | Damage | 25 Physical | | Requirements | 34 Strength | | Location | Desire Demon (Harimann Estate, Repentance) | | | | Weapon Stats | 2 Rune Slots, +5% Critical Chance, and +3 Spirit Damage Across 2m |
Warrior One-Handed Weapons: Act 3
Glandivalis
| | | Damage | 33 Electricity | | Requirements | 41 Strength | | Location | Hybris (Hidden Dungeon, The Awiergan Scrolls) | | | | Weapon Stats | 1 Rune Slot, +166 Attack, +3 Armor, and 2.5% Chance to Enslave Normal Enemies |
Aurvar's Prize
| | | Damage | 33 Physical | | Requirements | 41 Strength | | Location | Chest (Deep Roads, Finding Nathaniel) | | | | Weapon Stats | 1 Rune Slot, +116 Attack, +3 Armor, and +17% Threat Generation |
The Vague Blade
| | | Damage | 33 Physical | | Requirements | 41 Strength | | Location | Chest (Blood Mage Refuge, The Last Keep pushedouts) | | | | Weapon Stats | 3 Rune Slots and Enemies Cannot Dodge Attacks |
Bassrath-Kata
| | | Damage | 31 Physical | | Requirements | 39 Strength | | Location | Quest Reward (The Lost Swords) | | | | Weapon Stats | +100 Attack, +4% Attack Speed, +20% Chance of Deathblows, and +9 Damage vs. Humans |
Sword of the Antaam
| | | Damage | 32 Physical | | Requirements | 38 Strength | | Location | Lirene's Fereldan Imports (Lowtown) | | | | Weapon Stats | 1 Rune Slot, +108 Attack, and +10 Damage vs. Humans |
The Weight
| | | Damage | 29 Physical | | Requirements | 38 Strength | | Location | High Dragon (The Bone Pit, Mine Massacre) | | | | Weapon Stats | 1 Rune Slot, +94 Attack, +11 Fortitude, and 5% Chance to Knock Back |
City Guard Sword
| | | Damage | 29 Physical | | Requirements | 36 Strength | | Location | Weapon Shop (Gallows Courtyard) | | | | Weapon Stats | 1 Rune Slot, +94 Attack, and +4% Attack Speed |
Raider Sword
| | | Damage | 29 Physical | | Requirements | 36 Strength | | Location | Shady Merchandise (The Docks) | | | | Weapon Stats | 1 Rune Slot, +5% Critical Chance, and +12% Critical Damage |
The Bringer of Silence
| | | Damage | 28 Physical | | Requirements | 36 Strength | | Location | Quest Reward (Finding Nathaniel) | | | | Weapon Stats | 1 Rune Slot, +5% Critical Chance, +12% Critical Damage, and +5% Chance to Dispel Hostile Magic |
Woodsman's Ire
| | | Damage | 27 Physical | | Requirements | 35 Strength | | Location | Jess 'Leashmaster' Varvel (Run Down Alley, Reining It In) | | | | Weapon Stats | 1 Rune Slot, +32 Health, +81 Attack, and +16% Threat Generation |
Perrin's Nail
| | | Damage | 25 Physical | | Requirements | 32 Strength | | Location | Korval's Blades (Hightown) | | | | Weapon Stats | 1 Rune Slot, +76 Attack, and +19% Healing to This Character |
The Wailer
| | | Damage | 20 Physical | | Requirements | 28 Strength | | Location | Veld (The Sink, Gamlen's Greatest Treasure) | | | | Weapon Stats | +4% Critical Chance, +11% Critical Damage, and +8% Physical Damage |
Blade of a Thousand Battles (DLC only)
| | | Damage | 35 Physical | | Requirements | 42 Strength | | Location | Emporium's Relics and Antiques (Black Emporium) | | | | Weapon Stats | 2 Rune Slots, +5 Critical Chance, +8% Physical Damage, and 5% Chance to Knock Back |
Warrior Two-Handed Weapons: Act 1
Oath-Breaker
| | | Damage | 26 Physical | | Requirements | 30 Strength | | Location | Chest (Deep Roads, The Deep Roads Expedition) | | | | Weapon Stats | 1 Rune Slot, +82 Attack, +23% Healing to This Character |
Caskhead's Portable Anvil
| | | Damage | 20 Physical | | Requirements | 25 Strength | | Location | Chest (Deep Roads, The Deep Roads Expedition) | | | | Weapon Stats | +63 Attack and 5% Chance to Knock Back |
Red Grace
| | | Damage | 18 Physical | | Requirements | 24 Strength | | Location | Chest (Tal-Vashoth Cavern, Blackpowder Promise) | | | | Weapon Stats | +59 Attack and +4 Fire Damage |
The Ream-Ward
| | | Damage | 17 Physical | | Requirements | 23 Strength | | Location | Tevinter Hunter Captain (Lowtown at Night, Bait and Switch) | | | | Weapon Stats | +55 Attack and +9% Physical Damage |
Templar Great Sword
| | | Damage | 14 Physical | | Requirements | 21 Strength | | Location | Weapon Shop (Gallows Courtyard) | | | | Weapon Stats | +4% Attack Speed and +3 Fire Damage |
Warrior Two-Handed Weapons: Act 2
Void's Hammer
| | | Damage | 28 Physical | | Requirements | 33 Strength | | Location | Magnus's Wares (The Wounded Coast) | | | | Weapon Stats | 1 Rune Slot, +6% Critical Chance, +5% Attack Speed, and +3% Physical Damage Across 2m |
The Brothers' End
| | | Damage | 28 Physical | | Requirements | 31 Strength | | Location | Elven Fanatic (Side Alley, Blackpowder Courtesy) | | | | Weapon Stats | +88 Attack and +10% Physical Damage |
Warrior Two-Handed Weapons: Act 3
Sundering
| | | Damage | 38 Electricity | | Requirements | 41 Strength | | Location | Nexus Golem's Wares (Hidden Dungeon) | | | | Weapon Stats | +6% Critical Chance, +16% Critical Damage, +10% Physical Damage, and +5 Mana/Stamina Regeneration Rate |
The Celebrant
| | | Damage | 38 Spirit | | Requirements | 41 Strength | | Location | Beacon (Sundermount, The Awiergan Scrolls) | | | | Weapon Stats | 1 Rune Slot, +3 Strength, +3 Willpower, and +21% Threat Generation |
Warrior Shields: Act 1
Be victorious inter-Weight
| | | Armor | 86 | | Requirements | 20 Strength and 20 Constitution | | Location | Dragon (Deep Roads, The Deep Roads Expedition) | | | | Shield Stats | +9 Armor and +8 Fortitude |
Oddsmaker
| | | Armor | 72 | | Requirements | 18 Strength and 18 Constitution | | Location | Revenant (Long Way Home) | | | | Shield Stats | +41 Attack and +7% Physical Damage |
Kirkwall Shield
| | | Armor | 72 | | Requirements | 18 Strength and 18 Constitution | | Location | Armor Merchant (Lowtown) | | | | Shield Stats | +20 Defense and +7 Armor |
The Bann's Backhouse Door
| | | Armor | 72 | | Requirements | 18 Strength and 18 Constitution | | Location | Coterie Leader (Lowtown at Night) | | | | Shield Stats | 1 Rune Slot and +17 Health |
Markham Head Stopper
| | | Armor | 66 | | Requirements | 18 Strength and 18 Constitution | | Location | Korval's Blades (Hightown) | | | | Shield Stats | +38 Attack and +7 Armor |
Fereldan Soldier's Shield
| | | Armor | 37 | | Requirements | 12 Strength and 12 Constitution | | Location | Dead Refugee (Prologue | | | | Shield Stats | None |
Lady Rosamund's Bulwark (DLC only)
| | | Armor | 86 | | Requirements | 20 Strength and 20 Constitution | | Location | Emporium's Relics and Antiques (Black Emporium) | | | | Shield Stats | 3 Rune Slots |
Warrior Shields: Act 2
Shield of Knight Herself
| | | Armor | 190 | | Requirements | 34 Strength, 28 Constitution and Aveline | | Location | Ser Varnell's Refuse (Offered and Lost) | | | | Shield Stats | 1 Rune Slot, +88 Attack, +5% Critical Chance, 100% of basic attack damage vs. enemies that attack in melee |
Darkspawn Shield
| | | Armor | 122 | | Requirements | 23 Strength and 23 Constitution | | Location | Weaponsmithy (Lowtown) | | | | Shield Stats | +4 Mana/Stamina Regeneration Rate and +489 Fire Resistance |
Warrior Shields: Act 3
Shield of the Resolute
| | | Armor | 248 | | Requirements | 31 Strength and 31 Constitution | | Location | Pile of Bones (Templar Hall, The Last Straw) | | | | Shield Stats | 2 Rune Slots, +25 Armor, and +8% Magic Resistance |
Mage's Friend (DLC only)
| | | Armor | 271 | | Requirements | 32 Strength and 32 Constitution | | Location | Faith Quest | | | | Shield Stats | 3 Rune Slots and +17% Magic Resistance |
Rogue Dual Weapons: Act 1
Blade of Red Birth
| | | Damage | 22 Physical | | Requirements | 25 Dexterity | | Location | Chest (Deep Roads, The Deep Roads Expedition) | | | | Weapon Stats | 1 Rune Slot, +38 Attack, and +4 Fire Damage |
Rogue Dual Weapons: Act 2
Coterie Shiv
| | | Damage | 30 Physical | | Requirements | 31 Dexterity | | Location | Weaponsmithy (Lowtown) | | | | Weapon Stats | +9% Critical Damage, 25% Chance to Reduce Attack Speed, and 25% Chance to Reduce Movement Speed |
Rogue Dual Weapons: Act 3
Carta's Right-Hand
| | | Damage | 42 Physical | | Requirements | 41 Dexterity | | Location | Hanker (Decrepit Alley, Kind of Want) | | | | Weapon Stats | +87 Attack, +4% Critical Chance, +10% Critical Damage, and +5% Chance to Stun |
Rogue Bows: Act 1
Swarm
| | | Damage | 70 Physical | | Requirements | 25 Dexterity | | Location | Mature Dragon (Bone Pit Ledge, The Bone Pit) | | | | Weapon Stats | +63 Attack and +7 Nature Damage Across 2m |
Rogue Bows: Act 2
The Runner's Retort
| | | Damage | 113 Physical | | Requirements | 35 Dexterity | | Location | Street Thung (Lowtown at Night, The Fixer) | | | | Weapon Stats | +109 Attack, +6% Critical Chance, 25% Chance to Reduce Attack Speed, and 25% Chance to Reduce Movement Speed |
Rogue Bows: Act 3
Absolution
| | | Damage | 134 Physical | | Requirements | 41 Dexterity | | Location | Nexus Golem's Wares (Hidden Dungeon) | | | | Weapon Stats | 1 Rune Slot, +6% Critical Chance, +16% Critical Damage, and +27 Nature Damage |
Mage Staves: Act 1
Acolyte's Staff
| | | Damage | 33 Physical | | Requirements | 31 Magic | | Location | Apparel Shop (Lowtown) | | | | Weapon Stats | +5 Mana/Stamina Regeneration Rate, +14% Fire Damage, and +178 Fire Resistance |
Valdasine
| | | Damage | 28 Spirit | | Requirements | None | | Location | Crypt Treasure (Ancient Crypt, The Deep Roads Expedition) | | | | Weapon Stats | 1 Rune Slot, +2 Willpower, and +5 Mana/Stamina Regeneration Rate |
Staff of the Primal Order
| | | Damage | 28 Cold | | Requirements | 28 Magic | | Location | Bonny Lem's Wares (Disused Passage) | | | | Weapon Stats | 1 Rune Slot, +14% Fire Damage, and +14% Cold Damage |
Stone's Breath
| | | Damage | 26 Spirit | | Requirements | None | | Location | Reward for saving Sandal (The Deep Roads Expedition) | | | | Weapon Stats | 1 Rune Slot, +13% Spirit Damage, and 5% Chance to Knock Back |
The Hypnotist's Staff
| | | Damage | 22 Electricity | | Requirements | None | | Location | Decimus (Runaway's Cavern, Act of Mercy) | | | | Weapon Stats | +59 Attack and +8% Magic Resistance |
Chanters' Staff
| | | Damage | 22 Spirit | | Requirements | None | | Location | Reward from Grace (Act of Mercy) | | | | Weapon Stats | +24 Mana/Stamina and +21% Healing by this character |
The Turncoat's Walking Stick
| | | Damage | 17 Fire | | Requirements | None | | Location | Mage Goods (Gallows Courtyard) | | | | Weapon Stats | +48 Attack and +12% Fire Damage |
Mage Staves: Act 2
Cold-Blooded
| | | Damage | 37 Cold | | Requirements | 35 Magic | | Location | Magnus's Wares (The Wounded Coast) | | | | Weapon Stats | +6 Magic, +40 Mana/Stamina, +10 Mana/Stamina Regeneration Rate, +30% Cold Damage, and Blood Magic (each point of health provides 1 additional mana) |
Mage Staves: Act 3
Staff of Violation
| | | Damage | 41 Spirit | | Requirements | None | | Location | Orsino (Gallows Prison) | | | | Weapon Stats | +3 Willpower, +15% Spirit Damage, and 2.5% Chance to Infect with Walking Bomb |
- Infinite rival points
Successfully complete Sebastian's 'Repentance' companion quest. Then, go back to the chantry. Do not talk with Sebastian; instead talk to the Grand Cleric. Keep selecting the 'You're useless' dialog option to get +5 rivalry for Sebastian each time. Repeat this as many times as desired. Notice: This glitch was done on an unpatched version of the game.
- Easy maximum stats
To get unlimited attribute points, you must be in Act 3 and have the ability to craft the Rune of Valiance. Get any two different pieces of equipment with at least one rune slot. Craft a Rune of Valiance onto both, making sure the amount of attributes added to each item is different. Equip both items. Remove the one that adds the most attributes first, then remove the other. Not all the attributes from the rune will be removed, and it will be permanently added to your character. Keep equipping both items and removing both items to continue getting attribute points until they max out all stats at 100.
- Sir Mixalot reference
Take Isabella into the fade in the desire section. The demon will seduce her with the prospect of a boat in the harbor. When Isabella turns on you, she will say 'I like big boats and I cannot lie', which is a reference to Sir Mixalot's 'I Like Big Butts' song.
- Jade Empire reference
During a random conversation between Fenris and Varric, Fenris asks him 'Who is Bianca?' When Varric tells him it is a crossbow, Fenris says that he must have named it after someone, to which Varric replies, 'Nope, Mirabelle was taken', a reference to the rifle owned by Sir Roderick Von Fontlebottom, The Magnificent Bastard from Jade Empire.
- Trophies
Successfully complete one of the following tasks to get a trophy:
| Bronze Trophies | | Talented | Improved a spell or talent. | | | Craftsman | Acquired your first crafting recipe. | | | Romantic | Finishd a romance with one of your party members. | | | That Thing Has Legs | Found and killed a varterral. | | | Friends in High Places | Met Grand Cleric Elthina, Viscount Dumar, Knight-Commander Meredith, and First Enchanter Orsino. | | | Full House | Recruited four party members. | | | Tale Within a Tale | Listened to Varric begin his tale of the Champion of Kirkwall. | | | Explorer | Left Kirkwall to explore the outlying regions. | | | Mogul | Had 100 or more sovereigns in your purse. | | | Darkness Falls | Toggled the map from day to night. | | | Immigrant | Became a resident of Kirkwall. | | | Weapon Master | Mastered a weapon style. | | | Gift Giver | Gave a gift to one of your party members. | | | Mass Exodus | Reached Kirkwall with each character class across multiple playthroughs. | | | Friend | Gained the friendship of one of your party members. | | | Dedicated | Reached Level 10. | | | I Got Your Back | Finishly upgraded the armor of one of your party members. | | | Exorcist | Found and killed the undying Xebenkeck. | | | Flirtatious | Flirted with one of your party members and began a romance. | | | Rival | Gained the rivalry of one of your party members. | | | Mercenary | Allied yourself with the mercenaries upon arriving in Kirkwall. | | | Financier | Became a partner in a Deep Roads expedition. | | | Specialized | Took two class specializations. | | | Tag Team | Used teamwork to perform a cross-class combo. | | | A Friend in Need | Improved the armor of one of your party members. | | | Enchanter | Enchanted an item. | | | Birthright | Kicked the slavers out of your ancestral mansion. | | | Delver of the Deep | Explored the Deep Roads. | | | Nefarious | Allied yourself with the smugglers upon arriving in Kirkwall. | | | Spelunker | Visited 10 caves in Kirkwall and the surrounding area. | | | Knowledgeable | Unlocked 100 codex entries. | | | Silver Trophies | | Dragon Slayer | Found and killed a high dragon. | | | Supplier | Found every variety of crafting resources. | | | Legendary | Reached Level 20. | | | Chantry Historian | Found all four chapters of 'The History of the Chantry,' by Brother Genitivi. | | | Unstoppable | Finishd a full year in Kirkwall without any party member being knocked unconscious. | | | Master Craftsman | Crafted all of the items from a single crafting tree. | | | Crowning Glory | Became the viscount of Kirkwall. | | | Great Minds Think Alike | Gained the friendship or rivalry of four party members. | | | Demon Slayer | Found and killed the ancient demon, Hybris. | | | Archeologist | During each year in Kirkwall, discovered 3 secret messages from the Band of Three. | | | Treasure Hunter | Opened 50 chests. | | | A Worthy Rival | Gained the Arishok's respect. | | | Champion of Kirkwall | Finishd Dragon Age II. | | | Gold Trophies | | Epic | Finishd Dragon Age II twice, or completed it once with a save imported from Dragon Age Origins. | | | Platinum Trophies | | The Ultimate Reward | Finishd all Bronze, Silver, and Gold Trophies. | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| Bronze Trophies | | Stone Cold | Overcomeed the rock wraith on your expedition into the Deep Roads. | | | King of the Hill | Overcomeed the Arishok. | | | Conqueror | Overcomeed Meredith, knight-commander of Kirkwall's templars. | | | Silver Trophies | | Arcane Defender | Sided with the mages five times. | | | Mage Hunter | Sided with the templars five times. | | | | | | |
| Bronze Trophies | | Loyalty of the Prince | Gained either a friendship or rivalry with Sebastian. ('The Exiled Prince' DLC) | | | Avenged | Confronted the culprit behind the Vael family's murder. ('The Exiled Prince' DLC) | | | Cloak and Dagger | Met secretly with the agent of the Divine. ('The Exiled Prince' DLC) | | | Memento | Gave Sebastian a family heirloom. ('The Exiled Prince' DLC) | | | | | |
| Bronze Trophies | | Retribution | Dealt with the mercenaries that killed the Vael family. ('The Exiled Prince' DLC) | | |
| Bronze Trophies | | Family Outing | Finishd the main quest in the Vimmark Mountains with Bethany or Carver in the party. | | | Deep Roads Safari | Killed a genlock, genlock alpha, hurlock alpha, bronto, and deepstalker in the Vimmark Mountains. | | | Silver Trophies | | Conductor | Overcomeed an ancient evil in the Vimmark Mountains. | | | Family Legacy | Applied three effects to Hawke's Key. | | | Tower Sweeper | Finishd every side quest in the Vimmark Mountains prison tower. | | | | | | |
- Activating sustainable abilities simultaneously
To activate sustainable abilities that are not meant to be activated together (for example, Control and Might for Warriors), activate a sustainable ability, and before it is finished casting, activate the other sustainable ability. It should activate them both, and you should get the effects of both. This works for all sustainable abilities that are not meant to be activated simultaneously. |
Aren't you satisfied? Do you need help? You can try to leave a comment below, or click here to enter into our Forum. |
|