Dragon Age 2: cheats, codes, guides, strategies, secrets and achievements (PS3)


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Dragon Age 2 - PS3 Cheats

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- Infinite armor points
This glitch can be done at any point in the game with Hawke and Aveline. Simply equip, un-equip, and then re-equip a shield. Your armor number/percent will continue to increase. Repeat this as many times as desired. Notice: This glitch was done on an unpatched version of the game.

- Joss Whedon reference
During random companion dialogue between Anders and Isabella in the city, she mentions that abominations are easy to escape because they make loud noises like 'Grr Argh', which Anders refutes saying 'Abominations do not go Grr Argh.' During the ending credits of Buffy The Vampire Slayer, Joss Whedon's 'Mutant Enemy Productions' credit screen shows a little monster which says 'Grr Argh?'

- Companion locations
The following is a list of how to obtain all eight companions as well as information about them, their armor upgrades, and gifts:


Anders

Class: Mage
Recruitment: He is mandatory and joins your party early in Act 1 after Tranquility is complete.
Can He Leave Your Party?: Yes, and on more than one occasion.
Personality Conflicts: He does not get along well with Carver, Fenris, and Sebastian.
Core Companion Quests: 'Tranquility', 'Dissent', 'Justice'
Armor upgrades:

Act 2Spirit Essence can be found during the 'Dissent' quest.
Act 2Armor Suits can be bought at Lirene's Ferelden Imports in Lowtown.
Act 2Lyrium Weave can be bought at Mage Goods in Gallows Courtyard.
Act 3Sigil of the Mage Underground can be found during the 'Best Served Cold' quest.


Gifts: Tevinter Chantry Amulet can be found in Act 2 during the 'A Bitter Pill' quest.

Class: Warrior
Recruitment: She is mandatory and joins your party during the Prologue.
Can She Leave You?: Yes, but not until 'The Last Straw' quest.
Personality Conflicts: She will not approve if you fully support Merrill in her companion quests.
Core Companion Quests: 'The Way It Should Be', 'The Long Road', and 'Favor and Fault'.
Armor upgrades:

Act 2Flex-Chain - Guardsman Pattern can be found during the 'Raiders on the Cliffs' quest.
Act 1Underpadding - Guardsman Pattern can be bought at the Armor Stand in Lowtown.
Act 2Impact Plating - Guardsman Pattern can be bought at the Armor Stand in Lowtown.
Act 3Deflecting Joints - Guardsman Pattern can be found during the 'Favor and Fault' quest.


Gifts: The Shield of the Knight Herself can be found in Act 2 during the 'Offered and Lost' quest.

Class: Mage (Bethany), Warrior (Carver)
Recruitment: They are both mandatory and join your party at the beginning of the game.
Can They Leave Your Party?: Yes, there will be an unavoidable incident to one of them in the Prologue. The surviving sibling member cannot continue to stay with you beyond the end of Act 1.
Personality Conflicts: Bethany will clash with Fenris in Mage-related quests. Carver will clash with Anders and Merrill in Mage storylines.
Core Companion Quests: 'Birthright'
Armor upgrades:

Act 1 - CarverFereldan Girded Plating can be found during the 'Birthright' quest.
Act 1 - BethanyHeirloom Amell Protective Sigils can be found during the 'Birthright' quest.


Gifts: Tobrius's Documents for Carver and Portrait of Your Mother for Bethany can both be found during the 'Birthright' quest.

Class: Warrior
Recruitment: He is optional and can be acquired by completing the 'A Bitter Pill' quest in Act 1.
Can He Leave Your Party?: Yes, and on more than one occasion.
Personality Conflicts: He will have issues with anyone wearing robes or wielding a staff including Hawke.
Core Companion Quests: 'Bait and Switch', 'A Bitter Pill', and 'Alone'.
Armor upgrades:

Act 2Reinforced Straps can be found during the 'A Bitter Pill' quest.
Act 2Tevinter Spirit Symbol can be bought at Robes by Jean Luc in Hightown.
Act 2Lyrium Scales can be bought at Shady Merchandise at the Docks.
Act 3Enchanted Resin can be found during the 'Mine Massacre' quest.


Gifts:

The Book of Shartan can be bought in Act 2 at Elven Alienage in Lowtown.
Blade of Mercy can be found in Act 3 during the 'Best Served Cold' quest.

Class: Rogue
Recruitment: She is optional and can be acquired by completing the 'Fools Rush In' quest, which can be begined at The Hanged Man once you have completed the 'Tranquility' main quest.
Can She Leave Your Party?: Yes, there are three times when she can leave you at the climax of Act 2.
Personality Conflicts: There is a slight variance of opinion regarding law and order with Aveline, but nothing to worry about.
Core Companion Quests: 'Fools Rush In', 'To Catch a Thief', and 'No Rest for the Wicked'.
Armor upgrades:

Act 2Lambswool Insoles can be found during the 'To Catch a Thief' quest.
Act 2Rigid Boning can be bought at the Apparel Shop in Lowtown.
Act 2Supportive Corselet can be bought at Robes by Jean Luc in Hightown.
Act 3Boiled Leather Plates can be found during the 'A Murder of Crows' quest.


Gifts:

Ship in a Bottle can be found in Act 2 during the 'Blackpowder Courtesy' quest.
Rivaini Talisman can be found in Act 3 during the 'Disused Passage' quest.

Class: Mage
Recruitment: She is mandatory and is enlisted by completing 'Long Way Home' at the begin of Act 1.
Can She Leave Your Party?: Yes, but not until 'The Last Straw' quest.
Personality Conflicts: She will clash with Fenris and Carver in Mage-oriented storylines. You will make your other companions upset if you complete her companion quests in Act 2 and 3.
Core Companion Quests: 'Long Way Home', 'Mirror Image', and 'A New Path'.
Armor upgrades:

Act 2Silver-Threaded Dalish Embroidery can be found during the 'Top of Sundermount' quest.
Act 2Samite Lining can be bought at Robes by Jean Luc in Hightown.
Act 2Carved Ironwood Buttons can be bought at Ilen's Crafts in Sundermount.
Act 3Halla Horn Buckles can be found during the 'A New Path' quest.


Gifts:

Wooden Halla Carving can be bought in Act 2 at Ilen's Crafts in Sundermount.
Sylvanwood Ring can be found on the remains of the Thief Leader in Act 3 during the 'A Murder of Crows' quest.

Class: Rogue
Recruitment: 'The Exiled Prince' bonus DLC is required to obtain him. He is optional and can be acquired by completing the 'Duty' quest in Act 1 and the 'Repentance' quest in Act 2.
Can He Leave Your Party?: Yes, but only during 'The Last Straw' quest.
Personality Conflicts: He does not like Anders.
Core Companion Quests: 'Duty', 'Repentance', and 'Faith'.
Armor upgrades:

Act 2Mail Undertunic can be found during the 'Repentance' quest.
Act 2Enchanted Articulation can be bought at the Armor Shop in Gallows Courtyard.
Act 2Reinforced Bracers can be bought at Olaf's Armory in Hightown.
Act 3Protection of the Faith can be found during the 'Best Served Cold' quest.


Gifts: Starkhaven Longbow can be found in Act 2 during the 'Repentance' quest.

Class: Rogue
Recruitment: He is mandatory and joins your party at the begin of Act 1.
Can He Leave Your Party?: No.
Personality Conflicts: None, as he works well with everyone.
Core Companion Quests: 'Family Matter' and 'Haunted'
Armor upgrades:

Act 2Silverite-Reinforced Buckles can be found during the 'Family Matter' quest.
Act 1Inscribed Leather Harness can be bought at the Apparel Shop in Lowtown.
Act 2Coat Lining with Concealed Pockets can be bought at Shady Merchandise at the Docks.
Act 3Drakeskin Leg Straps can be found during the 'Finding Nathaniel' quest.


Gifts: The Tethras Signet Ring can be found in Act 2 during the 'Trinkets Emporium in Lowtown' quest.

- Duplicating items
You must have two of the same item for this glitch to work. Place the items to be duplicated in the 'Junk' menu under the inventory menu. Go to any store, and select the 'Sell' option. Sell at least one of the items. The vendor must have at least one of the items listed in his 'Junk' menu for this to work. Then, quickly push Triangle, X to sell them the remaining item in your 'Junk' menu. Try to press Triangle and X almost simultaneously, but press Triangle just before X. This may require practice. It also works best if you do not have any other items in your 'Junk' other than the item you are going to sell. This essentially duplicates the sold item, creating a third out of your existing two. You can use this duplication glitch to work with larger quantities of items, doubling the overall amount of items sold. Repeat this as many times as desired. Notice: This glitch was done on an unpatched version of the game.

- The Mask reference
In the 'Prime Suspect' quest when you meet Mr. Dupries, have Varric in your party. Give the sarcastic response of letting Dupries talk his way out the situation. Varric will make the comment 'I bet 20 silver it's 'it wasn't me, it was the one-armed man''. This is a reference to The Mask when Jim Carey tries to defend his innocence when he gets captured.

- Blood Dragon armor
Have a saved game file from Dragon Age: Origins to unlock the Blood Dragon armor.

- Easy attributes and skills
Acquire at least two of each of the Potion Of The Mortal Vessel, Potion Of Arcane Technique, and Potion Of Physical Technique. Then, use the 'Duplicating items' glitch to duplicate the potions to easily boost your character's attributes and skills.

- Wizard Of Oz reference
In your home when your mother says that her children should be nobles now, your uncle says 'And if wishes were poppy we'd all be dreaming right now.'

- Recommended party configuration
It is best to plan your party from the begin. While planning character roles, remember 'One to take it, one to deal, one to weaken, one to heal.' You should have a damager, tank, entropist, and healer. This will ensure you have one member taking all the damage and bringing the attention away from the rest of the party. Have an entropist (probably Merrill) to weaken and demoralize the enemy, a healer to strengthen and maintain the party, and a damager to inflict the pain. This will ensure a well rounded party that covers all aspects of combat.

- Sir Isaac's armor
Create an EA account, then link it with your PSN ID. Play Dead Space 2, and log into your EA account. Exit, then play Dragon Age 2. Look in the special delivery chest at your house to find Sir Isaac's armor.

- Infinite ability points
Acquire as many 'Makers Sigh' potions as possible. Then, assign all your available abilities to your tactics menu. Next, use a 'Makers Sigh' potion, then save the game. Load your saved game file, and go into the ability menu. The abilities you assigned to your tactics will be unlocked, but you will still have all your unassigned ability points. Assign your points to other abilities, put them in your tactics menu, then repeat the process again. Repeat this as many times as desired. Notice: This glitch also allows you to unlock certain abilities in classes without having to go through the entire skill tree.


Notice: This glitch requires access to 'The Black Emporium' DLC and money available to purchase the 'Makers Sigh' potion that resets all ability points and attributes. Hawke comes preloaded with preset skills he will always retain; thus, when you use the 'Makers Sigh' potion, save, and reload the saved game file, Hawke's abilities will be filled again. Do the following to get unlimited ability points. Use the 'Makers Sigh' potion, then save the game. Load your saved game file, and you will now have the amount of ability points that were taken away and Hawke's abilities will be set back to the default levels. For a Rogue, it will be approximately four to five points in the Dual Wield tree. Use another 'Makers Sigh' potion, and repeat the process as many times as desired.

- Weapon and shield locations
Successfully complete the indicated task or search the indicated location to find the corresponding weapon or shield:


Warrior One-Handed Weapons: Act 1


Thudpucker's First

Damage20 Physical
Requirements28 Strength
LocationBonny Lem's Wares (Disused Passage)
Weapon Stats1 Rune Slot, +57 Attack, and 5% Chance to Stun


Edge of Song and Glory

Damage16 Physical
Requirements24 Strength
LocationSer Karras (Gallows Courtyard, Act of Mercy)
Weapon Stats+47 Attack and +7% Physical Damage


Maelstrom

Damage16 Physical
Requirements24 Strength
LocationWeapon Shop (Gallows Courtyard)
Weapon Stats+4% Critical Chance and +4% Attack Speed


Notched Sword

Damage16 Physical
Requirements23 Strength
LocationWeaponsmithy (Lowtown)
Weapon Stats+18 Mana/Stamina and +7% Physical Damage


Palvo's Cocksure Cleaver

Damage12 Physical
Requirements21 Strength
Location'Captain' Qerth (Shallowguards Base, Night Lies)
Weapon Stats+38 Attack and +14% Threat Generation


Trust and Cut Blade

Damage12 Physical
Requirements21 Strength
LocationKorval's Blades (Hightown)
Weapon Stats+38 Attack and +14% Threat Generation


Overland Render

Damage12 Physical
Requirements21 Strength
LocationShip Captain (The Docks at Night)
Weapon Stats+38 Attack and +4% Critical Chance


Desdemona's Blade (DLC only)

Damage17 Nature
Requirements25 Strength
LocationEmporium's Relics and Antiques (Black Emporium)
Weapon Stats2 Rune Slots and +50 Attack


Warrior One-Handed Weapons: Act 2


Sataareth

Damage29 Fire
Requirements38 Strength
LocationQuest reward for defeating the Arishok (Viscount's Keep, Demands for the Qun)
Weapon Stats1 Rune Slot, +94 Attack, +8% Physical Damage, and +8% Magic Resistance


Be victorious indsong Axe

Damage27 Physical
Requirements35 Strength
LocationNexus Golem's Wares (Abandoned Thaig)
Weapon Stats+5% Critical Chance, +12% Critical Damage, and +11 Electricity Damage


Markham Heart Stopper

Damage27 Physical
Requirements33 Strength
LocationWeapon Shop (Gallows Courtyard)
Weapon Stats+5% Critical Chance, +12% Critical Damage, and Messy Kills


Red Earth Long One

Damage25 Physical
Requirements32 Strength
LocationBartrand (Bartrand's Mansion, Family Matter)
Weapon Stats+76 Attack and +5 Fire Damage


Darktown Blade

Damage23 Physical
Requirements30 Strength
LocationWeaponsmithy (Lowtown)
Weapon Stats1 Rune Slot and +4% Critical Chance


One-Cut

Damage21 Physical
Requirements30 Strength
LocationInnley of Starkhaven (Sundermount, Bounty Hunter)
Weapon Stats1 Rune Slot, +61 Attack, +8% Physical Damage, and Messy Kills


Sundarin Thunder

Damage20 Physical
Requirements28 Strength
LocationChest (Deep Roads, Fool's Gold)
Weapon Stats+438 Electricity Resistance and +4 Electricity Damage


Royeaux One and Two

Damage13 Physical
Requirements22 Strength
LocationAmaranthine Conspirator (Sundermount, The Conspirators)
Weapon Stats1 Rune Slot, +41 Attack, and +4% Critical Chance


Fade's Fury (DLC only)

Damage25 Physical
Requirements34 Strength
LocationDesire Demon (Harimann Estate, Repentance)
Weapon Stats2 Rune Slots, +5% Critical Chance, and +3 Spirit Damage Across 2m


Warrior One-Handed Weapons: Act 3


Glandivalis

Damage33 Electricity
Requirements41 Strength
LocationHybris (Hidden Dungeon, The Awiergan Scrolls)
Weapon Stats1 Rune Slot, +166 Attack, +3 Armor, and 2.5% Chance to Enslave Normal Enemies


Aurvar's Prize

Damage33 Physical
Requirements41 Strength
LocationChest (Deep Roads, Finding Nathaniel)
Weapon Stats1 Rune Slot, +116 Attack, +3 Armor, and +17% Threat Generation


The Vague Blade

Damage33 Physical
Requirements41 Strength
LocationChest (Blood Mage Refuge, The Last Keep pushedouts)
Weapon Stats3 Rune Slots and Enemies Cannot Dodge Attacks


Bassrath-Kata

Damage31 Physical
Requirements39 Strength
LocationQuest Reward (The Lost Swords)
Weapon Stats+100 Attack, +4% Attack Speed, +20% Chance of Deathblows, and +9 Damage vs. Humans


Sword of the Antaam

Damage32 Physical
Requirements38 Strength
LocationLirene's Fereldan Imports (Lowtown)
Weapon Stats1 Rune Slot, +108 Attack, and +10 Damage vs. Humans


The Weight

Damage29 Physical
Requirements38 Strength
LocationHigh Dragon (The Bone Pit, Mine Massacre)
Weapon Stats1 Rune Slot, +94 Attack, +11 Fortitude, and 5% Chance to Knock Back


City Guard Sword

Damage29 Physical
Requirements36 Strength
LocationWeapon Shop (Gallows Courtyard)
Weapon Stats1 Rune Slot, +94 Attack, and +4% Attack Speed


Raider Sword

Damage29 Physical
Requirements36 Strength
LocationShady Merchandise (The Docks)
Weapon Stats1 Rune Slot, +5% Critical Chance, and +12% Critical Damage


The Bringer of Silence

Damage28 Physical
Requirements36 Strength
LocationQuest Reward (Finding Nathaniel)
Weapon Stats1 Rune Slot, +5% Critical Chance, +12% Critical Damage, and +5% Chance to Dispel Hostile Magic


Woodsman's Ire

Damage27 Physical
Requirements35 Strength
LocationJess 'Leashmaster' Varvel (Run Down Alley, Reining It In)
Weapon Stats1 Rune Slot, +32 Health, +81 Attack, and +16% Threat Generation


Perrin's Nail

Damage25 Physical
Requirements32 Strength
LocationKorval's Blades (Hightown)
Weapon Stats1 Rune Slot, +76 Attack, and +19% Healing to This Character


The Wailer

Damage20 Physical
Requirements28 Strength
LocationVeld (The Sink, Gamlen's Greatest Treasure)
Weapon Stats+4% Critical Chance, +11% Critical Damage, and +8% Physical Damage


Blade of a Thousand Battles (DLC only)

Damage35 Physical
Requirements42 Strength
LocationEmporium's Relics and Antiques (Black Emporium)
Weapon Stats2 Rune Slots, +5 Critical Chance, +8% Physical Damage, and 5% Chance to Knock Back


Warrior Two-Handed Weapons: Act 1


Oath-Breaker

Damage26 Physical
Requirements30 Strength
LocationChest (Deep Roads, The Deep Roads Expedition)
Weapon Stats1 Rune Slot, +82 Attack, +23% Healing to This Character


Caskhead's Portable Anvil

Damage20 Physical
Requirements25 Strength
LocationChest (Deep Roads, The Deep Roads Expedition)
Weapon Stats+63 Attack and 5% Chance to Knock Back


Red Grace

Damage18 Physical
Requirements24 Strength
LocationChest (Tal-Vashoth Cavern, Blackpowder Promise)
Weapon Stats+59 Attack and +4 Fire Damage


The Ream-Ward

Damage17 Physical
Requirements23 Strength
LocationTevinter Hunter Captain (Lowtown at Night, Bait and Switch)
Weapon Stats+55 Attack and +9% Physical Damage


Templar Great Sword

Damage14 Physical
Requirements21 Strength
LocationWeapon Shop (Gallows Courtyard)
Weapon Stats+4% Attack Speed and +3 Fire Damage


Warrior Two-Handed Weapons: Act 2


Void's Hammer

Damage28 Physical
Requirements33 Strength
LocationMagnus's Wares (The Wounded Coast)
Weapon Stats1 Rune Slot, +6% Critical Chance, +5% Attack Speed, and +3% Physical Damage Across 2m


The Brothers' End

Damage28 Physical
Requirements31 Strength
LocationElven Fanatic (Side Alley, Blackpowder Courtesy)
Weapon Stats+88 Attack and +10% Physical Damage


Warrior Two-Handed Weapons: Act 3


Sundering

Damage38 Electricity
Requirements41 Strength
LocationNexus Golem's Wares (Hidden Dungeon)
Weapon Stats+6% Critical Chance, +16% Critical Damage, +10% Physical Damage, and +5 Mana/Stamina Regeneration Rate


The Celebrant

Damage38 Spirit
Requirements41 Strength
LocationBeacon (Sundermount, The Awiergan Scrolls)
Weapon Stats1 Rune Slot, +3 Strength, +3 Willpower, and +21% Threat Generation


Warrior Shields: Act 1


Be victorious inter-Weight

Armor86
Requirements20 Strength and 20 Constitution
LocationDragon (Deep Roads, The Deep Roads Expedition)
Shield Stats+9 Armor and +8 Fortitude


Oddsmaker

Armor72
Requirements18 Strength and 18 Constitution
LocationRevenant (Long Way Home)
Shield Stats+41 Attack and +7% Physical Damage


Kirkwall Shield

Armor72
Requirements18 Strength and 18 Constitution
LocationArmor Merchant (Lowtown)
Shield Stats+20 Defense and +7 Armor


The Bann's Backhouse Door

Armor72
Requirements18 Strength and 18 Constitution
LocationCoterie Leader (Lowtown at Night)
Shield Stats1 Rune Slot and +17 Health


Markham Head Stopper

Armor66
Requirements18 Strength and 18 Constitution
LocationKorval's Blades (Hightown)
Shield Stats+38 Attack and +7 Armor


Fereldan Soldier's Shield

Armor37
Requirements12 Strength and 12 Constitution
LocationDead Refugee (Prologue
Shield StatsNone


Lady Rosamund's Bulwark (DLC only)

Armor86
Requirements20 Strength and 20 Constitution
LocationEmporium's Relics and Antiques (Black Emporium)
Shield Stats3 Rune Slots


Warrior Shields: Act 2


Shield of Knight Herself

Armor190
Requirements34 Strength, 28 Constitution and Aveline
LocationSer Varnell's Refuse (Offered and Lost)
Shield Stats1 Rune Slot, +88 Attack, +5% Critical Chance, 100% of basic attack damage vs. enemies that attack in melee


Darkspawn Shield

Armor122
Requirements23 Strength and 23 Constitution
LocationWeaponsmithy (Lowtown)
Shield Stats+4 Mana/Stamina Regeneration Rate and +489 Fire Resistance


Warrior Shields: Act 3


Shield of the Resolute

Armor248
Requirements31 Strength and 31 Constitution
LocationPile of Bones (Templar Hall, The Last Straw)
Shield Stats2 Rune Slots, +25 Armor, and +8% Magic Resistance


Mage's Friend (DLC only)

Armor271
Requirements32 Strength and 32 Constitution
LocationFaith Quest
Shield Stats3 Rune Slots and +17% Magic Resistance


Rogue Dual Weapons: Act 1


Blade of Red Birth

Damage22 Physical
Requirements25 Dexterity
LocationChest (Deep Roads, The Deep Roads Expedition)
Weapon Stats1 Rune Slot, +38 Attack, and +4 Fire Damage


Rogue Dual Weapons: Act 2


Coterie Shiv

Damage30 Physical
Requirements31 Dexterity
LocationWeaponsmithy (Lowtown)
Weapon Stats+9% Critical Damage, 25% Chance to Reduce Attack Speed, and 25% Chance to Reduce Movement Speed


Rogue Dual Weapons: Act 3


Carta's Right-Hand

Damage42 Physical
Requirements41 Dexterity
LocationHanker (Decrepit Alley, Kind of Want)
Weapon Stats+87 Attack, +4% Critical Chance, +10% Critical Damage, and +5% Chance to Stun


Rogue Bows: Act 1


Swarm

Damage70 Physical
Requirements25 Dexterity
LocationMature Dragon (Bone Pit Ledge, The Bone Pit)
Weapon Stats+63 Attack and +7 Nature Damage Across 2m


Rogue Bows: Act 2


The Runner's Retort

Damage113 Physical
Requirements35 Dexterity
LocationStreet Thung (Lowtown at Night, The Fixer)
Weapon Stats+109 Attack, +6% Critical Chance, 25% Chance to Reduce Attack Speed, and 25% Chance to Reduce Movement Speed


Rogue Bows: Act 3


Absolution

Damage134 Physical
Requirements41 Dexterity
LocationNexus Golem's Wares (Hidden Dungeon)
Weapon Stats1 Rune Slot, +6% Critical Chance, +16% Critical Damage, and +27 Nature Damage


Mage Staves: Act 1


Acolyte's Staff

Damage33 Physical
Requirements31 Magic
LocationApparel Shop (Lowtown)
Weapon Stats+5 Mana/Stamina Regeneration Rate, +14% Fire Damage, and +178 Fire Resistance


Valdasine

Damage28 Spirit
RequirementsNone
LocationCrypt Treasure (Ancient Crypt, The Deep Roads Expedition)
Weapon Stats1 Rune Slot, +2 Willpower, and +5 Mana/Stamina Regeneration Rate


Staff of the Primal Order

Damage28 Cold
Requirements28 Magic
LocationBonny Lem's Wares (Disused Passage)
Weapon Stats1 Rune Slot, +14% Fire Damage, and +14% Cold Damage


Stone's Breath

Damage26 Spirit
RequirementsNone
LocationReward for saving Sandal (The Deep Roads Expedition)
Weapon Stats1 Rune Slot, +13% Spirit Damage, and 5% Chance to Knock Back


The Hypnotist's Staff

Damage22 Electricity
RequirementsNone
LocationDecimus (Runaway's Cavern, Act of Mercy)
Weapon Stats+59 Attack and +8% Magic Resistance


Chanters' Staff

Damage22 Spirit
RequirementsNone
LocationReward from Grace (Act of Mercy)
Weapon Stats+24 Mana/Stamina and +21% Healing by this character


The Turncoat's Walking Stick

Damage17 Fire
RequirementsNone
LocationMage Goods (Gallows Courtyard)
Weapon Stats+48 Attack and +12% Fire Damage


Mage Staves: Act 2


Cold-Blooded

Damage37 Cold
Requirements35 Magic
LocationMagnus's Wares (The Wounded Coast)
Weapon Stats+6 Magic, +40 Mana/Stamina, +10 Mana/Stamina Regeneration Rate, +30% Cold Damage, and Blood Magic (each point of health provides 1 additional mana)


Mage Staves: Act 3


Staff of Violation

Damage41 Spirit
RequirementsNone
LocationOrsino (Gallows Prison)
Weapon Stats+3 Willpower, +15% Spirit Damage, and 2.5% Chance to Infect with Walking Bomb

- Infinite rival points
Successfully complete Sebastian's 'Repentance' companion quest. Then, go back to the chantry. Do not talk with Sebastian; instead talk to the Grand Cleric. Keep selecting the 'You're useless' dialog option to get +5 rivalry for Sebastian each time. Repeat this as many times as desired. Notice: This glitch was done on an unpatched version of the game.

- Easy maximum stats
To get unlimited attribute points, you must be in Act 3 and have the ability to craft the Rune of Valiance. Get any two different pieces of equipment with at least one rune slot. Craft a Rune of Valiance onto both, making sure the amount of attributes added to each item is different. Equip both items. Remove the one that adds the most attributes first, then remove the other. Not all the attributes from the rune will be removed, and it will be permanently added to your character. Keep equipping both items and removing both items to continue getting attribute points until they max out all stats at 100.

- Sir Mixalot reference
Take Isabella into the fade in the desire section. The demon will seduce her with the prospect of a boat in the harbor. When Isabella turns on you, she will say 'I like big boats and I cannot lie', which is a reference to Sir Mixalot's 'I Like Big Butts' song.

- Jade Empire reference
During a random conversation between Fenris and Varric, Fenris asks him 'Who is Bianca?' When Varric tells him it is a crossbow, Fenris says that he must have named it after someone, to which Varric replies, 'Nope, Mirabelle was taken', a reference to the rifle owned by Sir Roderick Von Fontlebottom, The Magnificent Bastard from Jade Empire.

- Trophies
Successfully complete one of the following tasks to get a trophy:

Bronze Trophies
Talented Improved a spell or talent.
Craftsman Acquired your first crafting recipe.
Romantic Finishd a romance with one of your party members.
That Thing Has Legs Found and killed a varterral.
Friends in High Places Met Grand Cleric Elthina, Viscount Dumar, Knight-Commander Meredith, and First Enchanter Orsino.
Full House Recruited four party members.
Tale Within a Tale Listened to Varric begin his tale of the Champion of Kirkwall.
Explorer Left Kirkwall to explore the outlying regions.
Mogul Had 100 or more sovereigns in your purse.
Darkness Falls Toggled the map from day to night.
Immigrant Became a resident of Kirkwall.
Weapon Master Mastered a weapon style.
Gift Giver Gave a gift to one of your party members.
Mass Exodus Reached Kirkwall with each character class across multiple playthroughs.
Friend Gained the friendship of one of your party members.
Dedicated Reached Level 10.
I Got Your Back Finishly upgraded the armor of one of your party members.
Exorcist Found and killed the undying Xebenkeck.
Flirtatious Flirted with one of your party members and began a romance.
Rival Gained the rivalry of one of your party members.
Mercenary Allied yourself with the mercenaries upon arriving in Kirkwall.
Financier Became a partner in a Deep Roads expedition.
Specialized Took two class specializations.
Tag Team Used teamwork to perform a cross-class combo.
A Friend in Need Improved the armor of one of your party members.
Enchanter Enchanted an item.
Birthright Kicked the slavers out of your ancestral mansion.
Delver of the Deep Explored the Deep Roads.
Nefarious Allied yourself with the smugglers upon arriving in Kirkwall.
Spelunker Visited 10 caves in Kirkwall and the surrounding area.
Knowledgeable Unlocked 100 codex entries.
Silver Trophies
Dragon Slayer Found and killed a high dragon.
Supplier Found every variety of crafting resources.
Legendary Reached Level 20.
Chantry Historian Found all four chapters of 'The History of the Chantry,' by Brother Genitivi.
Unstoppable Finishd a full year in Kirkwall without any party member being knocked unconscious.
Master Craftsman Crafted all of the items from a single crafting tree.
Crowning Glory Became the viscount of Kirkwall.
Great Minds Think Alike Gained the friendship or rivalry of four party members.
Demon Slayer Found and killed the ancient demon, Hybris.
Archeologist During each year in Kirkwall, discovered 3 secret messages from the Band of Three.
Treasure Hunter Opened 50 chests.
A Worthy Rival Gained the Arishok's respect.
Champion of Kirkwall Finishd Dragon Age II.
Gold Trophies
Epic Finishd Dragon Age II twice, or completed it once with a save imported from Dragon Age Origins.
Platinum Trophies
The Ultimate Reward Finishd all Bronze, Silver, and Gold Trophies.

Bronze Trophies
Stone Cold Overcomeed the rock wraith on your expedition into the Deep Roads.
King of the Hill Overcomeed the Arishok.
Conqueror Overcomeed Meredith, knight-commander of Kirkwall's templars.
Silver Trophies
Arcane Defender Sided with the mages five times.
Mage Hunter Sided with the templars five times.

Bronze Trophies
Loyalty of the Prince Gained either a friendship or rivalry with Sebastian. ('The Exiled Prince' DLC)
Avenged Confronted the culprit behind the Vael family's murder. ('The Exiled Prince' DLC)
Cloak and Dagger Met secretly with the agent of the Divine. ('The Exiled Prince' DLC)
Memento Gave Sebastian a family heirloom. ('The Exiled Prince' DLC)

Bronze Trophies
Retribution Dealt with the mercenaries that killed the Vael family. ('The Exiled Prince' DLC)

Bronze Trophies
Family Outing Finishd the main quest in the Vimmark Mountains with Bethany or Carver in the party.
Deep Roads Safari Killed a genlock, genlock alpha, hurlock alpha, bronto, and deepstalker in the Vimmark Mountains.
Silver Trophies
Conductor Overcomeed an ancient evil in the Vimmark Mountains.
Family Legacy Applied three effects to Hawke's Key.
Tower Sweeper Finishd every side quest in the Vimmark Mountains prison tower.

- Activating sustainable abilities simultaneously
To activate sustainable abilities that are not meant to be activated together (for example, Control and Might for Warriors), activate a sustainable ability, and before it is finished casting, activate the other sustainable ability. It should activate them both, and you should get the effects of both. This works for all sustainable abilities that are not meant to be activated simultaneously.


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