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- Spacesuit location Go to the REPCONN rocket factory where the 'Come Fly With Me' mission takes place. Go to the basement where Chris goes when they are about to launch the rocket and asks for spare parts. In this room to the left side as you enter is a shelf with an orange suit and a helmet that resembles a fish bowl. Pick them up. When you wear them, they look like something from a 1960's comic book. The Spacesuit gives a good amount of RAD resistance, but has a low DT and breaks easily.
- Free repairs The following glitch allows you to repair all items to the player's current repair level without using any caps. You first must have the Confirmed Bachelor perk and enough caps to cover the repair cost of the item. When you arrive at the Mohave Outpost to get the pardon for the new sheriff of Primm, during the conversation with Major Knight, a Confirmed Bachelor speech option is available. Select it, and whenever you do repairs through him, the item will get repaired to your repair level, but no caps will be deducted from your inventory. This can be very useful when combined with any of the 'Infinite caps' glitches, and results in your player having all items at 100% condition (even items like the Fat Man, where replacement parts are difficult to find).
- Easy hacking To always hack successfully, go to the terminal, and save the game. Then, begin the sequence. If you fail, just reload your saved game, and try again until you do it successfully.
Only use three attempts during a hack, so you leave yourself with one to back out. Then, go back to the attempts screen, and you will have four more chances. Repeat this as many times as desired. -From: Brett Grimes
If you move your cursor throughout the symbols, sometimes you will highlight a group of symbols that you can enter as the password. They usually begin with '(', '<', '[', or '{', have different characters in the middle, and end with the same symbol that it begined with, except in reverse, such as ')', '>', ']', or '}'. This will completely refill your password attempts, or delete 'dud' words. -From: Brett Grimes
- Easy Speech This glitch requires a 20 Speech skill level. Talk to the 10 of Spades in Camp McCarren. You may first need to find out about Corporal Betsy's trauma. Begin a dialogue with him, and select 'I heard about what happened to Corporal Betsy', then 'Tell me what happened'. The next options will be the Speech Check or 'If you were unconscious, how could you have done anything?' Do the Speech Check, and then the other option will be the only one available except 'Never mind'. After you select the unconscious option, the Speech Check will be available again, but grayed out. However, you can still keep pressing X, and they will alternate. Even though the Speech Check is grayed out, it still counts as a pass.
- Companion locations Search the indicated locations to find all eight companions. Successfully complete the listed task(s) to recruit the corresponding companion. Notice: You can only have one human as a companion at a time. If you recruit a new human companion, you will need to tell them to go to the Lucky 38 Casino so you can swap with him or her later.
Arcade Israel Gannon
Cass
Craig Boone
ED-E
Lily Bowen
Raul Tejada
Rex
Veronica Santangelo
- Easy 'Outstanding Orator' trophy When you have a Speech 40 skill level, go to Camp Golf, by Lake Las Vegas. Accept the quest from the sergeant. Agree to O'Hanran's method, and convince everyone, with Mags being the last. After convincing Mags to play nice, accept her method, and go to the gun range. Help them with their guns (45 skill level required), and wait for them to begin walking back to their tent. Talk to Razz, and ask about squadmates. The speech challenge should still be there. You can easily get the 'Outstanding Orator' trophy, as well as experience points in increments of 40. When you are done, talk to the sergeant to complete the quest or talk to O'Hanran and ask about the squad. Notice: You have the option of helping them with explosives after the guns.
- Easy caps If you lose in any of the gambling games and then reload your saved game, the game will force you to wait 30 seconds to prevent you from cheating. However, there is a way around it. When you are at the slot machines, do not exit slot machine mode to reload your game when you lose. Instead, once the wheel stops spinning and your results are shown, pause the game and reload your saved game. As long as you do not exit slot machine mode before reloading, you will not be forced to wait 30 seconds after reloading. To make easy money, try the slot machine at its maximum of 200 tokens. Never try more than twice at a time. If you lose both spins, just reload your saved game. If you win one of the two times, save your game and continue. Notice: This glitch was done on an unpatched version of the game.
In Guardian Peak, you will meet an NCR soldier who is wounded. Through some Speech checks, you can get him to give you his gun for escorting him out of the cave that he is in. When you get to the entrance of the cave with him in tow, he will speak, and you can keep asking him for his rifle, which he will give you along with ammunition. Notice: This is best done after getting the perk that allows for over encumbered fast travel.
- Killing people without getting bad karma Find a large object that you can push or pick up. Drop it next to a standing NPC that is not leaning against a wall, doing push-ups, or sitting. Run against the object, and it will damage the NPC without them becoming hostile or you losing reputation. Repeat this until the target is dead. Notice: You may take some damage, and the object might fly away.
- Infinite magazines Go to Old Mormon Fort in Freeside. Find Julie Farkes inside the Fort. Choose the dialogue option to help them get medical supplies. Go through the dialogue options to hear one that tells you that she just got a shipment of magazines. Then, choose the 'I have some medical supplies to drop off' option. There will then be three options; choose the 'Rad-Away' option, as it is the easiest one of the three to find. You only need to leave one thing if you do not care about fame. Every time you give them something, you will gain more fame. After you give them the supplies, choose the 'I'd like to buy medical supplies' option. There are a few aid supplies there that you can get if desired, but they will not regenerate. In the supply list, you can find the magazines. Buy any desired magazines, and then exit. You can then choose the option to give med supplies again. This time you do not need to give them anything; simply choose the 'Never mind' option. Go back to 'Buy medical supplies', and you can repeat the process for more magazines. You repeat this as many times as desired as long as you choose to drop off supplies first. You can even come back to do it again at a later time. You can get the following magazines: Fix-in' Things (Repair +10), Lad's Life (Survival +10), Meeting People (Speech +10), Programmer's Digest (Science +10), Salesman Weekly (Barter +10), and Today's Physician (Medical -10).
- Caravan Card locations Search the indicated locations to find all Caravan Cards and people to play the card game against:
Private Jake Erwin
In NCR Embassy, play or take.
Isaac
In Gun Runners, play Isaac, or get his cards from him using any desired method.
Jules
In North Vegas Square, near the Squatters. Play or take.
Prospector Corpse
In Central Sewers, at Prospector's Rest, inside the sewer. Loot the corpse.
Chet
In Goodsprings, purchase cards from Chet.
Prospector Corpse
In Scorpion Gulch, on a corpse, near the ramp, in the ravine.
No-bark Noonan
In Novac, in his shack, or around town. Play or take.
Keith
In Aerotech Office Park, inside Suite 200. Play or take.
Johnson Nash
In Primm, inside the Vikki and Vance Casino. Play or take.
Prospector Corpse
In Prospector's Den, on a corpse, just outside the cave entrance.
Little Buster
In Camp McCarran, near the First Recon tents. Play Little Buster, or take his cards.
Lacey
In Mojave Outpost, propping up the barracks bar. Play or take.
Cliff Briscoe
In Novac, inside the Dino Dee-lite Gift Shop or inside Dinky. Play or take.
Prospector Corpse
In Prospector's Den, on a corpse, placed randomly inside the cave.
Prospector Corpse
In Nevada Highway Patrol Station, on a corpse, in the cells.
Old Lady Gibson
In Gibson Scrap Yard, purchase cards from Old Lady Gibson.
Prospector Corpse
In Prospector's Den, on a corpse, inside the dorm room.
Blake
In Crimson Caravan Company, purchase cards from Blake.
Prospector Corpse
In Deathclaw Promontory, on a corpse, surrounded by deathclaws.
Ambassador Dennis Crocker
In NCR Embassy, play or take.
Dale Barton
In The Fort, near the Legates Gate. Play or take.
Prospector Corpse
In Prospector's Den, on a corpse, placed randomly inside the cave.
Prospector Corpse
In Prospector's Den, on a corpse, placed randomly inside the cave.
Quartermaster Mayes
In Camp Forlorn Hope, inside his tent. Play or take.
Poindexter
In Camp Golf, take them.
Ringo
In Goodsprings, inside the Gas Station. Play or take. He also gives you your first deck.
- Skipping directly to the strip In Camp McCarran, you can gain entry to the monorail that goes directly to the strip. Take the long way around, and stay as close to the vending machines as possible. Follow the wall around the back way. Make sure the other soldier has his back to you. Crouch and sneak up to this soldier. You may hear the phrase indicating that if you get any closer, they will have to shoot you. However, as long as you remain hidden, it should only flash 'Detected' briefly a few times. As soon as you are close enough to the door, you can go through it and take a monorail directly to the strip. This may require a few attempts. Be careful when returning to the monorail from the strip, as you will probably be shot. However, as soon as you enter the monorail, it resets, and you can again ride it back to the strip again. By using this glitch, you can bypass many annoyances and quests, and skip directly to meeting Mr. House and finding the person who shot you.
- Getting better items Find a vendor that has two of the same items, but different quality. If you buy the cheaper quality item, you will still get the higher quality item.
- Easy kills Purchase or find the Anti-Material Rifle. Then, equip it with incendiary rounds. Target an enemy or enemies with it in VATS, then close VATS. You will not use any ammunition, but they will still be on fire and lose health. You will not aggro enemies or friendlies. Also, you will not lose Karma or Reputation with each kill. This glitch is very useful if you need to kill a NCR/Legion that has a weapon or item on them. Notice: This glitch was done on an unpatched version of the game.
- Star Wars reference Go to the town of Nipton. Walk to the right of the town hall's front entrance to find a burned out building, with a pair of burned corpses in front. The view resembles the scene from Star Wars where Luke Skywalker finds the bodies of his Aunt Beru and Uncle Owen.
- Hollow Rock locations Search the indicated locations to find all Hollow Rocks, which contain ammunition and equipment stashes:
11. Fishermans Pride Shack
By the campfire, north-west of the shack.
28. Hidden Valley
West of the eastern bunker, with the 'no missile' and heart graffiti.
1. Northern Passage
On the eastern rock wall, near the grave and 'The Sun Is Killing Me' graffiti.
14. Boulder Beach Campground
By the side of the road, north-west of the jetties, with 'The Sun Is Killing Me' graffiti.
15. Cazador Nest
Part of the rock wall, on the east side of the nest alcove, facing back towards the alcove.
21. Jack Rabbit Springs
South of the pools of radiation, on the shore of the Dry Lake.
19. Goodsprings Cave
Just to the right of the cave entrance.
30. Primm Pass
Close to the Brahmin bones, on the western end of the pass.
12. Camp Guardian
Next to the Camp Guardian population sign, at the base of the path up to Guardian Peak.
40. Cottonwood Cave
On the road between the two sets of crucifixion poles, with 'The Sun Is Killing Me' graffiti.
17. Makeshift Great Kahn Camp
On the west side of camp, near the desert plants.
9. Bloodborne Cave
Just to the right of the cave entrance.
24. Crescent Canyon East
On the east exist slope, just after the rail bridge.
22. Morning Star Cavern
By the entrance to the cavern, by the bones and the explosive crate.
16. Tribal Village
At the begin of the Ravine Path, close to the corpses and tents.
36. Techatticup Mine
To the right of the entrance, with the white blocks graffiti.
6. Jacobstown
Just outside the perimeter, to the right of the main entrance, where the Super Mutants stand guard.
25. Vault 11
Just to the right of the entrance.
23. Crescent Canyon West
In the canyon, on the west exit slope, adjacent to a rusting car husk.
18. Yangtze Memorial
At the base of the south steps, with the peace symbol graffiti.
13. Followers Outpost
Built into the steps of the signal box structure.
39. Searchlight East Gold Mine
Southeast of the entrance; climb on the pile of rock and shale to reach it.
34. Broc Flower Cave
At the foot of the entrance slope, with 'The Sun Is Killing Me' graffiti.
33. Walking Box Cavern
Around 20 to 30 feet east of the cavern entrance.
20. Primm
Attached to a large rock, near the scattered chems and the rock perimeter, above the concrete support wall.
10. Cannibal Johnsons Cave
Just to the right of the cave entrance.
26. Black Rock Cave
Just to the north of the fallen radar dish.
35. Abandoned BoS Bunker
With the small cluster of rocks and shale on the slope leading up to the bunker grating.
7. Remnants Bunker
About 10 feet north of the entrance, part of the rock wall.
2. Ruby Hill Mine
Part of the rock wall, just to the right of the door.
32. Hidden Supply Cave
To the left of the cave entrance, with the 'no missile' graffiti.
4. Silver Peak Mine
Part of the wall, just to the right of the shack through which you enter.
3. Charleston Cave
Part of the rock wall, just to the right of the door, by the heart graffiti.
5. Vault 22
On the north bank, across from the 'Keep Out' sign, by the entrance.
37. Lucky Jim Mine
Slightly beyond the shack, near the wooden cart.
31. Dead Be victorious ind Cavern
On the south rock wall slope, around 20 to 30 feet from the entrance.
38. Searchlight North Gold Mine
On the flat rock bank to the south of the entrance hole.
29. Powder Ganger Camp East
Next to a Honey Mesquite Tree, around 20 to 30 feet south of the camp.
41. Bradley's Shack
On the west side of the entrance, by the small valley landslide.
27. El Dorado Dry Lake
West of the Savaged Brahmin, in the sands of the Dry Lake.
8. Chance's Map
Adjacent to the dirt map, with 'The Sun Is Killing Me' graffiti on it.
42. Fire Root Cavern
At the foot of the entrance slope, on the left.
- Easy Hacking, Speech, and Stealing bonuses Save the game before begining a dialogue with a Speech bonus, hacking a computer, lock picking, or pick pocketing. Then, simply reload the game if you fail the challenge.
- Stealing all 37 gold bars ('Dead Money' DLC) Notice: This trick requires a few C4 and a Detonator. In the final part of the 'Dead Money' DLC, you will enter a vault with 37 gold bars weighing 35 pounds each. Each gold bar is worth 10,539 caps. You are not supposed to be able to take them all; however, this glitch allows you to take all 37 gold bars. Enter the vault, and the door will lock behind you. Take everything in the room that you want including the 36 gold bars on the table to your right and the gold bar on the Overseers desk. Deactivate the security system, and activate the computer on the desk. Then, only read 'Vera', and do not access the file that shows up after you read it. Elijah will appear on the monitor; convince him to meet you in the vault. When the conversation ends, the door will unlock. Leave the room immediately, and walk to the far right stairway. A blue force field will appear blocking your path; lay the C4 at the bottom of those stairs, and then push your body against the blue force field in the doorway. When Elijah finishes speaking, he should switch places with you. Make sure he is on or very near your C4. Detonate the C4, and then leave the way you came. You should now have all 37 gold bars worth a total of 389,943 caps.
- Hidden Snow Globe locations Search the indicated locations to find all seven Snow Globes:
Nellis AFB
In Nellis Air Force Base, inside Pete's museum, on the corner table by the mural.
Mormon Fort
In Old Mormon Fort, inside the same tower as Julie Farkas' office, on top of a wooden bookcase.
The Strip
In Vault 21, inside Sarah's locked bedroom, between the two beds, on a small table.
Goodsprings
In Goodsprings Cemetery, at the foot of the small rectangular gravestone, near where the earth has been dug up, close to the water tower.
Test Site
In Lucky 38 Casino, in the cocktail lounge, on the curved sideboard across from the entrance, behind the till.
Hoover Dam
In Hoover Dam, on a desk in the visitor's center, by a terminal.
Mt. Charleston
In Jacobstown, on the large curved desk in the reception area of the lodge, near the terminals.
The following Snow Globe requires the 'Honest Hearts' bonus DLC:
Zion National Park
In the general store, on the bottom shelf near the cash register.
- Infinite caps Go to the town of Primm, and successfully complete the 'My Kind Of Town' quest to get them a new sheriff. Wait 3 to 7 in game days for the Vikki and Vance Casino to open again in Primm. Then, go to the Vikki and Vance Casino, and either win as many chips as possible from gambling or exchange as many caps for chips as possible. Go to the cash register to trade the chips in for caps. You will get the equivalent for the chips in caps, but you will still retain all your chips. Simply keep trading in the chips for caps to get as many caps as desired. Notice: This glitch was done on an unpatched version of the game.
Go to a weapons and/or armor merchant, and see if they have two of the same weapon or armor for sale. If you can afford it, get the overall most expensive item at the lowest condition. For instance, if they have two Raider Sadist Armors at 45% and 76$, but also has two Flamers at 20% and 8%, then choose the Flamers. Purchase the cheapest of the two items, and then immediately sell it back to the merchant. Buy it again, and sell it back to them again. Usually the second, but sometimes the third time, you buy the same item from them, and it will appear in your inventory at 100% condition. Sell it back to them, and it will reappear in their inventory at the original low % condition. Buy it again, and it will appear at 100% condition. Repeat this until they have no more caps. If you wait three days after they run out of caps, they will have new stock and approximately 650 caps. The longer you wait, the more robust their inventory will be and the more caps they will have. Notice: This glitch can cause the game to freeze. It is recommended you save your game often when doing this just in case the game freezes.
Successfully complete the 'Wang Dang Automatic Tango' quest to find Fisto, a Sexbot. Then, go to Silver Rush Casino, and talk with Fisto next to the roulette table. He will offer his services. Choose the 'No thanks' response to get 10 caps. You can keep selecting this answer as many times as desired to get 10 caps each time.
Play the 'I Put A Spell On You' quest (you begin the 'I Put A Spell On You' quest through the Caesar's legion quest line), and complete up to the part where you blow up the monorail and have to go talk to Colonel Hsu. Notice: Make sure you have successfully blackmailed Private Crenshaw first. You will have the option to tell him who blew up the monorail. After you tell him who it was, you will have to provide proof. Tell him Private Crenshaw had explosives and plans for the operation bearing Caesar's emblem. He will award you 100 caps. You can keep doing this to get 100 caps each time. -From: SummerSinner
- Skill book locations Search the indicated locations to find all skill books:
Tales Of A Junktown Jerky Vendor (Barter)
2. Cap Counterfeiting Shack
On the suitcase by the bed, in the back room of the cellar.
1. Allied Technologies Offices
In the room to the west of the entrance room, in the southwest corner.
3. Primm
Inside the Bison Steve Casino, on the floor behind the gift shop counter.
4. Vault 22 (Pest Control)
Go north of the steps from the elevator, into the lab room; it is on the table with bubbling vials.
Nikola Tesla And You (Energy Weapons)
2. Old Nuclear Test Site
On the small table opposite the entrance, inside the irradiated shack.
1. Hidden Valley
In Bunker L1, in the white plastic bin by the desk in Schuler's office.
3. REPCONN HQ
Inside the locked shipping room with the collapse ceiling, on top of a safe on the floor, in the corner.
4. REPCONN HQ
On the second floor, in the northeast server room, on the table with the terminal in the far corner.
Duck And Cover! (Explosives)
2. Nellis AFB
Inside Mother Pearl's barracks, on the bookshelf.
1. Mojave Outpost
Inside the bar and barracks building, on the bottom shelf, in the middle below the bar counter.
3. Ranger Station Foxtrot
On the desk in the office.
4. Sloan
Inside the small barracks shack, next to the trailer, on the left locker shelf, near the bunk beds.
Guns And Bullets (Guns)
2. Nevada Highway Patrol Station
In the first room you come to after the entrance, on a desk near the door that leads to the cells.
1. Gomorrah
In the Zoara Club, on the first low bookshelf, to the left of Big Sal's office.
3. Raul's Shack
In the small wooden crate on the floor, at the foot of the metal shelves, to the left of the entrance.
4. Vault 34
On the small metal table between the sofas by the pool table, in the Armory Common room. Follow the sign after descending.
Pugilism Illustrated (Hand-to-Hand)
2. Nipton Road Rest-stop
Inside the store marked 'Lester', on one of the wooden bookcase shelves.
1. Fisherman's Pride Shack
On the bedside table inside the shack.
3. The Tops Casino
On a small table near the pool tables, in the Presidential Suite.
4. Vault 11
Inside the living quarters, in Female Dorm #1, by the fallen dresser.
Tumblers Today (Lockpick)
2. Silver Peak Mine
Inside the shack, behind the two small tables, on the bottom of an open locker, to the right of the entrance.
1. Bitter Springs Recreation Area
Inside the office shack to the west, on the desk in the smaller of the two rooms.
3. The Prospector's Den
Inside the cave system, in the subterranean section, in the barracks room, on the floor in the far right corner.
4. Wolfhorn Ranch
Inside the farmhouse, under the door-less refrigerator.
D.C. Journal Of Internal Medicine (Medicine)
2. HELIOS One
On the bed with the pillow, in the room with the Holotape password, on the very top floor; cross the planks to get there.
1. Follower's Safehouse
On the bedside table shelf, in the second room.
3. Mesquite Mountains Crater
Inside Hell's Motel, below the globe with the hat on it, on the table with the repair kit and radio.
4. Novac
Inside Ranger Andy's motel bungalow, in the middle of the queen-sized bed.
Grognak The Barbarian (Melee Weapons)
2. Cottonwood Cave
Inside the Headquarters building, on the upper floor, on the bedside table's shelf.
1. Cannibal Johnson's Cave
On the sleeping mattress near the ham radio, close to the campfire.
3. Hidden Supply Cave
On one of the cave's large metal crates.
4. Jacobstown
On the floor next to the cooker, inside the eastern bungalow, near the pond.
Dean's Electronics (Repair)
2. Nellis Air Force Base
Inside Loyal's workshop shed, on the long metal counter.
1. Abandoned BoS Bunker
On the metal sill, opposite the reloading bench, inside the office area.
3. Sloan
Inside the barracks, on the shelf between the dino toy and radio.
4. Southern Nevada Be victorious ind Farm
Inside the shack, on the table with the clipboard.
Big Book Of Science (Science)
2. Camp Forlorn Hope
Inside Major Polati's tent, on the desk in the far right corner.
1. Brewer's Beer Bootlegging
In the basement of the shack, on the table with the chemistry equipment.
3. Nipton
On the mayor's desk, on the top floor of the town hall.
4. REPCONN Headquarters
Inside the HQ, on a shelf in the Gift Shop store-room.
Chinese Army: Spec. Ops Training Manual (Sneak)
2. Goodsprings
Under a book in the low bookcase, inside the ranch house just east of the schoolhouse.
1. Camp Searchlight
In the east chapel, inside the Gecko-filled basement, on the stone floor, at the foot of the metal shelves.
3. NCR Sharecropper Farms
In the ranch house near the four fertilizer hoppers, by the corner desk.
4. Vault 3
On the low bookcase, inside the executive dorm.
Lying, Congressional Style (Speech)
2. Cerulean Robotics
On the floor among the desks in the office.
1. Brooks Tumbleweed Ranch
On an open locker shelf, in the upstairs room with the chessboard.
3. Lucky Jim Mine
Inside the shack, below the Varmint rifle, to the right of the empty fridges.
4. NCR Correctional Facility
In the Administration Building, on the desk in the darkened room opposite Eddie's room.
Wasteland Survival Guide (Survival)
2. Matthews Animal Husbandry Farm
Top balcony of the northern barn, near the barrel.
1. Lone Wolf Radio
Inside the radio trailer, near the Scrap Electronics and mattress.
3. Mesquite Mountains Campsite
Inside the westernmost tent, behind the rolled-up bedding.
4. Scavenger Platform
On the Northern Platform section, among the other books by the fallen metal shelf.
- Easy experience This glitch requires a 25 Speech skill level. Go to Camp McCarran, and talk to Angela Williams in the science lab. Choose the 'I have some questions for you.' option followed by the 'What's your role here?' option. After she answers, choose the 'What do you think of Dr. Hildren?' option. After she answers, choose '[Speech 25] He seemed focused on results. Maybe not so much on people.' You will get 28 experience points each time you do this, and it can be repeated as many times as desired.
This glitch requires a 30 Speech skill level and neutral or friendly with NCR. Go to Camp McCarran, and talk to Sergeant Bitter-Root. You should be able to find him in one of the tents. Ask him about his name, and then there will be an option for a 30 Speech skill level attempt. You can keep saying 'Bitter-Root. You have an unusual name.', and each time you say it, you can do the Speech attempt again. Simply say 'Bitter-Root. You have an unusual name.', do the Speech attempt, ask to talk about something else, and then repeat the process as many times as desired.
This glitch requires a 30 Speech skill level or the 'Confirmed Bachelor' perk and friendly with NCR. Go to HELIOS One, and the woman should automatically talk to you. Once she allows you access to HELIOS One, you should be able to begin the 'That Lucky Old Sun' mission. Proceed with the mission, and talk to Fantastic and Ignacio Rivas. While talking to Rivas, make sure you get him to reveal that he is a Follower of the Apocalypse by using Speech or Confirmed Bachelor, and agree with his ideals about peace or say you are neutral. Do the mission regularly until you get to the point where you activate the Mainframe Terminal. Configure the Power Grid to '5. Full Region (Emergency Output Level)'. Finish the mission by hitting the Reflector Control Panel outside on top of the tower. Go back to Ignacio Rivas, and choose the 'I overloaded the plant. No one.....' option. That option will never disappear. Keep selecting that option to get 350 XP, 3 Stimpacks, and 2 Doctor's Bags.
If your Speech skill level is 50 or higher, you can persuade Old Ben to offer his escort services to the local bar. You will get 61 XP each time you complete this Speech Challenge. If you follow him back to the bar afterwards and wait until he sits down, you can speak to him again and repeat the same Speech Challenge as many times as desired. You can find Old Ben sitting by a fire close to The King headquarters in Freeside.
This glitch requires a high Speech skill level and 8 Intelligence skill level. Go to the Camp McCarran Terminal building inside Camp McCarran. Talk to the guy at the far end of the building, in the left corner. He is the leader and gives you multiple quests. Accept the interrogation quest, then go meet the woman upstairs to begin the quest. When you get in the room to talk to Sirus, pick the 'Intelligence' option first, the 'Speech' option next, and then the 'Intelligence' option. Any of the three 'Intelligence' options work. Then, select the 'Speech' option (which should now be grayed out), and cycle through the 'Intelligence' options. You will get 50 XP every time you cycle through the options.
Go to Vault 11, and you will get a quest to find out what happened there. Once you get the overseer's passcode and enter it into her computer, you will be led to the 'sacrificial chamber'. Use a Stealthboy to get past everyone, and when the walls on the left open (as you walk in), go into the door and access the computer mainframe. You will be given three options, 'Override' and 'Download' for two conversations. Select the second download to get 500 XP. Do not exit the mainframe. Just keep selecting that option to get 500 XP each time. Repeat this as many times as desired.
This glitch requires a 35 Barter skill level. Go to Cottonwood Cove (in the southeast corner of the map alongside the river). You will meet a man named Aurelius of Phoenix (he sometimes wanders out of the camp). Speak to him, and choose to barter with his camp for ammunition and supplies. Select this option will get you 35 XP. Keep selecting that option to get 35 XP each time. Repeat this as many times as desired.
This glitch requires a 35 Medicine skill level. Once you gain access to the main strip, find Victor outside the Lucky 38 Casino. He will tell you that Mr. House wants to meet you. Follow him inside, and go up the elevator. Speak with Mr. House (the giant television face that looks like Howard Hughes). Find the dialogue choice pertaining to needing to ask him a few questions. Then, ask 'Who exactly are you, Mr. House?', and choose 'You appear to be a computer, not a man'. Next, select the Medicine skill check response, 'The lifespan you're claiming is impossible, except for ghouls and super mutants.' You will then get 35 XP (or 39 XP if you have the Swift Learner perk). You can repeat this as many times as desired.
This glitch requires a 50 Barter skill level. In 'The House Always Be victorious ins, I' quest, when you meet Mr. House for the first time, he will ask you to get his chip. When he tells you the deal is 1,000 caps, refuse it. Keep refusing his offers after bartering until he tells you to come back. After you talk to him again, select the following choices: 'Tell me your terms again?', 'The chip is worth far more than that', then 'Still not interested', and repeat as many times as desired.
Gamble in a casino, and play roulette. You will get 100 XP no matter if you win or lose.
- Easy stealing Find a place to hide that is out of the line of sight of all surrounding NPC's, and save the game. Then, pick up an item by pressing R3, and drag it to your hiding spot. Once it says you are 'hidden', press X to add it to your inventory. If you lose any Karma, reload your saved game, and try again. A good place to do this trick at is Gloria Van Graff's energy weapons shop in Silver Rush, Freeside. You can do this with any of the items on the counter, and there is a hiding spot on the back side of the room.
- Blade Runner reference The 'That Gun' unique weapon resembles Deckard's Gun from Blade Runner.
- Indiana Jones And The Kingdom Of The Crystal Skull reference Go south on the road out of Goodsprings. After about 100 yards, you will find a refrigerator at the base of a hill. There is a skeleton wearing a fedora inside.
- Trophies Successfully complete one of the following tasks to get a trophy:
Bronze Trophies
Double Down
Play 10 hands of Blackjack.
The Legend of the Star
Finish The Legend of the Star.
Mod Machine
Install 20 weapon mods.
New Kid
Reach 10th level.
All or Nothing
Finish All or Nothing.
Know When to Fold Them
Be victorious in 3 games of Caravan.
Come Fly With Me
Finish Come Fly With Me.
Stim-ply Amazing
Heal 10,000 points of damage with Stimpaks.
No Gods, No Masters
Finish No Gods, No Masters.
Ain't That a Kick in the Head
Finish Ain't That a Kick in the Head.
You Run Barter Town
Sell 10,000 caps worth of goods.
One Armed Bandit
Play 10 spins of Slots.
Love the Bomb
Cause 10,000 damage with Explosives.
Arizona Killer
Finish Arizona Killer.
Jury Rigger
Repair 30 items.
Ol' Buddy Ol' Pal
Recruit any companion.
Veni, Vidi, Vici
Finish Veni, Vidi, Vici.
Outstanding Orator
Make 50 Speech challenges.
G.I. Blues
Finish G.I. Blues.
You'll Know It When It Happens
Finish You'll Know It When It Happens.
Return to Sender
Finish Return to Sender.
Eureka!
Finish Eureka!
Crafty
Craft 20 items.
New Vegas Samurai
Cause 10,000 damage with Melee Weapons.
Little Wheel
Play 10 spins of Roulette.
That Lucky Old Sun
Finish That Lucky Old Sun.
Desert Survivalist
Heal 10,000 points of damage with food.
Artful Pocketer
Pick 50 pockets.
Old-Tyme Brawler
Cause 10,000 damage with Unarmed weapons.
Lead Dealer
Cause 10,000 damage with Guns.
Walker of the Mojave
Discover 50 locations.
Blast Mastery
Cause 10,000 damage with Energy Weapons.
No Tumbler Fumbler
Pick 25 locks.
Talent Pool
Finish Talent Pool.
Volare!
Finish Volare!
Hack the Mojave
Hack 25 terminals.
Silver Trophies
The Boss
Reach 30th level.
Wild Card
Finish Wild Card.
Ring-a-Ding-Ding
Finish Ring-a-Ding-Ding.
Render Unto Caeser
Finish Render Unto Caeser.
The Courier Who Broke the Bank
Get banned from all the Strip's casinos.
Caravan Master
Be victorious in 30 games of Caravan.
Globe Trotter
Discover all snow globes.
They Went That-a Way
Finish They Went That-a Way.
Master of the Mojave
Discover 125 locations.
The House Always Be victorious ins
Finish The House Always Be victorious ins.
The Whole Gang's here
Recruit all companions.
For the Republic
Finish For the Republic.
Up and Comer
Reach 20th level.
Gold Trophies
Hardcore
Play the game from begin to finish in Hardcore mode.
Platinum Trophies
Platinum Trophy
Acquire all other 50 trophies for this trophy.
Bronze Trophies
Having a Ball
Finishd the Sierra Madres Gala Event.
Assemble Your Crew
Recruited Dead Domino, Christine and Dog.
Silver Trophies
Cash Out
Confronted Father Elijah in the Sierra Madre's Vault.
Sierra Souvenir Aficionado
Acquireed 500 Sierra Madre Chips.
Gold Trophies
Safety Deposit Box
Trapped Father Elijah in the Sierra Madre's Vault.
Bronze Trophies
When We Remembered Zion
Arrived at Zion.
In a Foreign Land
Scouted the Zion Valley for signs of the White Legs.
- Chinese Stealth Armor location Enter the offices in Hoover Dam, and find the room with radiation signs around it. In that room are barrels of goo. To the left is a stack of crates. One of the crates contains the armor. There are two sets, so you can make repairs.