Successfully complete the game, and save when prompted. Load the cleared saved game file to begin a new playthrough and gain access to the Grade shop, where you can purchase the following bonuses with Grade Points:
| |
| Unlock All Skits (300 Grade Points) | Unlock all skits under the 'Library' option. |
| Drop Rate x2 (500 Grade Points) | Doubles chance of finding items after battle. |
| 1/2 Level (2,000 Grade Points) | Retain half your maximum level when begining a new game. |
| AC +2 (1500 Grade Points) | Increase the maximum AC of your character by 2. |
| Skill SP 1 (3,000 Grade Points) | All skills are reduced to 1 SP. |
| Max 30 Items (500 Grade Points) | Increases item limit to 30. |
| Consumables Items (300 Grade Points) | Carry your consumables items when begining a new game. |
| Experience x5 (2,000 Grade Points) | Quintuples experience earned in battle. |
| Arts Count (100 Grade Points) | Keep Arts Usage data. |
| Full Level (5,000 Grade Points) | Retain maximum level when begining a new game. |
| Damage x2 (100 Grade Points) | Doubles damage, including enemies. |
| Arts (2,000 Grade Points) | Retain your Arts and Arts-related item when begining a new game. |
| Material Point x2 (300 Grade Points) | Doubles the rates of material points. |
| Critical x3 (100 Grade Points) | Triples critical rate, including enemies. |
| Special Item (200 Grade Points) | Begin new game with Be victorious inged Boots and Arts Ball. |
| Monster Data (500 Grade Points) | Retain your monster logs. |
| Gald x2 (300 Grade Points) | Doubles Gald earned in battle. |
| Shop Level (1,000 Grade Points) | Retain your shop level when begining a new game. |
| Accessories (700 Grade Points) | Carry accessories when begining a new game. |
| Experience x2 (300 Grade Points) | Doubles experience earned in battle. |
| Gald (1,000 Grade Points) | Retain your Gald when begining a new game. |
| Link Gauge (500 Grade Points) | Doubles the rate of the Link Gauge. |
| Max AC +1 (500 Grade Points) | Increases the maximum AC of your character by 1. |
| Material (500 Grade Points) | Carry your material items when begining a new game. |
| Max 99 Items (1,000 Grade Points) | Increases item limit to 99. |
| |
| Visual Item (200 Grade Points) | Retain your appearance item when begining a new game. |
Aren't you satisfied? Do you need help? You can try to leave a comment below, or click here to enter into our Forum.
|