Call Of Duty: World At War: cheats, codes, guides, strategies, secrets and achievements (PS3)


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Call Of Duty: World At War - PS3 Cheats

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- Ray Gun in 'Little Resistance' mission
After the boat crashes, call in an air strike on the specified location. Run up to the beach, and move to the right. You will find a small puddle at the right side of the beach. Stand in it briefly, then move towards the middle of the beach to find a smaller puddle. Stand in that puddle briefly. Move towards the far left side of the beach. Stand briefly in the puddle in the barb wire. After several seconds, the screen will shake, and you will hear strange voices. Four lion statues will rise out of the ground with alien Ray Guns in their mouths. -From: Chris Hauserman




- Extra ammunition
Use the following trick if run out or are running low on ammunition on any mission in Solo mode on any difficulty. Find a non-essential teammate (someone not involved in the story line). Walk up to him, and aim the reticule next to his head or torso. Knife the air, and as you do so move slightly towards them so that the reticule is over them. If done correctly, he should die and drop his weapon. Non-essential teammates will get replaced when you walk into a battle. If the teammate does not die but keeps getting back up, they are essential to the story (for example, Sgt. Roebuck and Sgt. Rezenov).

- Sniping locations
Airfield



Castle



Cliffside



Courtyard



Dome



Downfall



Hangar



Makin



Outskirts



Roundhouse



Upheaval


- Easy 'Hammer Time' trophy (Map Pack 2 DLC)
Kill all but one zombie before they tear down the window boards. Let the last zombie live, and while he is tearing down the window boards, immediately repair them. Although you will not get points for repairing the boards, you will get the 'Hammer Time' trophy. It is funny to watch the zombie get frustrated when it makes no progress, but do not get too close or it will reach through and take a swing at you.

- Death Card locations
The Death Cards can be found at the following locations. Acquire a Death Card to unlock its effect in Co-op mode.





Thunder

EffectHeadshots cause enemies to explode
MissionSemper Fi (Eight of Hearts)
LocationAt the very beginning after leaving the shack, you will see another shack to the right. The card is inside.


Hard Headed

EffectEnemies take less bullet damage
MissionLittle Resistance (Four of Clubs)
LocationAt the end of the mission before going into the last building, look to the right. The card is in a corner of bushes.


Suicide King

EffectFire explosive pistol rounds while downed
MissionHard Landing (King of Hearts)
LocationAbout halfway through the mission you will see a big building with a mini-trench outside. Enter the building, and go into the lower level. The card is to the right when you go into the room with the stairs.


Cold Dead Hands

EffectEnemies take their weapons with them to the grave
MissionVendetta (Five of Diamonds)
LocationAfter the sniper section at the first part of the mission, Reznov will lead you through a building. Follow the bar around to the end to find the card.


Sticks & Stones

EffectYour weapon arsenal consists of a knife and rocks
MissionTheir Land, Their Blood (Joker)
LocationDestroy the tanks, and go through the barn. Search the stalls to your right to find the card.


Vampire

EffectCan only recharge your health by getting kills
MissionBurn 'em Out (Queen of Hearts)
LocationJust before the second mortar position is a bunker to the left. The card is inside.


Flak Jacket

EffectEnemies take less explosive damage
MissionRelentless (Nine of Diamonds)
LocationAt the end of the mission, take either the left or right path. Eventually the paths will reconnect. The card is about halfway down the path.


Body Armor

EffectEnemies die by headshot only
MissionRing of Steel (Jack of Spades)
LocationEnter the asylum, the immediately go to the left. The card is in the far bottom left corner.


Undead Soldier

EffectEnemies come back from the dead
MissionEviction (Ace of Spades)
LocationDuring the first half of the mission, just after the kitchen area, you will eventually see a room to your right that has a large hole in it. Drop down to find the card.


Painkiller

EffectShoot downed Co-op teammates to revive them
MissionBlowtorch & Corkscrew (Ten of Clubs)
LocationGo to the left as you move toward the second bunker. A Japanese soldier hanging upside down is near the card.


Berserker

EffectGet three kills in five seconds to become Berserk
MissionBreaking Point (Three of Diamonds)
LocationClear all four mortar pits, then go to the small shack in the south of this area. The card is inside.


Paintball

EffectPaintball guns
MissionHeart of the Reich (Six of Clubs)
LocationThe card is in the closed-off subway entrance across the street from the begin of the mission.


Victory

EffectLimits your HUD, turns on friendly fire, and bleed out in half the time
MissionDownfall (Two of Spades)
LocationBefore you get to the theater, some of your allies will break through a door to your right. The card is past that door.

- Easy 'Dead Air' trophy (Map Pack 2 DLC)
Open the door that has 'Comm' on it in Shi No Numa. Then, open the door where the perk machine is located. There is a door on each side of the perk machine. Go in the one on the right. As soon as you enter that door, take a left. There is a black phone sitting on the table next to a radio. Go to the phone, and keep pushed [Reload]. You may need to do this two or three times. You will begin to hear numbers being dialed, it will begin to ring, and you will get the 'Dead Air' trophy.

- Easy 'The Professional' trophy


- Zombie mode
Successfully complete Campaign mode to unlock Zombie mode, which is a four-player Co-op mode against endless waves of Nazi zombies.

- Perks
Successfully complete the indicated task to unlock the corresponding perk:


Perk Slot 1

Bomb SquadReach Level 16 (seek out enemy explosives).
M9A1 Bazooka x2Reach Level 4 (bazooka with two rockets).
Bouncing Betty x2Reach Level 24 (two pressure activated mines).
Primary Grenade x2Reach Level 44 (two primary grenades).
BandolierReach Level 40 (extra ammunition magazines).
Special Grenade x3Reach Level 4 (three special grenades, no smoke).
Satchel Charge x2Reach Level 4 (two remote detonation explosives).
M2 FlamethrowerReach Level 65 (projects a controlled stream of fire).


Perk Slot 2

CamouflageReach Level 12 (undetectable to enemy recon planes).
Stopping PowerReach Level 4 (increased bullet damage).
JuggernautReach Level 4 (increased health).
FireworksReach Level 4 (higher explosive weapon damage).
Sleight Of HandReach Level 28 (faster reload).
Double TapReach Level 36 (increased rate of fire).
Gas MaskReach Level 4 (protect against Tabun Gas).
ShadesReach Level 32 (reduce intensity of signal flares).
Flak JacketReach Level 4 (reduce explosive damage).
OverkillReach Level 56 (carry two primary guns, no pistol).


Perk Slot 3

MartyrdomReach Level 20 (drop a live grenade when killed).
Deep ImpactReach Level 4 (deeper bullet penetration).
Second ChanceReach Level 9 (revive downed allies).
Extreme ConditioningReach Level 4 (sprint for longer distances).
FireproofReach Level 48 (reduce fire based weapon damage).
Iron LungsReach Level 60 (longer breath keep pushed while sniping).
Toss backReach Level 6 (reset fuse of picked up grenades).
Dead SilenceReach Level 52 (less sound when you move).
Steady AimReach Level 4 (increased hip fire accuracy).
ReconnaissanceReach Level 64 (show enemy dogs, artillery, and tanks).


Vehicle Perks

Greased BearingsReach Level 4 (increased turret rotation speed).
Water CoolerReach Level 4 (decreased turret overheat).
Lead FootReach Level 28 (increases tank top speed).
Ordnance TrainingReach Level 12 (decrease reload time of turrets).
Coaxial Machine GunReach Level 40 (driver controlled machine gun).

- Trophies
Successfully complete one of the following tasks to get a trophy:

Bronze Trophies
Get Your Hands Dirty Finish 'Semper Fi' on Veteran difficulty. (Solo only).
Bearing the Burden Finish 'Downfall' on Veteran difficulty. (Solo only).
The Sun Sets Finish 'Breaking Point' on Veteran difficulty. (Solo only).
The Sword Is Broken Finish 'Hard Landing' on Veteran difficulty. (Solo only).
Ruthless Kill 15 enemies while mounted on a tank in 'Ring of Steel'.
Hell on Wheels Finish 'Blood and Iron' on Veteran difficulty. (Solo only).
No Safe Place Burn an enemy out of a tree with the flamethrower in 'Hard Landing'.
Get Your Left Foot Wet Finish a match in Campaign Co-Op mode. (Online co-op only).
The Hammer Strikes Finish 'Their Land, Their Blood' on Veteran difficulty. (Solo only).
Get Your Right Foot Wet Finish a match in Competitive Co-Op mode. (Online co-op only).
Blue Ribbon Finish a 4-player Competitive Co-Op match in 1st place. (Online co-op Only).
Blowtorch and Corkscrew Finish 'Blowtorch and Corkscrew' on Veteran difficulty. (Solo only).
Close Shave Survive a banzai attack. (Solo only).
Scorched Earth Finish 'Burn 'em Out' on Veteran difficulty. (Solo only).
Shot in the Dark Kill 10 enemies while the lights are out in the subway in 'Eviction'.
Fearless Finish 'Relentless' on Veteran difficulty. (Solo only).
Weapon of Mass Destruction Radio in a naval bombardment that kills at least 4 Japanese soldiers.
Architect Finish 'Vendetta' on Veteran difficulty. (Solo only).
Bloody Peleliu Finish 'Little Resistance' on Veteran difficulty. (Solo only).
Guardian Angel In the final battle for Okinawa, save Sergeant Roebuck.
For the Motherland Finish 'Heart of the Reich' on Veteran difficulty. (Solo only).
No Return Finish 'Ring of Steel' on Veteran difficulty. (Solo only).
Rough Economy Kill 3 enemies with a single round.
Mortar-dom Kill 8 Japanese with thrown mortars in 'Breaking Point'.
Purple Heart When staring into the face of adversity, show courage and persevere.
One Bad Gato Finish 'Blackcats' on Veteran difficulty. (Solo only).
Lights Out! In 'Black Cats', blast out all of the spot lights in the Japanese cargo convoy. (Solo only).
Saved Private Ryan Save the soldier before he burns to death.
'When It Rains, It Pours' Finish 'Eviction' on Veteran difficulty. (Solo only).
Snake in the Grass Take out a Japanese soldier lying in wait in the grass.
Silver Trophies
Kamikaze Finish a level on Regular difficulty or higher using only melee or grenades. (Solo only).
Firebeginer Finish a level using only the flamethrower. Melee, grenades & explosives are OK.
Gunslinger Assassinate General Amsel with a pistol shot. (Solo only).
Grave Robber Acquire all Death Cards in the game. (Solo only).
Iron Fist Destroy all towers and bunkers in 'Blood and Iron'.
Sum of All Zeros Down 45 Japanese Zeros in 'Black Cats'. (Solo only).
The Professional Shoot all of Amsel's henchmen, including their attack dog, without reloading. (Solo only).
The Last Stand Survive the conflict in Okinawa on any difficulty. (Solo only).
Stabbed in the Heart Finish all missions on the Eastern Front on any difficulty. (Solo only).
Throw a Six and a Half On Hardened or Veteran difficulty, complete a level without dying. (Solo only).
Stormed Peleliu Establish a beachhead at Peleliu Island on any difficulty. (Solo only).
Carlson's Raiders Finish 'Semper Fi' on any difficulty. (Solo only).
Gold Trophies
War Hero Finish the game on any difficulty. (Solo only).
Hardened War Hero Finish the game on Hardened or Veteran difficulty. (Solo only).
Platinum Trophies
Platinum Awarded when all other trophies have been unlocked.

Bronze Trophies
Its a Trap! Kill at least one zombie with three different traps in a single round.
Hammer Time Repair 200 window boards in a single game.
Fertilizer Man Kill 200 zombies in a single game.
Perk-a-Holic Have all four perks simultaneously active in a game of Nazi Zombies.
Big Brawler Get 10 consecutive zombie melee kills before Insta-Kill expires.
Weapon of Minor Destruction Kill no more than one zombie with a nuke.
Silver Trophies
Big Baller Gain 75,000 points in a single Nazi Zombies game.
Soul Survivor Reach round 15 in Nazi Zombies without getting revived.
Deadhead Get 150 zombie headshots in a single game.

Bronze Trophies
Dead Air Must have been a wrong number.

Bronze Trophies
Locksmith! Open all doors in the map.
40 Knives! Kill 40 zombies with the bowie knife.
Frequent Flyer! Use the teleporter 8 times.
The Might of the Monkey! Use the Monkey Bomb.
Elevate Your Senses! Activate the Fly Trap.
Der Electrician! Link all teleport pads before round 7.
Wacker Packer! Improve any weapon in Pack A Punch.
Silver Trophies
Acquire Waffle Weapons! Acquire the Ray Gun, DG-2 and the Monkey Bomb at the same time in a game.
Pack Addict! Improve 5 weapons at the Pack A Punch Machine.
Perkaholics Anonymous! Survive until round 20 without buying a single Perk.

- Easy 'Rough Economy' trophy
Play through the 'Vendetta' mission until you get to the part where you first assault the Nazis (directly after you are blown out of the building, then climb up a ladder with Sgt. Reznov to fight). This is the part where he talks about blowing up the flamethrower's fuel-packs to take out multiple enemies. Begin killing enemies, making sure to take out the machine gunner in the far building, as he can throw off your aim. During the fight, four enemies will come out on a balcony to the left, at about the same height you are at. The closest enemy will be too far away from the others to get a group kill, and will actively target you; kill him. Wait until the remaining three enemies all stand and line up, then shoot through all three of them. They usually do not target you, as they are concentrated on the fight.


Play through the 'Vendetta' mission. After you shoot General Amsel's guards and move up to the car with the sergeant, a group of Nazis will appear down the street. Do not follow the sergeant. Instead, stay near the car, and wait for three of the Nazis to get in a line, then shoot.

- Easy money in Nacht Der Untoten
For the first few rounds, let all the zombies break down the boards and come inside. Then, use your pistol or knife to kill them to get more points than simply shooting them once in the head. A knife to the head will earn 130 points per kill. Once all of the zombies are dead, patch up the boards. You will have much more money than if you simply killed them as they approached. Notice: After level 3, the zombies are too powerful to be taken down this way.

- Name animations
Insert one of the following codes as your Clan Tag to get the corresponding effect in your name when in the lobby or a party. Notice: These codes do not work with patched v1.04.

Rainbow scrolls through your tagEnter 'RAIN' as a Clan Tag.
A red laser beam moves through your tagEnter 'CYLN' as a Clan Tag.
An 'o' bounces through the periods next to your tagEnter '....' as a Clan Tag.
A 'Plus' symbol bounces through your tagEnter '****' as a Clan Tag.
Colors will scroll left to right in your tagEnter 'CYCL' as a Clan Tag.
Gold tagEnter 'GOLD' as a Clan Tag.
Tag bounces from left to rightEnter 'MOVE' as a Clan Tag.

- Colored Clan Tags
Insert one of the following codes as your Clan Tag to change your Clag Tag's color. Notice: These codes require the game to be patched to v1.04.

Cyan (light blue) textEnter 'cyan' as a Clan Tag.
Blue textEnter 'blue' as a Clan Tag.
Red textEnter 'red' as a Clan Tag.
Green textEnter 'grn' as a Clan Tag.
Yellow textEnter 'yelw' as a Clan Tag.

- Multiplayer kill streak bonuses
Kill the indicated number of enemies sequentially in Multiplayer mode to get the corresponding bonus:

5 enemiesArtillery strike that can be placed anywhere on the map.
3 enemiesRecon plane displays enemies on your team's radar.
7 enemiesSend out an angry pack of dogs against the enemy.

- Extra custom weapon slots
Reach the indicated Prestige rank to unlock the corresponding extra custom weapon slot:

7Second Prestige
6First Prestige
9Seventh Prestige
8Fourth Prestige
10Tenth Prestige

- Veteran mode
Reach Level 32 to unlock Veteran mode, which is a Co-op mode with much tougher enemies.

- Bonus weapons
Successfully complete the indicated task to unlock the corresponding weapon or weapon attachment:


Bolt Action Rifles

Springfield: Reach Level 4.
BayonetSuccessfully complete Marksman Challenge 1 (increases melee attack range).
Rifle GrenadeSuccessfully complete Marksman Challenge 2 (grenade launcher attachment, replaces Perk 1 slot).

Arisaka: Reach Level 4.
BayonetSuccessfully complete Marksman Challenge 2 (increases melee attack range).
Sniper ScopeSuccessfully complete Marksman Challenge 1 (increases accuracy and range).
Rifle GrenadeSuccessfully complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot).

Mosin-Nagant: Reach Level 21.
BayonetSuccessfully complete Marksman Challenge 2 (increases melee attack range).
Sniper ScopeSuccessfully complete Marksman Challenge 1 (increases accuracy and range).
Rifle GrenadeSuccessfully complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot).

Kar98k: Reach Level 41.
BayonetSuccessfully complete Marksman Challenge 2 (increases melee attack range).
Sniper ScopeSuccessfully complete Marksman Challenge 1 (increases accuracy and range).
Rifle GrenadeSuccessfully complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot).

PTRS-41: Reach Level 57.
BayonetSuccessfully complete Marksman Challenge 2 (increases melee attack range).
Sniper ScopeSuccessfully complete Marksman Challenge 1 (increases accuracy and range).
Rifle GrenadeSuccessfully complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot).

SVT-40: Reach Level 4.
Aperture SightSuccessfully complete Marksman Challenge 2 (precision sight).
Flash HiderSuccessfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Telescopic SightSuccessfully complete Marksman Challenge 3 (enhanced telescopic sight).

Gewehr 43: Reach Level 7.
SuppressorSuccessfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Aperture SightSuccessfully complete Marksman Challenge 2 (precision sight).
Telescopic SightSuccessfully complete Marksman Challenge 3 (enhanced telescopic sight).
Rifle GrenadeSuccessfully complete Marksman Challenge 4 (grenade launcher attachment, replaces Perk 1 slot).

M1 Garand: Reach Level 17.
Flash HiderSuccessfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
BayonetSuccessfully complete Marksman Challenge 2 (increases melee attack range).
Sniper ScopeSuccessfully complete Marksman Challenge 3 (increases accuracy and range).
Rifle GrenadeSuccessfully complete Marksman Challenge 4 (grenade launcher attachment, replaces Perk 1 slot).

STG-44: Reach Level 37.
Aperture SightSuccessfully complete Marksman Challenge 2 (precision sight).
Flash HiderSuccessfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Telescopic SightSuccessfully complete Marksman Challenge 3 (enhanced telescopic sight).

M1A1 Carbine: Reach Level 65.
Flash HiderSuccessfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Aperture SightSuccessfully complete Marksman Challenge 2 (precision sight).
BayonetSuccessfully complete Marksman Challenge 3 (increases melee attack range).
Box MagazineSuccessfully complete Marksman Challenge 4 (increases ammunition capacity).

Thompson: Reach Level 4.
Aperture SightSuccessfully complete Marksman Challenge 2 (precision sight).
SuppressorSuccessfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Round DrumSuccessfully complete Marksman Challenge 3 (increased ammunition capacity).

MP40: Reach Level 10
Aperture SightSuccessfully complete Marksman Challenge 2 (precision sight).
SuppressorSuccessfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Dual MagazineSuccessfully complete Marksman Challenge 3 (increased ammunition capacity).

Type 100: Reach Level 25.
Aperture SightSuccessfully complete Marksman Challenge 2 (precision sight).
SuppressorSuccessfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Box MagazineSuccessfully complete Marksman Challenge 3 (increases ammunition capacity).

Ppsh-41: Reach Level 53.
Aperture SightSuccessfully complete Marksman Challenge 1 (precision sight).
Round DrumSuccessfully complete Marksman Challenge 2 (increased ammunition capacity).

M1897 Trench Gun: Reach Level 4.
GripSuccessfully complete Marksman Challenge 1 (vertical foregrip to reduce recoil, replaces Perk slot 1).
BayonetSuccessfully complete Marksman Challenge 2 (increases melee attack range).

Double Barreled Shotgun: Reach Level 29.
GripSuccessfully complete Marksman Challenge 1 (vertical foregrip to reduce recoil, replaces Perk slot 1).
Sawed-Off ShotgunSuccessfully complete Marksman Challenge 2 (increases weapon spread, but reduces accuracy).

Type 99: Reach Level 4.
BipodSuccessfully complete Marksman Challenge 1 (reduces motion for more accuracy).
BayonetSuccessfully complete Marksman Challenge 2 (increases melee attack range).

BAR: Reach Level 4.
BipodSuccessfully complete Marksman Challenge 1 (reduces motion for more accuracy).

DP-28: Reach Level 13.
BipodSuccessfully complete Marksman Challenge 1 (reduces motion for more accuracy).

MG 42: Reach Level 33.
BipodSuccessfully complete Marksman Challenge 1 (reduces motion for more accuracy).

FG 42: Reach Level 45.
BipodSuccessfully complete Marksman Challenge 1 (reduces motion for more accuracy).
Telescopic SightSuccessfully complete Marksman Challenge 2 (enhanced telescopic sight).

Browning M1919: Reach Level 61.
BipodSuccessfully complete Marksman Challenge 1 (reduces motion for more accuracy).

NambuReach Level 4.
Colt M1911Reach Level 4.
Tokarev TT-33Reach Level 21.
Walther P38Reach Level 4.
.357 MagnumReach Level 49.


Primary Grenades

N 74 STReach Level 4.
FragReach Level 4.
Molotov CocktailReach Level 10.


Special Grenades

Tabun GasReach Level 4.
SmokeReach Level 4.
Signal FlareReach Level 4.

- Preparing for next round in Nacht Der Untoten
At the end of each round, do not kill the last zombie. Kill all of the others, but allow one to live. When it has entered the building, throw a grenade at it to blow off its legs. It should now crawl slowly on the ground, leaving you plenty of time to patch up any necessary windows. The next round will not begin until you kill him. He is easy to evade. Use this opportunity to prepare for the next round. When you are ready, kill him to end the round.

- Hardcore Team Deathmatch mode
Reach Level 13 to unlock Hardcore Team Deathmatch mode.

- Easy trophies


- Hide among the dead in Multiplayer mode
Find some dead bodies. Run up to them, and make sure no one else is around besides your teammates. Get down into a laying position. Then, crawl into what appears to be the body of the dead person, so it looks like there are fragments of the body around your HUD. Lower your gun, but have it high enough to still see what is coming. This trick will make it harder for people to see you unless they are paying close attention to the ground. The flaws to this trick are that people can sneak up from behind and see you, and you can only see in one direction without moving. After a few kills, move to another location because other players will pick up on your trick and grenade or rush you.

- Hidden radio music in Nacht Der Untoten
Begin any type of Nazi Zombie game, and unlock the door to the Mystery Box room. Go to the Mystery Box. Go over to the right, and look at a table to find a radio. Shoot a bullet at the radio. After a few seconds, you will hear random types of music such as rock, disco, opera, and some in-game music such as the Russian victory song, the final mission music, or the Japanese combat music. The music will stop in between rounds but will then begin again. Every player in game should hear it.

- Easy 'Gunslinger' trophy
After you get to the sniper spot to kill General Amsel, shoot all your pistol ammunition. Then, switch to your sniper rifle, then switch back to your pistol. You should now have 80 rounds of ammunition instead of only 13.




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