Splinter Cell: Double Agent: cheats, codes, guides, strategies, secrets and achievements (WII)


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Splinter Cell: Double Agent - WII Cheats

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- Bomb defusing in Okhotsk, Russia Part 2
In Mission 6: Okhotsk, Russia Part 2, after talking with the Captain he will reveal that he has rigged the bombs to go off. Emile Dufraisne will tell you that they are in the machine room. Look for a crawl space near you. Go through it and down the ladder. Once you are in the machine room, disrupt the light near to the ladder with your OPC and the camera that you will find nearby. Then, go to the first bomb (you will recognize them by a green light) on the same level as you are on. You can defuse them by cutting the wires in a particular order. The wire you have selected for cutting will be highlighted in green. You will know which wire to cut by a short vibration from the controller. When you select the wire the Captain will say that you now have three minutes. The rest of the bombs are located in the machine towers (two of them) and one is upstairs roughly opposite of the first bomb. Notice: There are three guards in the room. It is recommended to quick save the game before attempting to defuse your first bomb so that you have an idea of how it is done.

- Elite mode
Successfully complete Solo mode on any difficulty setting to unlock the Elite difficulty setting.

- Mario logo
While on the train, find the car where the first two guards come on top of the train. Run right and hang over the edge. Move right while hanging until you cannot do so anymore. Look near the bottom and you will see a circle with an M inside that resembles the logo on Mario's hat.

- Bonus equipment
Successfully complete the indicated special objectives in Solo mode to unlock the corresponding item:

Gas Grenade - AttachmentSecondary objectives in the Cozumel Assignment
EMP GrenadeSecondary objectives in the Iceland Assignment
Night Vision - EnhancedPrimary objectives in JBA HQ 3
Gas GrenadePrimary objectives in JBA HQ 1
Hacking Device - Force Hack ImprovePrimary objectives in JBA HQ 2
Ultrasonic EmitterSecondary objectives in the Ellsworth Assignment
Sonic Grenade - AttachmentPrimary objectives in JBA HQ 2
EMP Grenade - AttachmentSecondary objectives in the Cozumel Assignment
Electric Lock PickPrimary objectives in JBA HQ 1
Hacking Device - Software ImproveSecondary objectives in the Shanghai Assignment
Shotgun Shell - AttachmentSecondary objectives in the Okhotsk Assignment
EMP Device - EnhancedPrimary objectives in JBA HQ 1
Frag Grenade - AttachmentPrimary objectives in JBA HQ 3
Explosive Sticky Camera-AttachmentSecondary objectives in the Iceland Assignment
Wall Mine - FlashSecondary objectives in the Okhotsk Assignment
Smoke Grenade - AttachmentSecondary objectives in the Shanghai Assignment
Wall Mine - StunSecondary objectives in the Ellsworth Assignment

- Disposing Hisham's body
If you are going to kill Hisham, wait until he is down in the parking space. Kill him and pick up his body. Walk to the back of the red car and put him in the back. Push Place Charge and stand back. Detonate it and the 'Opportunity Objective complete - Dispose of Hisham's body' will appear.

- Alternate endings
Successfully complete the following tasks to get the corresponding ending:


- Overcomeing Emile
Make sure you have a flash and frag grenade and full life. There is a lifebox near the door outside of where Emile is on the right wall. Go outside to Emile and an intermission sequence will begin. Once it has finished, on your left may be a laser beam. Wait for it to go off. When the laser goes off and Emile is done shooting (he will begin again), roll to the next chair or bench. Wait until he is finished shooting again. Continue doing this and go up for the fence/rail. Jump onto it. Go down from it and then take Emile out. Walk away for one or two seconds, and make sure you can drop the flash grenade near Emile. Shortly after it is dropped, put your frag grenade in the same place. Emile will not see you drop it and will be defeated. Then, read the computer and defuse the bomb. Notice: Take your time.

- Getting back to cell in Ellsworth Penitentiary
When you sneak out of your cell by crawling under the bed and getting the walkie-talkie, you must get back within the time limit. When you are up on the grating, instead of taking the pipe down drop off. You will knock out a guard. Then, go back to your cell and act normal. The grating is the only way down.


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