Dragon Age 2: cheats, codes, guides, strategies, secrets and achievements (XBOX360)


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Dragon Age 2 - XBOX360 Cheats

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- Sir Mixalot reference
Take Isabella into the fade in the desire section. The demon will seduce her with the prospect of a boat in the harbor. When Isabella turns on you, she will say 'I like big boats and I cannot lie', which is a reference to Sir Mixalot's 'I Like Big Butts' song.

- Wizard Of Oz reference
In your home when your mother says that her children should be nobles now, your uncle says 'And if wishes were poppy we'd all be dreaming right now.'

- Easy maximum stats
To get unlimited attribute points, you must be in Act 3 and have the ability to craft the Rune of Valiance. Get any two different pieces of equipment with at least one rune slot. Craft a Rune of Valiance onto both, making sure the amount of attributes added to each item is different. Equip both items. Remove the one that adds the most attributes first, then remove the other. Not all the attributes from the rune will be removed, and it will be permanently added to your character. Keep equipping both items and removing both items to continue getting attribute points until they max out all stats at 100.

- Infinite rival points
Successfully complete Sebastian's 'Repentance' companion quest. Then, go back to the chantry. Do not talk with Sebastian; instead talk to the Grand Cleric. Keep selecting the 'You're useless' dialog option to get +5 rivalry for Sebastian each time. Repeat this as many times as desired. Notice: This glitch was done on an unpatched version of the game.

- Weapon and shield locations
Successfully complete the indicated task or search the indicated location to find the corresponding weapon or shield:


Warrior One-Handed Weapons: Act 1


Thudpucker's First

Damage20 Physical
LocationBonny Lem's Wares (Disused Passage)
Requirements28 Strength
Weapon Stats1 Rune Slot, +57 Attack, and 5% Chance to Stun


Edge of Song and Glory

Damage16 Physical
LocationSer Karras (Gallows Courtyard, Act of Mercy)
Requirements24 Strength
Weapon Stats+47 Attack and +7% Physical Damage


Maelstrom

Damage16 Physical
LocationWeapon Shop (Gallows Courtyard)
Requirements24 Strength
Weapon Stats+4% Critical Chance and +4% Attack Speed


Notched Sword

Damage16 Physical
LocationWeaponsmithy (Lowtown)
Requirements23 Strength
Weapon Stats+18 Mana/Stamina and +7% Physical Damage


Palvo's Cocksure Cleaver

Damage12 Physical
Location'Captain' Qerth (Shallowguards Base, Night Lies)
Requirements21 Strength
Weapon Stats+38 Attack and +14% Threat Generation


Trust and Cut Blade

Damage12 Physical
LocationKorval's Blades (Hightown)
Requirements21 Strength
Weapon Stats+38 Attack and +14% Threat Generation


Overland Render

Damage12 Physical
LocationShip Captain (The Docks at Night)
Requirements21 Strength
Weapon Stats+38 Attack and +4% Critical Chance


Desdemona's Blade (DLC only)

Damage17 Nature
LocationEmporium's Relics and Antiques (Black Emporium)
Requirements25 Strength
Weapon Stats2 Rune Slots and +50 Attack


Warrior One-Handed Weapons: Act 2


Sataareth

Damage29 Fire
LocationQuest reward for defeating the Arishok (Viscount's Keep, Demands for the Qun)
Requirements38 Strength
Weapon Stats1 Rune Slot, +94 Attack, +8% Physical Damage, and +8% Magic Resistance


Be victorious indsong Axe

Damage27 Physical
LocationNexus Golem's Wares (Abandoned Thaig)
Requirements35 Strength
Weapon Stats+5% Critical Chance, +12% Critical Damage, and +11 Electricity Damage


Markham Heart Stopper

Damage27 Physical
LocationWeapon Shop (Gallows Courtyard)
Requirements33 Strength
Weapon Stats+5% Critical Chance, +12% Critical Damage, and Messy Kills


Red Earth Long One

Damage25 Physical
LocationBartrand (Bartrand's Mansion, Family Matter)
Requirements32 Strength
Weapon Stats+76 Attack and +5 Fire Damage


Darktown Blade

Damage23 Physical
LocationWeaponsmithy (Lowtown)
Requirements30 Strength
Weapon Stats1 Rune Slot and +4% Critical Chance


One-Cut

Damage21 Physical
LocationInnley of Starkhaven (Sundermount, Bounty Hunter)
Requirements30 Strength
Weapon Stats1 Rune Slot, +61 Attack, +8% Physical Damage, and Messy Kills


Sundarin Thunder

Damage20 Physical
LocationChest (Deep Roads, Fool's Gold)
Requirements28 Strength
Weapon Stats+438 Electricity Resistance and +4 Electricity Damage


Royeaux One and Two

Damage13 Physical
LocationAmaranthine Conspirator (Sundermount, The Conspirators)
Requirements22 Strength
Weapon Stats1 Rune Slot, +41 Attack, and +4% Critical Chance


Fade's Fury (DLC only)

Damage25 Physical
LocationDesire Demon (Harimann Estate, Repentance)
Requirements34 Strength
Weapon Stats2 Rune Slots, +5% Critical Chance, and +3 Spirit Damage Across 2m


Warrior One-Handed Weapons: Act 3


Glandivalis

Damage33 Electricity
LocationHybris (Hidden Dungeon, The Awiergan Scrolls)
Requirements41 Strength
Weapon Stats1 Rune Slot, +166 Attack, +3 Armor, and 2.5% Chance to Enslave Normal Enemies


Aurvar's Prize

Damage33 Physical
LocationChest (Deep Roads, Finding Nathaniel)
Requirements41 Strength
Weapon Stats1 Rune Slot, +116 Attack, +3 Armor, and +17% Threat Generation


The Vague Blade

Damage33 Physical
LocationChest (Blood Mage Refuge, The Last Keep pushedouts)
Requirements41 Strength
Weapon Stats3 Rune Slots and Enemies Cannot Dodge Attacks


Bassrath-Kata

Damage31 Physical
LocationQuest Reward (The Lost Swords)
Requirements39 Strength
Weapon Stats+100 Attack, +4% Attack Speed, +20% Chance of Deathblows, and +9 Damage vs. Humans


Sword of the Antaam

Damage32 Physical
LocationLirene's Fereldan Imports (Lowtown)
Requirements38 Strength
Weapon Stats1 Rune Slot, +108 Attack, and +10 Damage vs. Humans


The Weight

Damage29 Physical
LocationHigh Dragon (The Bone Pit, Mine Massacre)
Requirements38 Strength
Weapon Stats1 Rune Slot, +94 Attack, +11 Fortitude, and 5% Chance to Knock Back


City Guard Sword

Damage29 Physical
LocationWeapon Shop (Gallows Courtyard)
Requirements36 Strength
Weapon Stats1 Rune Slot, +94 Attack, and +4% Attack Speed


Raider Sword

Damage29 Physical
LocationShady Merchandise (The Docks)
Requirements36 Strength
Weapon Stats1 Rune Slot, +5% Critical Chance, and +12% Critical Damage


The Bringer of Silence

Damage28 Physical
LocationQuest Reward (Finding Nathaniel)
Requirements36 Strength
Weapon Stats1 Rune Slot, +5% Critical Chance, +12% Critical Damage, and +5% Chance to Dispel Hostile Magic


Woodsman's Ire

Damage27 Physical
LocationJess 'Leashmaster' Varvel (Run Down Alley, Reining It In)
Requirements35 Strength
Weapon Stats1 Rune Slot, +32 Health, +81 Attack, and +16% Threat Generation


Perrin's Nail

Damage25 Physical
LocationKorval's Blades (Hightown)
Requirements32 Strength
Weapon Stats1 Rune Slot, +76 Attack, and +19% Healing to This Character


The Wailer

Damage20 Physical
LocationVeld (The Sink, Gamlen's Greatest Treasure)
Requirements28 Strength
Weapon Stats+4% Critical Chance, +11% Critical Damage, and +8% Physical Damage


Blade of a Thousand Battles (DLC only)

Damage35 Physical
LocationEmporium's Relics and Antiques (Black Emporium)
Requirements42 Strength
Weapon Stats2 Rune Slots, +5 Critical Chance, +8% Physical Damage, and 5% Chance to Knock Back


Warrior Two-Handed Weapons: Act 1


Oath-Breaker

Damage26 Physical
LocationChest (Deep Roads, The Deep Roads Expedition)
Requirements30 Strength
Weapon Stats1 Rune Slot, +82 Attack, +23% Healing to This Character


Caskhead's Portable Anvil

Damage20 Physical
LocationChest (Deep Roads, The Deep Roads Expedition)
Requirements25 Strength
Weapon Stats+63 Attack and 5% Chance to Knock Back


Red Grace

Damage18 Physical
LocationChest (Tal-Vashoth Cavern, Blackpowder Promise)
Requirements24 Strength
Weapon Stats+59 Attack and +4 Fire Damage


The Ream-Ward

Damage17 Physical
LocationTevinter Hunter Captain (Lowtown at Night, Bait and Switch)
Requirements23 Strength
Weapon Stats+55 Attack and +9% Physical Damage


Templar Great Sword

Damage14 Physical
LocationWeapon Shop (Gallows Courtyard)
Requirements21 Strength
Weapon Stats+4% Attack Speed and +3 Fire Damage


Warrior Two-Handed Weapons: Act 2


Void's Hammer

Damage28 Physical
LocationMagnus's Wares (The Wounded Coast)
Requirements33 Strength
Weapon Stats1 Rune Slot, +6% Critical Chance, +5% Attack Speed, and +3% Physical Damage Across 2m


The Brothers' End

Damage28 Physical
LocationElven Fanatic (Side Alley, Blackpowder Courtesy)
Requirements31 Strength
Weapon Stats+88 Attack and +10% Physical Damage


Warrior Two-Handed Weapons: Act 3


Sundering

Damage38 Electricity
LocationNexus Golem's Wares (Hidden Dungeon)
Requirements41 Strength
Weapon Stats+6% Critical Chance, +16% Critical Damage, +10% Physical Damage, and +5 Mana/Stamina Regeneration Rate


The Celebrant

Damage38 Spirit
LocationBeacon (Sundermount, The Awiergan Scrolls)
Requirements41 Strength
Weapon Stats1 Rune Slot, +3 Strength, +3 Willpower, and +21% Threat Generation


Warrior Shields: Act 1


Be victorious inter-Weight

Armor86
LocationDragon (Deep Roads, The Deep Roads Expedition)
Requirements20 Strength and 20 Constitution
Shield Stats+9 Armor and +8 Fortitude


Oddsmaker

Armor72
LocationRevenant (Long Way Home)
Requirements18 Strength and 18 Constitution
Shield Stats+41 Attack and +7% Physical Damage


Kirkwall Shield

Armor72
LocationArmor Merchant (Lowtown)
Requirements18 Strength and 18 Constitution
Shield Stats+20 Defense and +7 Armor


The Bann's Backhouse Door

Armor72
LocationCoterie Leader (Lowtown at Night)
Requirements18 Strength and 18 Constitution
Shield Stats1 Rune Slot and +17 Health


Markham Head Stopper

Armor66
LocationKorval's Blades (Hightown)
Requirements18 Strength and 18 Constitution
Shield Stats+38 Attack and +7 Armor


Fereldan Soldier's Shield

Armor37
LocationDead Refugee (Prologue
Requirements12 Strength and 12 Constitution
Shield StatsNone


Lady Rosamund's Bulwark (DLC only)

Armor86
LocationEmporium's Relics and Antiques (Black Emporium)
Requirements20 Strength and 20 Constitution
Shield Stats3 Rune Slots


Warrior Shields: Act 2


Shield of Knight Herself

Armor190
LocationSer Varnell's Refuse (Offered and Lost)
Requirements34 Strength, 28 Constitution and Aveline
Shield Stats1 Rune Slot, +88 Attack, +5% Critical Chance, 100% of basic attack damage vs. enemies that attack in melee


Darkspawn Shield

Armor122
LocationWeaponsmithy (Lowtown)
Requirements23 Strength and 23 Constitution
Shield Stats+4 Mana/Stamina Regeneration Rate and +489 Fire Resistance


Warrior Shields: Act 3


Shield of the Resolute

Armor248
LocationPile of Bones (Templar Hall, The Last Straw)
Requirements31 Strength and 31 Constitution
Shield Stats2 Rune Slots, +25 Armor, and +8% Magic Resistance


Mage's Friend (DLC only)

Armor271
LocationFaith Quest
Requirements32 Strength and 32 Constitution
Shield Stats3 Rune Slots and +17% Magic Resistance


Rogue Dual Weapons: Act 1


Blade of Red Birth

Damage22 Physical
LocationChest (Deep Roads, The Deep Roads Expedition)
Requirements25 Dexterity
Weapon Stats1 Rune Slot, +38 Attack, and +4 Fire Damage


Rogue Dual Weapons: Act 2


Coterie Shiv

Damage30 Physical
LocationWeaponsmithy (Lowtown)
Requirements31 Dexterity
Weapon Stats+9% Critical Damage, 25% Chance to Reduce Attack Speed, and 25% Chance to Reduce Movement Speed


Rogue Dual Weapons: Act 3


Carta's Right-Hand

Damage42 Physical
LocationHanker (Decrepit Alley, Kind of Want)
Requirements41 Dexterity
Weapon Stats+87 Attack, +4% Critical Chance, +10% Critical Damage, and +5% Chance to Stun


Rogue Bows: Act 1


Swarm

Damage70 Physical
LocationMature Dragon (Bone Pit Ledge, The Bone Pit)
Requirements25 Dexterity
Weapon Stats+63 Attack and +7 Nature Damage Across 2m


Rogue Bows: Act 2


The Runner's Retort

Damage113 Physical
LocationStreet Thung (Lowtown at Night, The Fixer)
Requirements35 Dexterity
Weapon Stats+109 Attack, +6% Critical Chance, 25% Chance to Reduce Attack Speed, and 25% Chance to Reduce Movement Speed


Rogue Bows: Act 3


Absolution

Damage134 Physical
LocationNexus Golem's Wares (Hidden Dungeon)
Requirements41 Dexterity
Weapon Stats1 Rune Slot, +6% Critical Chance, +16% Critical Damage, and +27 Nature Damage


Mage Staves: Act 1


Acolyte's Staff

Damage33 Physical
LocationApparel Shop (Lowtown)
Requirements31 Magic
Weapon Stats+5 Mana/Stamina Regeneration Rate, +14% Fire Damage, and +178 Fire Resistance


Valdasine

Damage28 Spirit
LocationCrypt Treasure (Ancient Crypt, The Deep Roads Expedition)
RequirementsNone
Weapon Stats1 Rune Slot, +2 Willpower, and +5 Mana/Stamina Regeneration Rate


Staff of the Primal Order

Damage28 Cold
LocationBonny Lem's Wares (Disused Passage)
Requirements28 Magic
Weapon Stats1 Rune Slot, +14% Fire Damage, and +14% Cold Damage


Stone's Breath

Damage26 Spirit
LocationReward for saving Sandal (The Deep Roads Expedition)
RequirementsNone
Weapon Stats1 Rune Slot, +13% Spirit Damage, and 5% Chance to Knock Back


The Hypnotist's Staff

Damage22 Electricity
LocationDecimus (Runaway's Cavern, Act of Mercy)
RequirementsNone
Weapon Stats+59 Attack and +8% Magic Resistance


Chanters' Staff

Damage22 Spirit
LocationReward from Grace (Act of Mercy)
RequirementsNone
Weapon Stats+24 Mana/Stamina and +21% Healing by this character


The Turncoat's Walking Stick

Damage17 Fire
LocationMage Goods (Gallows Courtyard)
RequirementsNone
Weapon Stats+48 Attack and +12% Fire Damage


Mage Staves: Act 2


Cold-Blooded

Damage37 Cold
LocationMagnus's Wares (The Wounded Coast)
Requirements35 Magic
Weapon Stats+6 Magic, +40 Mana/Stamina, +10 Mana/Stamina Regeneration Rate, +30% Cold Damage, and Blood Magic (each point of health provides 1 additional mana)


Mage Staves: Act 3


Staff of Violation

Damage41 Spirit
LocationOrsino (Gallows Prison)
RequirementsNone
Weapon Stats+3 Willpower, +15% Spirit Damage, and 2.5% Chance to Infect with Walking Bomb

- Easy attributes and skills
Acquire at least two of each of the Potion Of The Mortal Vessel, Potion Of Arcane Technique, and Potion Of Physical Technique. Then, use the 'Duplicating items' glitch to duplicate the potions to easily boost your character's attributes and skills.

- Duplicating items
You must have two of the same item for this glitch to work. Place the items to be duplicated in the 'Junk' menu under the inventory menu. Go to any store, and select the 'Sell' option. Sell at least one of the items. The vendor must have at least one of the items listed in his 'Junk' menu for this to work. Then, quickly push Y, A to sell them the remaining item in your 'Junk' menu. Try to press Y and A almost simultaneously, but press Y just before A. This may require practice. It also works best if you do not have any other items in your 'Junk' other than the item you are going to sell. This essentially duplicates the sold item, creating a third out of your existing two. You can use this duplication glitch to work with larger quantities of items, doubling the overall amount of items sold. Repeat this as many times as desired. Notice: This glitch was done on an unpatched version of the game.

- Joss Whedon reference
During random companion dialogue between Anders and Isabella in the city, she mentions that abominations are easy to escape because they make loud noises like 'Grr Argh', which Anders refutes saying 'Abominations do not go Grr Argh.' During the ending credits of Buffy The Vampire Slayer, Joss Whedon's 'Mutant Enemy Productions' credit screen shows a little monster which says 'Grr Argh?'

- Recommended party configuration
It is best to plan your party from the begin. While planning character roles, remember 'One to take it, one to deal, one to weaken, one to heal.' You should have a damager, tank, entropist, and healer. This will ensure you have one member taking all the damage and bringing the attention away from the rest of the party. Have an entropist (probably Merrill) to weaken and demoralize the enemy, a healer to strengthen and maintain the party, and a damager to inflict the pain. This will ensure a well rounded party that covers all aspects of combat.

- Companion locations
The following is a list of how to obtain all eight companions as well as information about them, their armor upgrades, and gifts:


Anders

Class: Mage
Recruitment: He is mandatory and joins your party early in Act 1 after Tranquility is complete.
Can He Leave Your Party?: Yes, and on more than one occasion.
Personality Conflicts: He does not get along well with Carver, Fenris, and Sebastian.
Core Companion Quests: 'Tranquility', 'Dissent', 'Justice'
Armor upgrades:

Act 2Spirit Essence can be found during the 'Dissent' quest.
Act 2Lyrium Weave can be bought at Mage Goods in Gallows Courtyard.
Act 2Armor Suits can be bought at Lirene's Ferelden Imports in Lowtown.
Act 3Sigil of the Mage Underground can be found during the 'Best Served Cold' quest.


Gifts: Tevinter Chantry Amulet can be found in Act 2 during the 'A Bitter Pill' quest.

Class: Warrior
Recruitment: She is mandatory and joins your party during the Prologue.
Can She Leave You?: Yes, but not until 'The Last Straw' quest.
Personality Conflicts: She will not approve if you fully support Merrill in her companion quests.
Core Companion Quests: 'The Way It Should Be', 'The Long Road', and 'Favor and Fault'.
Armor upgrades:

Act 2Flex-Chain - Guardsman Pattern can be found during the 'Raiders on the Cliffs' quest.
Act 2Impact Plating - Guardsman Pattern can be bought at the Armor Stand in Lowtown.
Act 1Underpadding - Guardsman Pattern can be bought at the Armor Stand in Lowtown.
Act 3Deflecting Joints - Guardsman Pattern can be found during the 'Favor and Fault' quest.


Gifts: The Shield of the Knight Herself can be found in Act 2 during the 'Offered and Lost' quest.

Class: Mage (Bethany), Warrior (Carver)
Recruitment: They are both mandatory and join your party at the beginning of the game.
Can They Leave Your Party?: Yes, there will be an unavoidable incident to one of them in the Prologue. The surviving sibling member cannot continue to stay with you beyond the end of Act 1.
Personality Conflicts: Bethany will clash with Fenris in Mage-related quests. Carver will clash with Anders and Merrill in Mage storylines.
Core Companion Quests: 'Birthright'
Armor upgrades:

Act 1 - CarverFereldan Girded Plating can be found during the 'Birthright' quest.
Act 1 - BethanyHeirloom Amell Protective Sigils can be found during the 'Birthright' quest.


Gifts: Tobrius's Documents for Carver and Portrait of Your Mother for Bethany can both be found during the 'Birthright' quest.

Class: Warrior
Recruitment: He is optional and can be acquired by completing the 'A Bitter Pill' quest in Act 1.
Can He Leave Your Party?: Yes, and on more than one occasion.
Personality Conflicts: He will have issues with anyone wearing robes or wielding a staff including Hawke.
Core Companion Quests: 'Bait and Switch', 'A Bitter Pill', and 'Alone'.
Armor upgrades:

Act 2Reinforced Straps can be found during the 'A Bitter Pill' quest.
Act 2Lyrium Scales can be bought at Shady Merchandise at the Docks.
Act 2Tevinter Spirit Symbol can be bought at Robes by Jean Luc in Hightown.
Act 3Enchanted Resin can be found during the 'Mine Massacre' quest.


Gifts:

The Book of Shartan can be bought in Act 2 at Elven Alienage in Lowtown.
Blade of Mercy can be found in Act 3 during the 'Best Served Cold' quest.

Class: Rogue
Recruitment: She is optional and can be acquired by completing the 'Fools Rush In' quest, which can be begined at The Hanged Man once you have completed the 'Tranquility' main quest.
Can She Leave Your Party?: Yes, there are three times when she can leave you at the climax of Act 2.
Personality Conflicts: There is a slight variance of opinion regarding law and order with Aveline, but nothing to worry about.
Core Companion Quests: 'Fools Rush In', 'To Catch a Thief', and 'No Rest for the Wicked'.
Armor upgrades:

Act 2Lambswool Insoles can be found during the 'To Catch a Thief' quest.
Act 2Supportive Corselet can be bought at Robes by Jean Luc in Hightown.
Act 2Rigid Boning can be bought at the Apparel Shop in Lowtown.
Act 3Boiled Leather Plates can be found during the 'A Murder of Crows' quest.


Gifts:

Ship in a Bottle can be found in Act 2 during the 'Blackpowder Courtesy' quest.
Rivaini Talisman can be found in Act 3 during the 'Disused Passage' quest.

Class: Mage
Recruitment: She is mandatory and is enlisted by completing 'Long Way Home' at the begin of Act 1.
Can She Leave Your Party?: Yes, but not until 'The Last Straw' quest.
Personality Conflicts: She will clash with Fenris and Carver in Mage-oriented storylines. You will make your other companions upset if you complete her companion quests in Act 2 and 3.
Core Companion Quests: 'Long Way Home', 'Mirror Image', and 'A New Path'.
Armor upgrades:

Act 2Silver-Threaded Dalish Embroidery can be found during the 'Top of Sundermount' quest.
Act 2Carved Ironwood Buttons can be bought at Ilen's Crafts in Sundermount.
Act 2Samite Lining can be bought at Robes by Jean Luc in Hightown.
Act 3Halla Horn Buckles can be found during the 'A New Path' quest.


Gifts:

Wooden Halla Carving can be bought in Act 2 at Ilen's Crafts in Sundermount.
Sylvanwood Ring can be found on the remains of the Thief Leader in Act 3 during the 'A Murder of Crows' quest.

Class: Rogue
Recruitment: 'The Exiled Prince' bonus DLC is required to obtain him. He is optional and can be acquired by completing the 'Duty' quest in Act 1 and the 'Repentance' quest in Act 2.
Can He Leave Your Party?: Yes, but only during 'The Last Straw' quest.
Personality Conflicts: He does not like Anders.
Core Companion Quests: 'Duty', 'Repentance', and 'Faith'.
Armor upgrades:

Act 2Mail Undertunic can be found during the 'Repentance' quest.
Act 2Reinforced Bracers can be bought at Olaf's Armory in Hightown.
Act 2Enchanted Articulation can be bought at the Armor Shop in Gallows Courtyard.
Act 3Protection of the Faith can be found during the 'Best Served Cold' quest.


Gifts: Starkhaven Longbow can be found in Act 2 during the 'Repentance' quest.

Class: Rogue
Recruitment: He is mandatory and joins your party at the begin of Act 1.
Can He Leave Your Party?: No.
Personality Conflicts: None, as he works well with everyone.
Core Companion Quests: 'Family Matter' and 'Haunted'
Armor upgrades:

Act 2Silverite-Reinforced Buckles can be found during the 'Family Matter' quest.
Act 2Coat Lining with Concealed Pockets can be bought at Shady Merchandise at the Docks.
Act 1Inscribed Leather Harness can be bought at the Apparel Shop in Lowtown.
Act 3Drakeskin Leg Straps can be found during the 'Finding Nathaniel' quest.


Gifts: The Tethras Signet Ring can be found in Act 2 during the 'Trinkets Emporium in Lowtown' quest.

- Achievements
Do the following things to obtain the corresponding Gamerscore points:

5 Points
Talented Improved a spell or talent.
Tag Team Used teamwork to perform a cross-class combo.
Immigrant Became a resident of Kirkwall.
Gift Giver Gave a gift to one of your party members.
Flirtatious Flirted with one of your party members to begin a romance.
Darkness Falls Toggled the map from day to night.
Explorer Left Kirkwall to explore the outlying regions.
A Friend in Need Improved the armor of one of your party members.
Enchanter Enchanted an item.
Craftsman Acquired your first crafting recipe.
Tale Within a Tale Listened to Varric begin his tale of the Champion of Kirkwall.
10 Points
Nefarious Allied yourself with the smugglers upon arriving in Kirkwall.
Financier Became a partner in a Deep Roads expedition.
Full House Recruited four party members.
Mercenary Allied yourself with the mercenaries upon arriving in Kirkwall.
Delver of the Deep Explored the Deep Roads.
15 Points
Birthright Kicked the slavers out of your ancestral mansion.
Dedicated Reached Level 10.
Friends in High Places Met Grand Cleric Elthina, Viscount Dumar, Knight-Commander Meredith, and First Enchanter Orsino.
20 Points
Champion of Kirkwall Finishd Dragon Age II.
25 Points
Treasure Hunter Opened 50 chests.
Spelunker Visited 10 caves in Kirkwall and the surrounding area.
I Got Your Back Finishly upgraded the armor of one of your party members.
Romantic Finishd a romance with one of your party members.
Rival Gained the rivalry of one of your party members.
Friend Gained the friendship of one of your party members.
Supplier Found every variety of crafting resources.
Chantry Historian Found all four chapters of 'The History of the Chantry,' by Brother Genitivi.
Master Craftsman Crafted all of the items from a single crafting tree.
That Thing Has Legs Found and killed a varterral.
Knowledgeable Unlocked 100 codex entries.
Crowning Glory Became the viscount of Kirkwall.
Exorcist Found and killed the undying Xebenkeck.
Mogul Had 100 or more sovereigns in your purse.
Dragon Slayer Found and killed a high dragon.
Weapon Master Mastered a weapon style.
Specialized Learned two class specializations.
Demon Slayer Found and killed the ancient demon, Hybris.
A Worthy Rival Gained the Arishok's respect.
Mass Exodus Reached Kirkwall with each character class across multiple playthroughs.
50 Points
Archeologist During each year in Kirkwall, discovered 3 secret messages from the Band of Three.
Legendary Reached Level 20.
Unstoppable Finishd a full year in Kirkwall without any party member being knocked unconscious.
Great Minds Think Alike Gained the friendship or rivalry of four party members.
Epic Finishd Dragon Age II twice, or completed it once with a save imported from Dragon Age Origins.

5 Points
Stone Cold Overcomeed the rock wraith on your expedition into the Deep Roads.
10 Points
King of the Hill Overcomeed the Arishok.
15 Points
Conqueror Overcomeed Meredith, knight-commander of Kirkwall's templars.
25 Points
Arcane Defender Sided with the mages five times.
Mage Hunter Sided with the templars five times.

25 Points
Cloak and Dagger Meet secretly with the agent of the Divine.
Avenged Confront the culprit behind the Vael family's murder.
Memento Give Sebastian a family heirloom.
30 Points
Loyalty of the Prince Gain either a friendship or rivalry with Sebastian.

25 Points
Retribution Dealt with the mercenaries that killed the Vael family.

15 Points
Family Outing Finish the main quest in the Vimmark Mountains with Bethany or Carver in the party.
Deep Roads Safari Kill a genlock, genlock alpha, hurlock alpha, bronto, and deepstalker in the Vimmark Mountains.
30 Points
Family Legacy Apply three effects to Hawke's Key.
Conductor Overcome an ancient evil in the Vimmark Mountains.
Tower Sweeper Finish every side quest in the Vimmark Mountains prison tower.

- The Mask reference
In the 'Prime Suspect' quest when you meet Mr. Dupries, have Varric in your party. Give the sarcastic response of letting Dupries talk his way out the situation. Varric will make the comment 'I bet 20 silver it's 'it wasn't me, it was the one-armed man''. This is a reference to The Mask when Jim Carey tries to defend his innocence when he gets captured.

- Blood Dragon armor
Have a saved game file from Dragon Age: Origins to unlock the Blood Dragon armor.

- Infinite armor points
This glitch can be done at any point in the game with Hawke and Aveline. Simply equip, un-equip, and then re-equip a shield. Your armor number/percent will continue to increase. Repeat this as many times as desired. Notice: This glitch was done on an unpatched version of the game.

- Activating sustainable abilities simultaneously
To activate sustainable abilities that are not meant to be activated together (for example, Control and Might for Warriors), activate a sustainable ability, and before it is finished casting, activate the other sustainable ability. It should activate them both, and you should get the effects of both. This works for all sustainable abilities that are not meant to be activated simultaneously.

- Infinite ability points
Acquire as many 'Makers Sigh' potions as possible. Then, assign all your available abilities to your tactics menu. Next, use a 'Makers Sigh' potion, then save the game. Load your saved game file, and go into the ability menu. The abilities you assigned to your tactics will be unlocked, but you will still have all your unassigned ability points. Assign your points to other abilities, put them in your tactics menu, then repeat the process again. Repeat this as many times as desired. Notice: This glitch also allows you to unlock certain abilities in classes without having to go through the entire skill tree.


Notice: This glitch requires access to 'The Black Emporium' DLC and money available to purchase the 'Makers Sigh' potion that resets all ability points and attributes. Hawke comes preloaded with preset skills he will always retain; thus, when you use the 'Makers Sigh' potion, save, and reload the saved game file, Hawke's abilities will be filled again. Do the following to get unlimited ability points. Use the 'Makers Sigh' potion, then save the game. Load your saved game file, and you will now have the amount of ability points that were taken away and Hawke's abilities will be set back to the default levels. For a Rogue, it will be approximately four to five points in the Dual Wield tree. Use another 'Makers Sigh' potion, and repeat the process as many times as desired.

- Jade Empire reference
During a random conversation between Fenris and Varric, Fenris asks him 'Who is Bianca?' When Varric tells him it is a crossbow, Fenris says that he must have named it after someone, to which Varric replies, 'Nope, Mirabelle was taken', a reference to the rifle owned by Sir Roderick Von Fontlebottom, The Magnificent Bastard from Jade Empire.


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