- Team bonuses
Create a team with the indicated characters to receive the corresponding bonus:
| Fantastic Four (+35% Fusion Gain) | Human Torch, Invisible Woman, Mr. Fantastic, Thing | | Agile Warriors (+2 all Attributes) | Daredevil, Deadpool, Iron Fist, Spider-Man | | Natural Forces (+5% Damage Inflicted as Health Gain) | Any four consisting of Human Torch, Iceman, Jean Grey, Storm, Thor | | Master Minds (+15% Max HP) | Iron Man, Mr. Fantastic, Nick Fury, Spider-Man | | Classic Avengers (+15% Max Stamina) | Captain America, Hulk, Iron Man, Thor | | Think Tank (+15% Max HP) | Any four consisting of Green Goblin, Hulk, Iron Man, Mr. Fantastic, Spider-Man | | Femmes Fatales (+5% Damage) | Any four consisting of Invisible Woman, Jean Grey, Ms. Marvel, Songbird, Storm | | Shut Up Already! (15% Extra Health) | Any four consisting of Deadpool, Human Torch, Iceman, Spider-Man, Thing | | Natural Leaders (+5% Experience) | Any four consisting of Captain America, Jean Grey, Mr. Fantastic, Ms. Marvel, Songbird, Storm | | Agents Of S.H.I.E.L.D. (+15% Max Health) | Any four consisting of Daredevil, Iron Man, Mr. Fantastic, Ms. Marvel, Nick Fury, Wolverine | | Martial Artists (+5 Striking) | Any four consisting of Captain America, Daredevil, Deadpool, Iron Fist, Wolverine | | Thunderbolts (+5% Damage) | Green Goblin, Penance, Songbird, Venom | | New Avengers (+10% to all Resistances) | Any four consisting of Iron Fist, Iron Man, Luke Cage, Ms. Marvel, Spider-Man, Wolverine | | Masters Of Energy (+15% Max Health) | Any four consisting of Gambit, Iron Fist, Jean Grey, Ms. Marvel, Nick Fury, Penance | | Secret Avengers (+3 Teamwork) | Any four consisting of Captain America, Human Torch, Invisible Woman, Iron Fist, Luke Cage, Nick Fury, Spider-Man, Storm | | | | Weapon Specialists (+5% Criticals) | Any four consisting of Captain America, Daredevil, Deadpool, Gambit, Green Goblin, Thor | | Bruisers (+5 Striking) | Any four consisting of Hulk, Luke Cage, Ms. Marvel, Thing, Thor, Venom | | Pro-Reg Heroes (+15% Max HP) | Any four consisting of Deadpool, Iron Man, Mr. Fantastic, Ms. Marvel, Songbird, Spider-Man | | | | X-Men (+15% Max Stamina) | Any four consisting of Gambit, Iceman, Jean Grey, Juggernaut, Storm, Wolverine |
The following team bonuses require the bonus DLC:
| Double Date (+35% Fusion Gain) | Black Panther, Invisible Woman, Mr. Fantastic, Storm | | Best Friends? (+15% Max Stamina) | Cable, Deadpool, Spider-Man, Venom | | Master Minds (+15% Max HP) | Any four consisting of Iron Man, Magneto, Mr. Fantastic, Nick Fury, Spider-Man | | Marvel Knights (+5% chance for Critical Hits) | Black Panther, Daredevil, Hulk, Spider-Man, Wolverine | | Martial Artists (+5 Striking) | Any four consisting of Captain America, Daredevil, Deadpool, Iron Fist, Psylocke, Wolverine | | Defenders (+2 to Body, Focus, Striking, and Teamwork) | Any four consisting of Hulk, Iceman, Luke Cage, Ms. Marvel, Wolverine | | Think Tank (+15% Max HP) | Any four consisting of Black Panther, Green Goblin, Hulk, Iron Man, Mr. Fantastic, Spider-Man | | Femmes Fatales (+5% Damage) | Any four consisting of Invisible Woman, Jean Grey, Ms. Marvel, Psylocke, Songbird, Storm | | Secret Warriors (+5 Damage) | Any four consisting of Captain America, Daredevil, Luke Cage, Spider-Man, Wolverine | | Masters Of Energy (+15% Max Health) | Any four consisting of Cable, Gambit, Iron Fist, Jean Grey, Ms. Marvel, Nick Fury, Penance | | Authority Issues (+35% Fusion Gain) | Gambit, Magneto, Juggernaut, Wolverine | | Former Horsemen (+10% to all Resistances) | Gambit, Hulk, Iceman, Wolverine | | Heroes For Hire (+10% to all Resistances) | Deadpool, Hulk, Luke Cage, Iron Fist | | Unrepentant Killers (+5% Damage Inflicted as Health Gain) | Carnage, Green Goblin, Magneto, Venom | | | | Maximum Carnage (+5% Damage Inflicted as Health Gain) | Any four consisting of Captain America, Carnage, Iron Fist, Spider-Man, Venom | | Secret Avengers (+3 Teamwork) | Any four consisting of Cable, Captain America, Human Torch, Invisible Woman, Iron Fist, Luke Cage, Nick Fury, Spider-Man, Storm | | Agile Warriors (+2 all Attributes) | Black Panther, Carnage, Daredevil, Deadpool, Iron Fist, Spider-Man | | Repentant Killers (+5% Criticals) | Jean Grey, Penance, Psylocke, Wolverine | | Weapon Specialists (+5% Criticals) | Any four consisting of Black Panther, Cable, Captain America, Daredevil, Deadpool, Gambit, Green Goblin, Thor | | Classic Avengers (+15% Max Stamina) | Any four consisting of Black Panther, Captain America, Hulk, Iron Man, Thor | | Natural Leaders (+5% Experience) | Any four consisting of Black Panther, Cable, Captain America, Jean Grey, Magneto, Mr. Fantastic, Ms. Marvel, Songbird, Storm | | | | X-Men (+15% Max Stamina) | Any four consisting of Cable, Gambit, Iceman, Jean Grey, Juggernaut, Magneto, Psylocke, Storm, Wolverine |
- Alternate costumes
Successfully complete the indicated task to unlock the corresponding costume. Notice: Nick Fury does not have an alternate costume.
| Human Torch (Ultimate) | Overcome 50 enemies with Human Torch after choosing Anti-Reg. | | Daredevil (Secret War) | Overcome 50 enemies with Daredevil after choosing Pro or Anti-Reg. | | Luke Cage (Secret War) | Overcome 50 enemies with Luke Cage after choosing Anti-Reg. | | Jean Grey (Marvel Girl) | Overcome 50 enemies with Jean Grey. | | Iron Fist (Bei Bang-Wen) | Overcome 50 enemies with Iron Fist after choosing Anti-Reg. | | Hulk (Red) | Overcome 50 enemies with Hulk. | | Thing (Ultimate) | Overcome 50 enemies with Thing after choosing Pro or Anti-Reg. | | Iceman (Bobby Drake) | Overcome 50 enemies with Iceman after choosing Pro or Anti-Reg. | | Green Goblin (Hob Goblin) | Overcome 50 enemies with Green Goblin after choosing Pro or Anti-Reg. | | Storm (Astonishing) | Overcome 50 enemies with Storm after choosing Pro or Anti-Reg. | | Mr. Fantastic (Ultimate) | Overcome 50 enemies with Mr. Fantastic after choosing Pro-Reg. | | Deadpool (Unmasked) | Overcome 50 enemies with Deadpool after choosing Pro-Reg. | | Invisible Woman (Ultimate) | Overcome 50 enemies with Invisible Woman after choosing Anti-Reg. | | Thor (Reborn) | Overcome 50 enemies with Thor after unlocking. | | Iron Man (Classic) | Overcome 50 enemies with Iron Man after choosing Pro-Reg. | | Ms. Marvel (Warbird) | Overcome 50 enemies with Ms. Marvel after choosing Pro-Reg. | | Captain America (Classic) | Overcome 50 enemies with Captain America after choosing Anti-Reg. | | Spider-Man (Iron Spider) | Overcome 50 enemies with Spider-Man after choosing Pro-Reg. | | | | Songbird (Screaming Mimi) | Overcome 50 enemies with Songbird after choosing Pro-Reg. | | Venom (Eddie Brock) | Overcome 50 enemies with Venom. | | Gambit (Horseman of the Apocalypse) | Overcome 50 enemies with Gambit after choosing Pro or Anti-Reg. | | Penance (No Costume) | Overcome 50 enemies with Penance. | | | | Wolverine (Secret War) | Overcome 50 enemies with Wolverine after choosing Anti-Reg. |
- Easy Attitude points
Talk to all characters in an HQ. Select the 'Aggressive', 'Diplomatic', or 'Defensive' response. Save the game, quit, and reload that area. Repeat all the conversations with different responses to add to your previously earned Attitude points.
- Bonus characters
Successfully complete the indicated task to unlock the corresponding character:
| | | Jean Grey | Acquire all five M'Kraan Shards. | | Iron Fist | Choose the Rebel side. | | Reed Richards | Select Pro-reg when given the choice, or get him after Iron Man grants amnesty to Anti-reg. | | Deadpool | Successfully complete the Washington D.C. level. | | Penance | Overcome him in the portal room to the Negative Zone. | | Green Goblin | Overcome Green Goblin and Venom at the end of Wakanda | | Songbird | Choose the Register side. | | Luke Cage | Select Anti-reg when given the choice, or get him after Iron Man grants amnesty to the Anti-reg. | | Nick Fury | Successfully complete the game. | | Hulk | Acquire all five Gamma Regulators. | | Thor | Acquire all five Asgardian Runes. | | Ms. Marvel | Successfully complete the New York City level. | | | | Venom | Overcome Green Goblin and Venom at the end of Wakanda |
- Special conversations
You can have the following special conversations at the HQ with the corresponding characters:
| | | As Daredevil, talk to Black Widow. | | | While in HQ | S.H.I.E.L.D. Command, speak to Mr. Fantastic as Iron Man. | | As Spider-Man, talk to Green Goblin. | | | While in HQ | S.H.I.E.L.D. Command, speak to Maria Hill as Iron Man. | | As Invisible Woman or Human Torch, talk to Mr. Fantastic. | | | While in HQ | Stark Tower, speak to Iron Man as Captain America. | | As Jean Grey, talk to Cable. | | | | | While in HQ | White Star, talk to everyone as Captain America. |
- Team Boosts
Search the following locations to find the corresponding Team Boosts with the indicated effects:
Advanced Combat
| Disruption III | +30% damage against Nanite-infected foes. (Prison | | Conductive III | Electric attacks deal 10% more damage. (Chem Plant | | Frosty III | Cold attacks deal 10% more damage. (Showdown | | Energized II | Energy attacks deal 10 more damage. (Chem Plan | | Frosty I | Cold attacks deal 5 more damage. (NYC | | Laceration III | Wounding attacks deal 10% more damage. (Prison | | Energized I | Energy attacks deal 5 more damage. (Chem Plant | | Disruption II | +10% damage against Nanite-infected foes. (Showdown | | Laceration II | Wounding attacks deal 10 more damage. (Chem Plant | | Conductive II | Electric attacks deal 10 more damage. (Guard Duty | | Energized III | Energy attacks deal 20% more damage. (Ambush | | Overpower I | Crushing attacks deal 5 more damage. (NYC | | Frosty II | Cold attacks deal 7 more damage. (Convoy Strike | | Inferno I | Fire attacks deal 5 more damage. (Latveria | | Conductive I | Electric attacks deal 5 more damage. (DC | | Laceration I | Wounding attacks deal 5 more damage. (Guard Duty | | | | Overpower II | Crushing attacks deal 10 more damage. (Ambush | | Disruption I | +5% damage against Nanite-infected foes. (Prison | | Inferno II | Fire attacks deal 10 more damage. (Showdown | | | | Overpower III | Crushing attacks deal 20% more damage. (Prison |
Attribute
| Attributes III | +3 to all Attributes. (Chem Plant | | | | Striker III | +5 to Strike, improving Melee damage. (Showdown | | Striker II | +3 to Strike, improving Melee damage. (Hideout Raid | | Focused IV | +9 Focus for faster Stamina refill. (Latveria | | Team Tactics III | +5 to Teamwork for more Fusion damage. (Latveria | | Team Tactics I | +1 to Teamwork for more Fusion damage. (Latveria | | Focused I | +1 Focus for faster Stamina refill. (Latveria | | Team Tactics II | +3 to Teamwork for more Fusion damage. (Ambush | | Striker IV | +20% to Strike, improving Melee damage. (Latveria | | Attributes I | +1 to all Attributes. (Guard Duty | | Focused II | +3 Focus for faster Stamina refill. (DC | | Team Tactics IV | +9 to Teamwork for more Fusion damage. (Wakanda | | Striker I | +1 to Strike, improving Melee damage. (Hideout Raid | | Super Tough I | +1 to Body, increasing HP. (NYC | | Super Tough IV | +25% to Body, increasing HP. (NYC | | Focused III | +5 Focus for faster Stamina refill. (Wakanda | | Super Tough III | +5 to Body, increasing HP. (Showdown | | Wade's Fav | What more do you need to know? Just use it! (Showdown | | Attributes II | +2 to all Attributes. (Prison | | Super Tough II | +3 to Body, increasing HP. (Guard Duty | | | | Wade's 2nd Fav | +4 to all Attributes. (Showdown |
Basic Combat
| | | Destructive III | +5 damage Melee attacks. (Hideout Raid | | Destructive II | +3 damage to Melee attacks. (Use Aggressive 20 times in conversation) | | Precision IV | +20% to critical hit on Melee. (Use Aggressive 80 times in conversation) | | Precision III | +15% to critical hit on Melee. (Showdown | | Destructive I | +1 damage to Melee attacks. Latveria | | Strike True I | +5% Melee damage. (DC | | Destructive IV | +20% damage to Melee attacks. (Hideout Raid | | Precision II | +10% to critical hit on Melee. (Convoy Strike | | Strike True II | +10% Melee damage. (Prison | | Precision I | +5% to critical hit on Melee. (Latveria | | | | Strike True III | +15% Melee damage. (Wakanda |
Counter Tactics
| | | Brain Trust | 50% Max Stamina, -15% Melee damage. (Sim Mission | | Boxer | +15% crit, -99% Power damage. (Sim Mission | | Mob Rule | 15% increase in Melee damage, -15% Focus. (Sim Mission | | Liberty | +20% Power damage. (Heroic Deed | | Battle Tested | Crits deal +20% damage/-20% Stamina regen. (Sim Mission | | Play To Be victorious in | 2% chance Powers use no Stamina for 2 seconds. (Sim Mission | | Brawn Trade | +10% Power damage, -10% Melee damage. (Sim Mission | | Infinity Formula | +20% Stamina Regen. (Heroic Deed | | Security | +20% Melee damage. (Heroic Deed | | Diluted | +20% Stamina regen, -5% Power damage. (Sim Mission | | | | Slow, Steady | Immune to stun, reduce damage dealt by 10%. (Sim Mission |
Defensive
| | | Deflection II | +14% to deflect projectile attacks. (Hideout Raid | | Deflection I | +7% to deflect projectile attacks. (NYC | | Physicality I | +10% resistance to all Physical damage. (Showdown | | Evade III | +14% to evade, avoiding all damage done. (Ambush | | Deflection III | +21% to deflect projectile attacks. (Convoy Strike | | Adaptive | Reduce all incoming damage by 3. (Ambush | | Resist Impact I | +15% resistance to Impact damage. (Latveria | | Deflection IV | +28% to deflect projectile attacks. (Prison | | Evade II | +11% to evade, avoiding all damage done. (Use Defensive 36 times in conversation) | | Resist Impact II | +30% resistance to Impact damage. (Prison | | Evade I | +3% to evade, avoiding all damage done. (Use Defensive 4 times in conversation) | | | | Riposte I | When dodging, deal 10% of damage avoided. (Use Defensive 56 times in conversation) |
Elemental
| Fire Strike I | +1 Fire damage to each Melee attack. (NYC | | | | Ice Strike II | +3 Cold damage to each Melee attack. (Ambush | | Fire Strike IV | +9 Fire damage to each Melee attack. (Chem Plant | | Shock Smash I | +1 Electric damage to each Melee attack. (Base Def. | | Fire Strike II | +3 Fire damage to each Melee attack. (Sim Mission | | Ionic Attack IV | +9 Energy damage to each Melee attack. (Chem Plant | | Ice Strike III | +9 Cold damage to each Melee attack. (Base Def. | | Fire Strike III | +5 Fire damage to each Melee attack. (Chem Plant | | Shock Smash II | +3 Electric damage to each Melee attack. (Chem Plant | | Ionic Attack I | +1 Energy damage to each Melee attack. (Hideout Raid | | Ice Strike I | +1 Cold damage to each Melee attack. (NYC | | Ionic Attack III | +5 Energy damage to each Melee attack. (Ambush | | Shock Smash III | +5 Electric damage to each Melee attack. (Showdown | | Dry Heat | +20% to all Fire damage. (Ambush | | Ionic Attack II | +3 Energy damage to each Melee attack. (Base Def. | | | | Shock Smash IV | +9 Electric damage to each Melee attack. (NYC |
Fusion
| Fusion Combo I | Raise Fusion on pop-up, trip, stun by 1. (Use Diplomatic 80 times in conversation) | | Cape Killer II | +100% more Fusion after hitting a Boss. (Use Aggressive 56 times in conversation) | | Kinetic Melee | +3 Energy Melee, +1 Fusion on throws. (Heroic Deed | | Hands On I | Raise Fusion on grappling by 1. (Base Def. | | Rebel Yell | +10% resistance to Mental damage. (Hideout Raid | | No Surrender | +3% Energy resist, +3% to crit. (Heroic Deed | | Fusion Combo II | Raise Fusion on pop-up, trip, stun by 2. (Guard Duty | | Play Rough | +3 to Teamwork, +1 Fusion on grabs. (Heroic Deed | | Cape Killer I | +50% more Fusion after hitting a Boss. (Chem Plant | | Fusion Combo III | Raise Fusion on pop-up, trip, stun by 3. (Chem Plant | | Synchronized I | +50% more Fusion on double Powers hit. (Use Diplomatic 36 times in conversation) | | Hands On II | Raise Fusion on grappling by 2. (Chem Plant | | Momentum I | +50% more Fusion on destruction, KOs. (Use Diplomatic 20 times in conversation) | | No Mercy | +2 to Teamwork. (Heroic Deed | | | | Synchronized II | +100% more Fusion on double Powers hit. (Use Diplomatic 56 times in conversation) | | Fusion Star | An addition Fusion Star. (DC | | Momentum II | +100% more Fusion on destruction, KOs. (Sim Mission | | | | Vay-Yay | +2 to Teamwork, +25% Energy damage. (Heroic Deed |
Powers
| | | Power Up III | +15% damage with Powers. (Ambush | | Power Up II | +10% damage with Powers. (Use Aggressive 36 times in conversation) | | Draining III | Absorb 20% of Melee damage as Stamina. (Ambush | | Reserves I | +18 max Stamina. (DC | | Draining I | Absorb 10% of Melee damage as Stamina. (Latveria | | Powerful IV | +9 to Powers damage. (Latveria | | Draining II | Absorb 15% of Melee damage as Stamina. (Convoy Strike | | Reserves II | +32 max Stamina. (Ambush | | Power Up I | +5% damage with Powers. (Use Aggressive 4 times in conversation) | | Power Up IV | +20% damage with Powers. (Prison | | Powerful III | +5 to Powers damage. (Prison | | Powerful II | +3 to Powers damage. (Wakanda | | Reserves III | +46 max Stamina. (Chem Plant | | Powerful I | +1 to Powers damage. (Hideout Raid | | | | Reserves IV | +100% max Stamina. (DC |
Resistance
| | | Fire Proof II | Resist 30% of Fire damage. (Prison | | Fire Proof I | Resist 15% of Fire damage. (Latveria | | Resist Electric I | Resist 15% of Electric damage. (Latveria | | Resist Crush II | Resist 30% of Crush damage. (Showdown | | Physicality II | +20% resistance to all Physical damage. (Ambush | | Elementalist II | Reduce incoming Elemental damage by 20%. (Showdown | | Resist Electric II | Resist 30% of Electric damage. (Base Def. | | Resist Cold I | Resist 15% of Cold damage. (Prison | | Resist Crush I | Resist 15% of Crush damage. (Latveria | | Resist Energy I | +15% resistance to Energy damage. (Chem Plant | | Resist Cold II | Resist 30% of Cold damage. (Ambush | | | | Resist Energy II | 30% resistance to Energy damage. (Base Def. |
Special Combat
| Critical Pain II | +25% to critical damage. (Guard Duty | | | | Devouring III | +5 HP after a pop-up. (Showdown | | Devouring I | +1 hot point after knocking out a foe. (Prison | | Untouchable II | While blocking, attackers take 3 damage. (Wakanda | | Critical Pain III | +40% to critical damage. (Convoy Strike | | Untouchable I | While blocking, attackers take 1 damage. (Use Defensive 20 times in conversation) | | Devouring IV | +5 HP after tripping a foe. (Ambush | | Critical Pain IV | +55% to critical damage. (Guard Duty | | Untouchable III | While blocking, attackers take 5 damage. (Showdown | | Elementalist I | Reduce incoming Elemental damage by 10%. (Wakanda | | Devouring II | +5 HP after stunning a foe. (Wakanda | | Second Be victorious ind | While blocking, regenerate small % of HP. (Showdown | | Untouchable IV | While blocking, attackers take 9 damage. (Use Defensive 80 times in conversation) | | Critical Pain I | +10% to critical damage. (Guard Duty | | Personal Space | Immune to grapple. (Sim Mission | | | | Vampiric Melee | +4 HP with every Melee attack. (Showdown |
Status Effects
| | | Deep Cold II | 25% to freeze a chilled target. (Convoy Strike | | Precise Daze | 50% to stun foe on critical. (Convoy Strike | | Deep Cold I | 10% to freeze a chilled target. (Showdown | | Overload II | 200% more Fusion on trip, stun, pop-ups. (Base Def. | | Precise Force | 50% to knockback foe on critical. (Guard Duty | | Killer Instinct I | +10% to critical damage on Melee. (Wakanda | | Overload I | 125% more Fusion on trip, stun, pop-ups. (Hideout Raid | | Stunning Finish I | Stunned targets take 150% damage. (Wakanda | | Killer Instinct II | +25% to critical damage on Melee. (Base Def. | | | | Stunning Finish II | Stunned targets take 200% damage. (Wakanda |
Superior Training
| Focused ChI | +5% to critical, +5% max Stamina. (Heroic Deed | | Chaotic Melee | +5% to dodge, +1 Strike. (Heroic Deed | | Insight | Raise Power damage by 3%, +1 Focus. (Heroic Deed | | Hot Head | Resist 5% of Fire damage, +1 Body. (Heroic Deed | | Dense Skin | Reduce all damage taken by 3, +3 Body. (Heroic Deed | | Savagery | Melee deals 3 Wounding damage, +5 Strike. (Heroic Deed | | Fueled By Pain | +3 HP per KO, +7% max Stamina. (Heroic Deed | | Rock Skin | Melee deals 1 Crushing damage, +1 Body. (Heroic Deed | | Oppressor | +1 Strike, Melee deals 5 Crushing damage. (Heroic Deed | | Aggressive Hits | +1 HP per KO, +3 Focus. (Heroic Deed | | Hard To Hit | +3% to dodge, +1 Body. (Heroic Deed | | Storm Rager | +1 Teamwork, stunned foes take Electric damage. (Heroic Deed | | Phoenix Force | +5% Powers damage, +5% Fire damage. (Heroic Deed | | Icy Precision | +3% to critical, +5 Focus. (Heroic Deed | | Radiated Touch | +5 Focus, Melee deals 5 Radiation damage. (Heroic Deed | | | | Super Soldier | Resist 5% of Impact damage, +1 to Melee. (Heroic Deed | | Combat Trained | +3% to critical, +3% dodge. (Heroic Deed | | Practiced | Raise max Stamina by 3%, +1 Focus. (Heroic Deed | | | | Thunder God | Melee deals 3 Electric damage, +3 Strike. (Heroic Deed |
Tactical Advantage
| Asgardian Vigor | Resist 5% of all damage, +3 Body. (Heroic Deed | | | | Gamma Energy | +1 Body, +1% to rage during Melee. (Heroic Deed | | Frost Strikes | +5% Powers damage, +5% to critical. (Heroic Deed | | Fantastic Team | Raise Fusion gain by 3%, +1 Teamwork. (Heroic Deed | | Strategist | Raise max Stamina by 5%, +3 Focus. (Heroic Deed | | Malleable | Raise Power damage by 3%, +1 Body. (Heroic Deed | | Channel Agony | +7% of Energy damage dealt, +5 Focus. (Heroic Deed | | Quick Learner | Raise XP gained by 5%, +3 Focus. (Heroic Deed | | Good Memory | +3% XP, +3% max Stamina. (Heroic Deed | | Active Learner | Resist 5% of Impact damage, +3 Focus. (Heroic Deed | | Clever Fighter | +1 Teamwork. (Heroic Deed | | Street Scrapper | +5% to stun on Melee, +3 Body. (Heroic Deed | | Feral Rage | Power deal 3% more damage, +1 Strike. (Heroic Deed | | Hot Foot | Melee deals 1 Fire damage, +1 Focus. (Heroic Deed | | Living Weapon | +1 to Body, Melee deals 1 Wounding damage. (Heroic Deed | | Cosmic Battery | +3% to Energy attacks, +5% vs Energy. (Heroic Deed | | Lethal Tactics | +5% to damage, +5% to critical. (Heroic Deed | | Thick As A Brick | Resist 3% of Impact damage, +1 Body. (Heroic Deed | | Alien Hunger | +5 HP per KO, +7 Body. (Heroic Deed | | Hungry Melee | +4 to Strike, Melee attacks drain 3 HP. (Heroic Deed | | | | Weather Mind | +3% Electric damage, +1 Focus. (Heroic Deed |
Utility
| | | Experienced III | Raise experience points earned by 15%. (Prison | | Experienced II | Raise experience points earned by 10%. (Convoy Strike | | Patriotic | +10% to all damage. (Ambush | | Mighty II | Grants Super Might to the team. (Chem Plant | | Experienced I | Raise experience points earned by 5%. (Base Def. | | Resist Recent | Resist 20% of last damage type. (Wakanda | | Jackpot II | 5% chance orbs are multiplied by 20. (Use Diplomatic 4 times in conversation) | | Mighty I | Grants Might to the team. (Ambush | | Run Speed I | Run 5% faster. (Prison | | Jackpot I | 5% chance orbs are multiplied by 10. (Convoy Strike | | | | Run Speed II | Run 12% faster. (Wakanda |
- Achievements
Do the following things to obtain the corresponding Gamerscore points:
| Oceans No Longer Protect Us (20 points) | Protect a city. | | I'm With Captain America (30 points) | Overcome all Act II and III missions as an Anti-Registration team. | | Back in Action (10 points) | Perform 10 revivals. | | Sim Team-Up (5 points) | Gain Mission Succeeded on a Simulator Mission in Co-Op and return to the Simulator menu. | | Defending Our Way of Life (20 points) | Rescue a hideout. | | Uncontained Aggression (15 points) | You or other players on your team must destroy 250 health containers. | | Extraordinary Heroism (30 points) | Acquire 125 Team Boosts. | | Superior Intel (20 points) | Acquire 125 Dossiers. | | Immortal Heroics (50 points) | Overcome 25 maps on Super Heroic or Legendary Difficulty without revival or map reload. | | Freedom Isn't Free (20 points) | Raid a hideout. | | Trivia Genius (30 points) | Gain all Trivia rewards. | | Undefeated Heroes (30 points) | Overcome 12 mission bosses on Super Heroic or Legendary Difficulty without revival or map reload. | | Trivia Team-Up (15 points) | Realize 30 Trivia Fusions. | | Power Training (15 points) | Finish all Power training goals listed on the Stats page. | | Powers of Two (50 points) | Perform all Fusions by combining every available pairing of 24 heroes. | | United We Stand (30 points) | Gain 20 high scores for each type of Fusion | | Tactical Training (10 points) | Perform all 5 recommended training Fusions in Latveria. | | Legendary Alliance (30 points) | Overcome all Act III missions on Legendary Difficulty. | | Iron and Blood (20 points) | Fight back an ambush. | | Melee Training (10 points) | Finish all melee training goals listed on the Stats page. | | Sim Expert (15 points) | Gain 8 Silver Medals from Simulator Missions. | | I'm With Iron Man (30 points) | Overcome all Act II and III missions as a Pro-Registration team. | | Collateral Damage (20 points) | Stop a convoy. | | Knowns and Unknowns (10 points) | Repay a favor. | | Fallen Star (20 points) | Ambush your opponents. | | Alliance Reborn (20 points) | Break and enter. | | Mission Accomplished (5 points) | Topple a dictator. | | Decorated Veterans (30 points) | Finish 24 maps in Co-Op. | | Trivia Buff (10 points) | Correctly answer 15 Trivia questions. | | A More Perfect Union (10 points) | Finish what you begined. | | Legendary War (30 points) | Overcome all Act II missions on Legendary Difficulty. | | A House Divided (20 points) | Defend your leaders. | | Experienced Allies (15 points) | Finish 8 maps in Co-Op. | | Distinguished Service (10 points) | Acquire 50 Team Boosts. | | Potential Evidence (10 points) | Acquire 10 Concept Art Bundles in HQ maps. | | Costume Acquireor (10 points) | Unlock 23 alternate costumes. | | Sim Amateur (10 points) | Gain 4 Bronze Medals from Simulator Missions. | | Legendary Schism (20 points) | Overcome all Act I missions on Legendary Difficulty. | | Listening In (20 points) | Acquire 30 Audio Logs. | | Sim Champion (30 points) | Gain 12 Gold Medals from Simulator Missions. | | All Options on the Table (20 points) | Defend a convoy. | | Coalition of the Willing (20 points) | Crash a castle. | | If You're Not With Us (10 points) | Choose a side. | | Seek and Destroy (15 points) | Finish all optional mission objectives. | | Old Friends (10 points) | Have 10 special conversations between characters with a history while in an HQ map. | | Rookie Squad (10 points) | Finish a map in Co-Op. | | Heroes Unite (10 points) | Perform 10 Fusions with another player-controlled hero in a Co-Op game. | | Grave and Growing (20 points) | Free a country. | | Above and Beyond (50 points) | Acquire 200 Team Boosts. | | | | | | Every Trick in the Book (30 points) | Finish all combat mastery goals listed on the Stats page. |
The following achievements require the bonus DLC:
| Perfect Balance (50 points) | Overcome 75 foes in 'Balance.' | | Low Deductible (20 points) | Finish 'Escort Duty' without destroying any turrets. | | Blitz (20 points) | Overcome 2 foes within 10 seconds in 'Insidious Alliance.' | | No One Left Behind (30 points) | Finish 'Insidious Alliance' with all four heroes alive. | | Walk It Off (35 points) | Progress through 'Insidious Alliance' without breaking any Health Containers. | | Old Foes (20 points) | Overcome 'Overload' with the X-Men. | | Blows Up Real Nice (40 points) | Throw all the proximity mines in 'Balance.' | | | | | | Hotfoot (35 points) | Finish 'Escort Duty' without disabling any floor hazards. |
- Activate Cheats
Insert one of he following codes at the indicated screen to obtain the corresponding effect. Notice: Achievements and saving are disabled when most cheats are activated. You must rebegin the game and reload a previously saved game to activate achievements and saving again.
| 2 Points | All diaries
At the main menu, quickly push Left, Right(2), Left, Up(2), Right, Begin to unlock all diaries.
| | | All movies
At the main menu, quickly push Up, Left(2), Up, Right(2), Up, Begin to unlock all movies.
| | | All Dossiers
At the main menu, quickly push Down(3), Right(2), Left, Down, Begin to unlock all Dossiers.
| | | Play as Hulk
While you are playing this game, quickly push Down, Left(2), Up, Right, Up, Down, Left, Begin to unlock Hulk.
| | | All powers
While you are playing this game, quickly push Up(2), Down(2), Left, Right(2), Left, Begin to unlock all powers.
| | | Play as Jean Grey
While you are playing this game, quickly push Left(2), Right(2), Up, Down, Up, Down, Begin to unlock Jean Grey.
| | | All Fusions
While you are playing this game, quickly push Right(2), Up, Down, Up(2), Left, Begin to unlock all Fusions.
| | | Play as Thor
While you are playing this game, quickly push Up, Right(2), Down, Right, Down, Left, Right, Begin to unlock Thor.
| | | | 3 Points | All characters
While you are playing this game, quickly push Up(2), Down(2), Left(3), Begin to unlock all characters.
| | | Extra money
At the 'Hero Details' menu, quickly push Up(2), Down(2), Up(3), Down, Begin.
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- Overcomeing the final Boss
Use Storm on your team when fighting the final Boss, especially in Legendary mode. She is immune to his elemental attacks, thus making the battle much easier.
- Trivia answers
The answers for the trivia mini-game are as follows in order:
Act 1: Stark Tower
| 2. Daredevil | | | 15. A Rich Industrialist | | | 29. Ben | | | 5. Wonder Man's Brother | | | 24. Black Widow | | | 13. Phineas Mason | | | 14. Whirlwind | | | 28. Super Soldier Serum | | | 27. Damage Control | | | 34. Tribal Elder | | | 18. Frozen in Ice | | | 16. Anthony Edward Stark | | | 10. Jetpacks | | | 33. Cosmic Radiation | | | 31. James | | | 7. Fly | | | 4. Kinetically Charged | | | 3. Max Dillon | | | 8. Breathe in Space | | | 26. Electro | | | 21. A Schoolyard Fight | | | 9. Susan Storm | | | 11. An Experiment | | | 20. Remy LeBeau | | | 25. Bravo Team | | | 30. Wisecracks | | | 23. Alcoholic | | | 32. Adamantium | | | 1. Steve Rogers | | | | | 12. Scorcher | | | 19. A Lawyer | | | 17. Espionage Experience | | | 6. A Gamma Ray Explosion | | | 22. Create Force Fields | | | | | 35. Plane Crash | |
Act 2: White Star (Anti-Registration)
| 2. Seen on Live TV | | | 15. Harlem | | | 29. Eric Williams | | | 5. The Daily Bugle | | | 24. Tandy Bowen | | | 13. A Space Flight | | | 14. Educator | | | 28. Advanced Devices | | | 27. Ballet Dancer | | | 34. Unknown | | | 18. Lincoln Memorial | | | 16. Heroes For Hire | | | 10. Vibranium | | | 33. Herman Schultz | | | 31. Multiple Man | | | 7. Yancy Street | | | 4. Vibrating Air Blasts | | | 3. Nitro | | | 8. Fantastic Four | | | 26. New York | | | 21. 16 | | | 9. Diamondback | | | 11. Sight | | | 20. Mr. Fantastic | | | 25. His Sister | | | 30. Golden Mace | | | 23. Nathan Summers | | | 32. New Warriors | | | 1. Genetic Experiments | | | | | 12. Ice | | | 19. White Star | | | 17. Tranquilizer Darts | | | 6. In A Refion Of Kenya | | | 22. Short Temper | | | | | 35. He is in a Comic Book | |
Act 2: Stark Tower (Pro-Registration)
| 2. Maria Hill | | | 15. On Roosevent Island | | | 29. Jessica Jones | | | 5. Kree Technology | | | 24. Merc With A Mouth | | | 13. Baron Zemo | | | 14. Coldheart | | | 28. Ironfist | | | 27. Carol Danvers | | | 34. Professional Thief | | | 18. Nuclear Physics | | | 16. Wolverine | | | 10. His Natural Genius | | | 33. Gambit | | | 31. X-Men | | | 7. Connecticut | | | 4. Atlantean Royalty | | | 3. Air Force Pilot | | | 8. Ororo Munroe | | | 26. A Published Novelist | | | 21. X-Men | | | 9. Trained Pilot | | | 11. Not Related | | | 20. Elder God | | | 25. Sanity | | | 30. Heroes For Hire | | | 23. Super-Villain | | | 32. Daredevil | | | 1. Scientific Acumen | | | | | 12. A Barge | | | 19. Odin | | | 17. Gamma Regulators | | | 6. Metallurgy | | | 22. Phoenix Force | | | | | 35. Alternative Future | |
Act 3: Secret Bunker
| 2. Robotic Duplicats | | | 15. Patriot | | | 29. Western New York | | | 5. James Rhodes | | | 24. Geffen-Meyer | | | 13. Organic Doubles | | | 14. Reed Richards | | | 28. A Sedative | | | 27. Hydra Base | | | 34. The Thing | | | 18. Hydra | | | 16. Negative Zone | | | 10. Cloak And Dagger | | | 33. Cloak | | | 31. K'un-L'un | | | 7. Nobody | | | 4. Wolfgang Von Strucker | | | 3. Pym Particles | | | 8. Telekinesis | | | 26. 612 | | | 21. Latent Mutation | | | 9. Russia | | | 11. Light Knives | | | 20. High School Student | | | 25. Skybird One | | | 30. Capes | | | 23. Starktech Armor Suit | | | 32. His Skeleton | | | 1. A Life Model Decoy | | | | | 12. Molten Man | | | 19. Scientist | | | 17. Being Ex-Shield | | | 6. Shocker | | | 22. Ten | | | | | 35. Robbie Baldwin | |
Act 3: Wakandan Palace
| 2. An Alien Organism | | | 15. Angelica Jones | | | 29. Jennifer Walters | | | 5. Bill Foster | | | 24. Venom | | | 13. Cyclops | | | 14. A Vance Astrovik | | | 28. District Attorney | | | 27. Negative Zone | | | 34. WWI Pilot | | | 18. Pain | | | 16. Psychiatrist | | | 10. Microwave Energy | | | 33. His Brother | | | 31. Mac Gargan | | | 7. High Intensity Sonics | | | 4. Chi Energy | | | 3. Hulk | | | 8. A Rare Herb | | | 26. Portal | | | 21. Mjolnir | | | 9. Ice And Fire | | | 11. Alex Summers | | | 20. Grey and Cyclops | | | 25. Thirty Seconds | | | 30. Engineering | | | 23. Swanson | | | 32. Joseph | | | 1. Howling Commandoes | | | | | 12. Rick Jones | | | 19. Africa | | | 17. Speedball | | | 6. Pro Wrestler | | | 22. Telekinesis | | | | | 35. Lawyer | |
- Legendary mode
Successfully complete the game on the Heroic or Super Heroic difficulty. Go to the Briefing Console to get the option to begin a new game in Legendary mode with all previously unlocked heroes, level, and abilities. |