Cheats › Multi › Warhammer 40,000: Boltgun 2
Learn the cheats for Warhammer 40,000: Boltgun 2 and discover its codes on this page.
Learn the cheats of Warhammer 40,000: Boltgun 2 and discover the codes on this page.
Welcome to the page dedicated to the cheats of Warhammer 40,000: Boltgun 2. Without further delay let's introduce this article to you!
If you know other unlockables or strategies, do not hesitate to contact us, you will make it more complete and more useful to all its visitors.
Warhammer 40,000: Boltgun 2 has been published on 14/10/2026 for PC. We take care to update the list of consoles for which the game was published over time if the cheats are they also applied to new arrivals.
Let's move on to show you the cheats after the introduction we just wrote.
A practical overview for anyone who wants to master the frantic gameplay style inspired by classic shooters. The video reveals eleven essential things we wish we'd known from the very first minute in the Warhammer universe.
By holding down the charge button instead of releasing it right away, Malum builds up power: both the distance covered and the damage dealt scale with how long you charge it. Useful against large groups of Chaos enemies, where crossing the whole formation with a single hit is worth more than three separate lunges.
Malum's grenades follow the same mechanic as Nyra's Melta Bomb: holding the throw button while priming it slows down time, letting you line up the trajectory calmly. Pressing the button again after the throw detonates the grenade early, great for popping it mid-air over a group of enemies instead of waiting for it to hit the ground.
Holding the melee attack against an enemy just out of reach makes Malum perform a forward lunge with the chainsword that deals increased damage and covers the screen in gore. The move also doubles as a mobility tool, something Nyra doesn't have: you can use it to quickly close the distance to a group of enemies or to get around a level without relying only on running.
In the snow-themed areas, some ice walls are destructible and hide secrets inside. Certain ice sheets built into the ground are also worth actively investigating: this chapter's level design rewards players who stop to check every suspicious surface instead of sprinting straight to the next objective.
Unlike in the previous game, Malum now has a regeneration ability that kicks in while you're mopping up the enemies left after the main fight. There's no need to save your healing for the next wave: using it actively during a room's clean-up recovers health without wasting more valuable resources.