File not Found: ../apocanow.it/dtmlampmobile/trainers_related.html󾠊 Metal Gear Solid V The Phantom Pain Trainer • Apocanow.com

Trainer for: Metal Gear Solid V The Phantom Pain (1.15)

You will add many Cheats: Rapid Fire Automatic Weapons , Rapid Development , Change Evil Level , Mega Unlocker and many more.

Index of the Trainer for the Game: Metal Gear Solid V The Phantom Pain

Introduction and Plot

With Metal Gear Solid V The Phantom Pain Trainer v1.15 you will gain: rapid fire automatic weapons, rapid development and change evil level but not only. Enter and discover all the unlockable cheats.

This game released on: 01/09/2015. Here you will find everything about Metal Gear Solid V The Phantom Pain, especially the Trainer Using this Trainer, Options in Promo, Options, Notes, and much more.
Bringing the franchise of METAL GEAR in a new era, thanks to the innovative technology of the Fox Engine, METAL GEAR SOLID V: The Phantom Pain will offer a fantastic gaming experience, where you can complete the missions with the maximum freedom tactics in a scenario that is freely explorable.

Index of the Trainer for the Game: Metal Gear Solid V The Phantom Pain

Cheats options added

This trainer adds the following cheats to this game:
Rapid Fire Automatic Weapons
Rapid Fire Automatic Weapons
Rapid Development
Rapid Development
Change Evil Level
Change Evil Level
Mega Unlocker
Mega Unlocker
Stealth Mode
Stealth Mode
Enemies Can't Attack
Enemies Can't Attack
Unlimited Health
Unlimited Health
Unlimited Ammo/Items
Unlimited Ammo/Items
No Reload
No Reload
Unlimited Silencer
Unlimited Silencer
Improved Accuracy
Improved Accuracy
Easy Kills
Easy Kills
Reset Hits Taken
Reset Hits Taken
Change Time of Day
Change Time of Day
Add Heroism
Add Heroism
Add GMP
Add GMP
Massive Materials
Massive Materials
Set Materials to Zero
Set Materials to Zero

Using this Trainer

Launch the trainer first, then launch the Game and then Press
F1 at the Main Menu.
Listen for "Activated".
Press desired option key

Options in Promo

Numpad 7: Reset Hits Taken

Options

Numpad 1: Unlimited Health
Numpad 2: Unlimited Ammo/Items
Numpad 3: No Reload
Numpad 4: Unlimited Silencer
Numpad 5: Improved Accuracy
Numpad 6: Easy Kills
Numpad 7: Reset Hits Taken
Numpad 8:
Midnight/Dawn/Noon/Dusk
Numpad 9: Heroism
Numpad 0: Add GMP
Numpad *: Massive/No Materials
F1: Stealth Mode
F2: Enemies Cant Attack
F3: Mega Unlocker
F4: Evil Level
F5: Rapid Development
F6: Rapid Fire Automatic Weapons

Notes

Keep in mind that some of these options may not work or may not be
useful until you have escaped the Hospital and are in the main part
of the game where you are performing missions and etc.
Numpad 1: Unlimited Health - toggle on and most things cannot kill you.
Numpad 2: Unlimited Ammo/Items - toggle on and most ammo and many items
such as grenades are unlimited.
Numpad 3: No Reload - toggle on and many weapons when fired will not
need to reload the clip.
Numpad 4: Unlimited Silencer - toggle on and many weapons with silencers
will never run out of the ability to use the silencer.
Numpad 5: Improved Accuracy - toggle on and most weapons have better
accuracy when firing and when moving.
Numpad 6: Easy Kills - toggle on and some enemies are killed quite
quickly. Some enemies have armor or other abilities that
require you to kill them in a certain way. This has been
improved to kill some enemies that use Shields and Armor!
Numpad 7: Reset Hits Taken - this resets the Hits Taken amount during
the game when you are shot.
Numpad 8: Midnight/Dawn/Noon/Dusk - each press toggles to a new time
of day.
Numpad 9: Heroism - you must first enter the PDA to note your values
and then press this key to add more.
Numpad 0: Add GMP - you must first enter the PDA to note your values
and then press this key to add more.
Numpad *: Massive/No Materials - toggle this on and when you enter the
Mother Base and look at certain resources or try to craft
weapons and items you will see that many materials you have
plenty of them, even some that you have not collected yet.
UPDATED! This option now has three settings, 1) Massive materials
2) No materials and 3) Back Off. To use, press the option
key and the first time you hear ACTIVATED, the massive
materials is ON. Press again and the next ACTIVATED you hear
the materials will be set to zero. Press the option again
and you hear DEACTIVATED and the option is off.
F1: Stealth Mode - toggle this on and most rank and file human enemies
cannot see you. They may hear you but will not be able to see
you nor will this set off the flag that you have been seen. You
can walk right up to most of them and cap them or knock them out,
even in front of others.
F2: Enemies Cant Attack - DO NOT LEAVE THIS OPTION ON ALL THE TIME! This
powerful option basically removes the AI engine while it's on.
This means that enemies that haven't seen you (and many that
already have) cannot attack you. Many of them won't react to
you at all. Most of them can be shot as well. Keep in mind
that this removes the ability to interact with many AI while
it is on. So if you are trying to loot something, interact
with something, and etc. then you need to turn this option
back on. Also, calling in the chopper and some scripted events
are on pause while this is on. The best use of this is to
turn it on when you see enemies, sneak past them, and then
turn it back off when you need to do something or interact
with something. Note that this will actually work with most
of the non-human or specialized units as well, whereas the
stealth option may not work for these rare units in the game.
Leave this off unless necessary, although the option is perfectly
safe to use.
F3: Mega Unlocker - This powerful option makes it possible to purchase
items, weapons, upgrades from the DEVELOPMENT section of the
MOTHER BASE. To use this, toggle the option on while in PDA mode
or between missions where you can Access the PDA and select the
MOTHER BASE tab. Toggle the option on and then click the DEVELOPMENT
menu item. You can then select most items in the WEAPONS, BUDDY,
and HELICOPTER sections and then click on the item to DEVELOP it,
even if you do not have the required resources, GMP, blueprints,
or Team Lv value. Some items still take several minutes to
complete, and some items will still subtract your GMP amount (into
the negative, lol!), but you can unlock almost everything this
way so that you can use them in the game. Turn the option
off when not needed.
F4: Evil Level - This option has SIX levels. To use this, first, be on the
helicopter and NOT at the mother base. Next, activate this option.
When you hear "Trainer Activated", that means your Evil level is
set to the lowest. Each press afterwards adds more Evil up to
six levels. When you hear "deactivated", the Trainer is deactivated.
The levels are REMOVE EVIL, EVIL 1, EVIL 2, EVIL 3, EVIL 4, MAX EVIL.
So to achieve MAX EVIL, you would do the following:
Get on helicopter. Press F4 until you hear "TRAINER ACTIVATED", then press
F4 five more times. Then you need to go to the mother base. When you
arrive at the Mother Base, you will be at the MAX EVIL. Then press F4
until you hear "Deactivated" once you arrive at the base.
To remove all evil, Press F4 until you hear "TRAINER ACTIVATED", then
go to the Mother Base. When you arrive at the Mother Base, you will
have the removed the evil. Remember to press F4 until you hear
"Deactivated" once you arrive at the base.
Again, the levels and sounds for F4 option are:
"Trainer Activated" REMOVE EVIL
"Activated" Evil 1
"Activated" Evil 2
"Activated" Evil 3
"Activated" Evil 4
"Activated" MAX EVIL
"Trainer Deactivated" Turns the option OFF
And summary to use it, press F4 until you are at the proper
evil level, go to the mother base, press F4 until you hear
"Trainer Deactivated". The level is set.
F5: Rapid Development - Toggle this on and when you start development of
many weapons, they will complete very quickly. This might work
with other things that are developed at the mother base as well
but was tested working with many weapons.
F6: Rapid Fire Automatic Weapons - Toggle this on and many weapons that
have a repeating shot (automatic weapons) will spray much faster.
Note that weapons that require a trigger pull for each shot
will not work with this, including grenade launchers, etc.