Achievements › Ashwalkers
| Achievement | How to Get It |
|---|---|
|
The Ashplains |
? |
|
The Lovers |
Unlock the “Optimists” characteristic. |
|
Temperance |
Unlock the “Emissaries” characteristic. |
|
The Forced March |
Force the Squad to take 200 paces without energy. |
|
The Ash Wolves |
? |
|
Fiorelli |
? |
|
The Mountain Range |
? |
|
The Meal |
Use 50 resources. |
|
The Crop |
Gather 50 resources. |
|
Timhisi |
? |
|
The Volcanic Tundra |
? |
|
Last Day of Expedition |
Reach one of the game endings. |
|
The Dinner |
Use 100 resources. |
|
Strunoph |
Complete a game in less than 66 days. |
|
The Tetramorph |
Complete a game with four characters alive. |
|
The Alpha |
? |
|
The First to Fall |
Lose your first Squad member. |
|
The Chariot |
Lose a characteristic. |
|
The Second Squad |
? |
|
1337 |
? |
|
The Dome of Domes |
? |
|
The Abundance |
Complete a game having used more than 100 resources. |
|
The Harvest |
Gather 100 resources. |
|
The Wendigos |
? |
|
Strength |
Unlock the “Warriors” characteristic. |
|
The Star |
Unlock the “Adventurers” characteristic. |
|
The Pathfinder |
Reward for Ashwalkers’ alpha testers. |
|
hello, world |
? |
|
The Pacifist Road |
Complete a game without engaging in combat. |
|
When Death is Preferable |
? |
|
No time to lose |
Complete a game having set up less than 8 camp(s). |
|
Justice |
Unlock the “Strategists” characteristic. |
|
The Oasis |
? |
|
Free-thinking |
? |
|
Ashes to Ashes |
Lose the whole Squad. |
|
Sly |
? |
|
The Dreamer |
? |
|
Judgement |
Unlock the “Loners” characteristic. |
|
Sera |
? |
|
The Last Supper |
Use 200 resources. |
|
The Moon |
Unlock the “Sentinels” characteristic. |
|
The Hermit |
Unlock the “Survivors” characteristic. |
|
The Blood of Men |
Complete a game having killed more than 10 humans. |
|
The Ultimate Sacrifice |
Complete a game with two characters alive. |
|
What Must Be Done |
Abandon a Squad member. |
|
The Architect’s Tower |
? |
|
The Survivors |
Complete a game without using first aid. |
|
The Horn |
Gather 200 resources. |
|
The Ashwalkers |
Maintain the Squad in the best possible condition. |
|
The Abyss |
Reduce the Squad’s hope levels to the minimum. |
|
The Value of Our Lives |
Boost the Squad’s hope levels to the maximum. |
|
The Expedition |
Take 10.000 paces. |
|
The Journey |
Take 20.000 paces. |
|
The Exodus |
Take 50.000 paces. |
|
The Sleeping Dome |
? |
|
Determination |
? |
|
The Great Library |
Discover all of the clues. |
|
The Guihon River |
? |