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PC Trainer for Warhammer 40K: Gladius - Relics of War (1.05.00)

Energy, Influence and Requisition

Trainers › Warhammer 40K: Gladius - Relics of War

Introduction

Trainer and respective cheats for Warhammer 40K: Gladius - Relics of War on PC. For example: Energy and Influence.

Welcome to Apocanow! This article shows the trainer of the game Warhammer 40K: Gladius - Relics of War and contains a little guide to its use in separate pages, you will also find possible walkthroughs and cheats of the game.

If you believe you have something useful to add to the article, please contact us and we will be happy to publish all here on this page.

After this introduction to the game, here is the trainer we promised you. You can see the guide and download the trainer on your PC.

Download Trainer

This trainer adds the following cheats to this game:

  • Energia
  • Influenza
  • Richiesta
  • Ricerca
  • Aumenta XP
  • Ripristina Morale
  • Ripristina Azioni
  • Ripristina Mosse
  • Ripristina Vita
  • Diminuisci Salute
  • Costruisci Velocemente
  • Nessun Tempo di Recupero

Copyright Notice
The program you are about to download was not created by Apocanow. However, we have permission to publish, advertise and distribute it from the authors of the Warhammer 40K: Gladius - Relics of War Trainer. The file content is virus-free, although it may occasionally trigger a false positive.

Activating this trainer

Press F1 at main menu.
Listen for 'Trainer Activated'.
Press desired hotkey. All hotkeys can be changed on the trainer.

Trainer Options

Numpad 1: Energy
Numpad 2: Influence
Numpad 3: Requisition
Numpad 4: Research
Numpad 5: Set XP
Numpad 6: Reset Morale
Numpad 7: Reset Actions
Numpad 8: Reset Moves
Numpad 9: Reset Health
Numpad 0: Set Low Health
Numpad /: Fast Build Buildings and Units
Numpad *: No Building Deployment Cooldowns

Notes

Numpad 1: Energy - click on a city, then press this to affect the amount
that you have. You must start construction of something or end
turn to see it has changed.
Numpad 2: Influence - click on a city, then press this to affect the amount
that you have. You must start construction of something or end
turn to see it has changed.
Numpad 3: Requisition - click on a city, then press this to affect the amount
that you have. You must start construction of something or end
turn to see it has changed.
Numpad 4: Research - click on a city, then press this to affect the amount
that you have. You must start construction of something or end
turn to see it has changed.
Numpad 5: Set XP - click on a unit, then press this to affect the unit.
The unit must move, attack, or end turn to see it has changed.
By using this, the next time the unit earns XP, you can basically
max the unit out.
Numpad 6: Reset Morale - click on a unit, then press this to affect the unit.
The unit must move, attack, or end turn to see it has changed.
Numpad 7: Reset Actions - click on a unit, then press this to affect the unit.
The unit must move, attack, or end turn to see it has changed. By using
this you can attack over and over again before ending turns.
Numpad 8: Reset Moves - click on a unit, then press this to affect the unit.
The unit must move, attack, or end turn to see it has changed. By
using this, you can move over and over before ending turns.
Numpad 9: Reset Health - click on a unit, then press this to affect the unit.
The unit must move, attack, or end turn to see it has changed. By
using this, you can heal the unit to 100% over and over again if
it survived the previous attack.
Numpad 0: Set Low Health - click on an enemy unit, then press this to affect
the unit. The unit must move, attack, or end turn to see it has changed.
By using this, when you attack this unit, it usually can be killed
with one attack.
Numpad /: Fast Build Buildings and Units - toggle this on and when you build
a building, create a unit, expand your territory, or basically any
action that requires a queue to complete construction, it will likely
complete at the next turn.
Numpad *: No Building Deployment Cooldowns - toggle this on and many deployment
objects that have a cooldown before you can deploy them again, will
have no cooldown. Works best to toggle on before deployment. Will
not work on items that already have cooldown.

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