Aggelos 2 Analysis and Review
We evaluate the full version 1.0 of Aggelos 2 to uncover all the secrets of this challenging retro action-platformer.We analyze in detail the combat system, exploration phases, boss fights, and the game's main flaws.
Angel and Demon hit different projectiles
Angel form destroys pink enemy projectiles, Demon form destroys red ones.In boss fights, which often fill the screen with bullet hell-style attacks, switching forms at the right time isn't just a cosmetic quirk, but the only way to clear the screen and survive.
The A button only heals in Angel form
As an Angel, pressing the A button consumes a vial and heals.As a Demon, the same button casts a haste spell, and each time you use it, you lose a vial of health from your inventory, not just a point from a separate bar.Those who get used to the gesture in Angel form risk accidentally pressing it even as a Demon, burning through precious health without realizing it.
The upward slash replaces the double jump
Aggelos 2 doesn't have a classic double jump: to reach high platforms, you use an upward sword swing.The control is very sensitive and often clicks accidentally when you only want to jump or attack horizontally, so it's best to measure your pressure on narrow platforming sections instead of reflexively pressing.
Mark teleport points on the map
The game offers a map with hints about unexplored areas and teleport points between already unlocked areas.Using them to quickly return to a forgotten fork in the road avoids much of the backtracking on foot that would otherwise result in you losing your bearings between the two worlds.
Don't skip rooms near dead ends
Death doesn't cause you to lose progress, so it pays to explore fearlessly.However, there's one easy-to-ignore room right next to a dead end; forgetting it means losing access to the true final boss, which otherwise is replaced by a repeat of a previously encountered fight.









