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Resonance: A Plague Tale Legacy Divides Critics, But Boosts Sales of Previous Chapters

A few days after its launch, the review landscape is becoming clearer—between praise for the visuals and new stability issues—while Innocence and Requiem are once again selling like they haven't in a long time.

Three days after its release, the picture surrounding Resonance: A Plague Tale Legacy is clearer—and more vibrant than our first impressions suggested.Digital Foundry unequivocally calls it a visual feast worth preserving on any console, while GamesRadar+ compares it to Uncharted and Tomb Raider for its swordplay, which the publication believes can hold its own.

Not everyone agrees.Kotaku praises the fast-paced, lethal action, but criticizes the character development, calling it rushed.On PS5 Pro, powerup-gaming reports recurring crashes, especially on Nightmare difficulty—an issue that adds to, rather than replaces, the frame rate drops already seen at launch.

However, there's a side effect that few expected at this level: in its latest financial report, PULLUP Entertainment reports that since Resonance was announced last June, the two previous installments in the saga—Innocence and Requiem—have combined to sell over 500,000 additional copies.

The third Plague Tale will likely continue to divide until a performance patch is released.But if the goal was to rediscover Sophia and her mice for those who missed the first two installments, it's already hit the mark.