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Cheats and Codes for Fallout 3 on PC

Fallout 3 console commands on PC: god, noclip, full map, teleports and items.

Cheats › Pc › Fallout 3

Introduction and Game Plot

Fallout 3 on PC is Bethesda's post-apocalyptic RPG, and the computer version has an advantage: the command console opens during the game and accepts handwritten instructions. This page focuses on precisely this. It starts with the most commonly used commands, such as God Mode with infinite ammo and loadout and walking through walls, and continues with commands to show every location on the map, turn off enemy AI, remove the fog of war, hide the interface, and switch to the free room. There are also commands to jump to a room containing all the game's items and to return to an area you've already visited; these are useful for exploring or testing builds without repeating entire sections.

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Console: How to Enable It

On PC press the tilde key (~) during the game, type the command and press Enter. The codes work on the PC version; to avoid problems, save before using them.

Main Commands

  • tgm: God Mode, infinite ammo and carry weight
  • tcl: walk through walls (repeat to turn off)
  • tmm1: all locations on the map
  • tcai / tai: disables enemy AI / general AI
  • kill / killall: kills the selected target / everyone in the area
  • tfow: removes the fog of war; tm removes the HUD; tfc free camera
  • resurrect: brings the dead target back to life; resethealth heals it to the maximum
  • unlock: opens the selected locked safe or terminal
  • coc testqaitems: takes you to the test room with all the items; coc megatoncommonhouse takes you back into the game
  • setpccanusepowerarmor 1: lets you use Power Armor without training
  • player.setlevel [number]: sets the level; rewardxp [number] and rewardkarma [number] give experience and karma
  • player.setav carryweight [number]: weight limit; player.setav actionpoints [number]: action points
  • player.setav damageresist [1-85], radresist, poisonresist, fireresist: resistances (the last two up to 100)
  • player.setav critchance [0-100]: critical hit chance

How to Get Items, Perks and Characters

  • player.additem [code] [quantity]: adds an item (with a third number from 1 to 100 you choose the condition); player.removeitem removes it
  • player.addperk [code] and player.removeperk [code]: adds or removes a Perk
  • player.placeatme [code] [quantity] 1 1: creates people or objects in the world

The Most Useful Item Codes

  • Caps 0000000F, Lockpicks 0000000A, Stimpak 00015169, Stealth Boy 00043E94
  • Chems: Buffout 00015163, Jet 00015164, Mentats 00015165, Psycho 00015166, Med-X 00050F8F, Nuka-Cola Quantum 000284F9
  • Firearms: Plasma Rifle 00004344, Laser Rifle 00004336, Sniper Rifle 00004353, Assault Rifle 0001FFEC, Minigun 0000433F, Gatling Laser 0000432E, Missile Launcher 00004340
  • Heavy and special weapons: Fat Man 0000432C, Experimental MIRV 0003422B, Alien Blaster 00004322, Flamer 0000432D
  • Melee weapons: Ripper 00004349, Super Sledge 00004352, Excalibat 000C80BC, Power Fist 00004347, Shishkebab 0000434E
  • Ammo: Microfusion Cell 00004485, Mini Nuke 00020799, Missiles 00029383, .308 Round 0006B53C
  • Armor: Power Armor 00014E13 with Helmet 00014C08, T-51b 000A6F77 with Helmet 000A6F78, Tesla Armor 0006B464, Combat Armor 00020420

Most Used Perks

  • Adamantium Skeleton 00094EC4, Better Criticals 00031DBB, Bloody Mess 00094EBA, Black Widow 00094EB8, Chemist 0009982D, Commando 00099828, Computer Wiz 00031DC4, Concentrated Fire 00044CAF, Contract Killer 00044CA8, Cyborg 00044CAB

Money, Experience and Quick Tricks

Easy Caps

  • Megaton: with negative Karma, after blowing up the town, empty the houses and sell everything: about 600 Caps.
  • Susan Lancaster: after the quest "Strictly Business", talk to her at Paradise Falls (you need the slaves' key) and choose "You're a slave. Accept it", then go back to Grouse. Repeatable for 250 Caps and a collar each time.
  • Pre-war books: at the Arlington Library an NPC buys them for 100 Caps each and gives you 10 XP per book.
  • Riley's Rangers: after saving Riley, don't accept right away to map the area. From level 20, choose "Explorer" and, once all the locations are found, you will have about 2,200 Caps.

Infinite Experience

The higher your level, the harder the enemies become: use these methods in moderation. Unpatched version where indicated.

  • Fragmentation mines: in the Craterside Supply, place a mine near the mercenary and pick it up right away: 5 XP each time.
  • Speech (at least 30): at Big Town talk to Bittercup and Pappy; if you fail try again, 6 XP per attempt (unpatched version).
  • Mister Sandman (level 10, Sneak 60): at Andale, in the Smiths' house, try to steal the boy and choose "Kill": 50 XP without losing Karma, repeatable (the game may freeze).

Hacking, Lockpicking and Stealing

  • Save before every hacking, lockpicking or stealing attempt and reload if you fail.
  • Hacking: by moving the cursor over the symbols you find groups in brackets, like "( )", "[ ]" or "{ }". Select them to eliminate a word or get your attempts back. If you leave the terminal with an attempt still available, when you come back you find all 4 again. Look for words with the same suffix (-ing, -ed) and choose the longest.
  • Lockpicks: before it breaks, leave the minigame and re-enter so you don't lose it.
  • Falls: save in mid-air and reload to land unharmed.

Unique Weapons and Armor

  • A3-21's Plasma Rifle (50 damage): given by Harkness after the quest "The Replicated Man".
  • Alien Blaster (100 damage): on the alien's body near the spaceship north of Station MDPL-13. It uses the rare Alien Power Cells.
  • Blackhawk (.44 Magnum, 55 damage): reward for the quest "Agatha's Song".
  • Experimental MIRV (1610 x 8 damage): in the bomb storage of the Guard Depot, after finding the 5 Keller Family transcripts.
  • Firelance (72 damage + fire): found in random places, often near Vault 101. Look for a smoke signal in the sky.
  • Lincoln's Repeater (hunting rifle, 50 damage): on the upper floor of the Museum of American History.
  • Terrible Shotgun (80 damage): owned by Smiling Jack at the Evergreen Mills Bazaar.
  • Vengeance (laser): under a rock near a lake of blood in the Deathclaw Sanctuary.
  • Xuanlong Assault Rifle (64 damage): on Prime's body near the Jury Street Metro Station, after the Museum of Technology puzzle.
  • T-51b Armor: complete Mr. Crowley's quest "You've Gotta Shoot Them in the Head" and use the 4 keys at Fort Constantine.
  • Medical Armor Prototype: at Old Olney (Deathclaw area), going through the grate to the southeast down to the sewers.
  • Craftable weapons: Bottlecap Mine, Dart Gun, Nuka Grenade and Shishkebab require schematics found in various shops and quests; each schematic increases the quantity or condition up to 3.

Bobbleheads and Secrets

  • Stats: Agility at Greener Pastures Disposal; Charisma at Vault 108; Endurance at the Deathclaw Sanctuary; Intelligence at Rivet City (Dr. Li's Lab); Luck at the Arlington North Cemetery; Perception at Dave's Republic; Strength at Megaton (Lucas Simms' house).
  • Skills: Barter at Evergreen Mills; Energy Weapons at Ravenhold; Explosives at WKML; Lockpick at Bethesda Ruins; Medicine at Vault 101 (Dad's desk); Repair at Arefu (Evan King's house); Science at Vault 106; Small Guns at the National Guard Depot; Sneak at the Yao Guai Tunnels; Speech at Paradise Falls; Unarmed at Rockopolis.
  • Project Purity code: 216.
  • Dogmeat: found in the Scrapyard near Minefield; Jericho joins you for 1000 Caps.
  • "The Replicated Man": to get both rewards, convince the android to go to Zimmer, then reveal the android's identity to Zimmer.

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