Unlockable Modes and Levels
- Hard Difficulty (without Runner Vision): complete Story Mode.
- Speedrun Mode (time limit for each level): complete Story Mode.
Time Trial Levels
You unlock the levels in Time Trial mode by completing a chapter or beating the Qualifying Time of another level:
- With the Story: Edge (Prologue), Arland (chapter 1), Chase (2), Heat (3), Cranes 2 (4), New Eden (5), Factory (6), Office (7), Convoy 1 (8), Shard 1 (9), Playground 1 (Training Area).
- With times: Flight (Arland), Burfield (Heat), Cranes 1 (Burfield), Convoy 2 (Convoy 1), Atrium 1 (Convoy 2), Atrium 2 (Atrium 1), Playground 2 (Playground 1), Playground 3 (Playground 2), Shard 2 (Shard 1), Storm 1 (Chase), Storm 2 (Storm 1), Storm 3 (Storm 2).
Sliding
Slides let you save Momentum: in front of a small step, slide instead of jumping.
The 30 Hidden Bags
Every level has 3 bags, near a Mirror's Edge logo. The locations (A, B, C, D, E indicate the checkpoint):
- Prologue (The Tip): B, right after entering the building and climbing onto the duct (required to complete the level); B, after the ambush go up the red stairs, pass the first red door, turn left and climb onto the shelves; C, after the ambush on the rooftops, under the blue stairs, among the ducts.
- Chapter 1 (Flight): A, on the building with the satellite, between two fans; C, behind a duct on the roof after the orange and white building; E, at Centurian Square, go down to the rails, turn left and climb the fence.
- Chapter 2 (Jacknife): A, behind the blue and white pillar near the logo, before the arches; C, between the nearby pillars of the sewer area, in one of the corridors; E, near the orange container after the pulley.
- Chapter 3 (Heat): A, in the ventilation, on the way down; C, on the building with two red cranes, on the left near the gate with the chains; D, after the grate, on the second staircase.
- Chapter 4 (Burn the Rope): A, on the right under the "Duel" sign; C, after the elevator crash, running on the wall and up; D, at the subway, on the platform with the logo, jumping between the two bars.
- Chapter 5 (New Eden): B, in the area with barbed wire, between two ventilation blocks (yellow and white building, "Your 5-A Day"); C, above a chamber between two fans, near the tank, at the "Coronat Opus" building; C, in the square, on top of the parked van.
- Chapter 6 (Pirandello Kruger): A, after the logo, on another roof by running on the wall; B, in the office at the end of the red corridor, on the table; C, in an opening in the corner opposite the pillar and the sealed door.
- Chapter 7 (The Boat): A, near the warehouse, opposite the fork on the left; B, in the garage with the two white trucks, in the duct; D, in the dark room on the right outside the ship, in the corner.
- Chapter 8 (Kate): A, in the corner on the left behind some boxes, in the room with the blackboard; C, on the second level of the structure, on top of the white beam with the logo; C, in the ventilation area, on the left toward the end.
- Chapter 9 (The Shard): A, jumping against the wall with the logo in the gas valve corridor; C, after Miller sends you onto the roof, vault over the red chair on the left; D, after the elevator, in the duct: jump against the wall above the logo.
Battlefield Reference
At New Eden there is an elevator with a news monitor about a story concerning Sedaristan, a land from Battlefield: Bad Company, another DICE game.



















