Secrets and Modes
Name Animations
Enter as Clan Tag:
- ....: an "o" jumps between the dots after the name.
- CYLN: a red laser sweeps across the name.
- MOVE: the name jumps from left to right.
- RAIN: the rainbow scrolls through the name.
- CYCL: unknown effect.
Modes
- Hardcore Team Deathmatch: level 13.
- Veteran Mode (co-op with stronger enemies): level 32.
- Zombie Mode (4-player co-op against an endless horde of Nazi zombies): complete the Campaign.
- Extra slots for custom weapons: Prestige rank 6 (first Prestige), 7 (second), 8 (fourth), 9 (seventh), 10 (tenth).
Alien Ray Gun (mission "Little Resistance")
After the ship crashes, call in an air strike at the indicated spot. Run onto the beach and go right: there is a small puddle. Step into it, then go to the middle of the beach where there is a smaller one: step into it. Head to the lower left corner of the beach and stand on the puddle inside the puddle, on the barbed wire. After a few seconds the screen shakes, you hear strange voices and 4 lion statues rise with an alien ray gun in their mouths.
Weapons: Level or Challenge to Unlock Them
- Bolt-action rifles: Springfield and Arisaka (level 4), Mosin-Nagant (21), Kar98k (41), PTRS-41 (57). With the Aiming Challenges: bayonet, sniper scope and rifle grenade.
- Rifles: SVT-40 (4), Gewehr 43 (7), M1 Garand (17), STG-44 (37), M1A1 Carbine (65). Attachments: Camouflage, Suppressor, Telescopic Sight, Aperture Sight, Box Magazine.
- Submachine guns: Thompson (4), MP40 (10), Type 100 (25), PPSh-41 (53).
- Shotguns: M1897 Trench Gun (4), Double-Barreled Shotgun (29).
- Machine guns: Type 99 and BAR (4), DP-28 (13), MG 42 (33), FG 42 (45), Browning M1919 (61).
- Pistols: Colt M1911, Nambu, Walther P38 (4), Tokarev TT-33 (21), .357 Magnum (49).
- Grenades: Frag and N 74 ST (4), Molotov (10); special: Smoke, Tabun Gas, Signal Flare (4).
Perks
- Slot 1: Special Grenade x3, Satchel Charge x2, M9A1 Bazooka x2 (level 4); Bomb Squad (16); Bouncing Betty x2 (24); Bandolier (40); Primary Grenade x2 (44); M2 Flamethrower (65).
- Slot 2: Stopping Power, Fireworks, Flak Jacket, Gas Mask, Juggernaut (4); Camouflage (12); Sleight of Hand (28); Shades (32); Double Tap (36); Overkill (56, two primary weapons).
- Slot 3: Deep Impact, Extreme Conditioning, Steady Aim (4); Toss Back (6); Second Chance (9); Martyrdom (20); Trial by Fire (48); Dead Silence (52); Iron Lungs (60); Reconnaissance (64).
- Vehicles: Water Cooling and Greased Bearings (4), Ordnance Training (12), Heavy Foot (28), Coaxial Machine Gun (40).
- Kill bonuses (multiplayer): 3 kills in a row = recon plane, 5 = artillery, 7 = dog pack.
Death Cards
Collect a card to unlock its effect in Co-op mode.
- Thunder (Semper Fi, 8 of Hearts): headshots make enemies explode. After leaving the hut, in the other one on the right.
- Hard Headed (Little Resistance, 4 of Spades): enemies take less damage. At the end, before the last building, in a corner of bushes on the right.
- Suicide King (Hard Landing, King of Hearts): explosive shots from the pistol. Midway through the mission, in the big building with the mini-pole, on the lower level.
- Cold Dead Hands (Vendetta, 5 of Diamonds): enemies carry their weapons with them. After the sniper section, in the building where Reznov takes you, following the bar to the end.
- Sticks & Stones (Their Land, Their Blood, Joker): the arsenal is a dagger and stones. Destroy the tanks and in the barn, in the stalls on the right.
- Vampire (Burn 'em Out, Queen of Hearts): health recharges only by killing. Before the second mortar position, in the bunker on the left.
- Flak Jacket (Relentless, 9 of Diamonds): less explosive damage. At the end of the mission, halfway between the two paths.
- Body Armor (Ring of Steel, Jack of Spades): enemies die only from headshots. In the asylum, immediately on the left, in the lower corner at the back.
- Undead Soldier (Eviction, Ace of Spades): enemies come back from the dead. After the kitchen, in the room on the right with a large hole.
- Painkiller (Blowtorch & Corkscrew, 10 of Spades): shoot the downed teammate to revive them. At the second bunker, on the left, near an upside-down Japanese soldier.
- Berserker (Breaking Point, 3 of Diamonds): 3 kills in 5 seconds become Assassin. Clear the 4 trenches with the mortars, then in the hut to the south.
- Paintball (Heart of the Reich, 6 of Spades): paint gun. In the blocked subway entrance opposite the start.
- Victory (Downfall, 2 of Spades): limited view, friendly fire, blood after half the time. Before the theater, through the door on the right.
Tricks
- Extra ammo (single player): shoot near the body of a non-essential teammate (not a story one): they die and drop their weapon. If they keep getting back up, they are essential.
- Hiding among the dead (multiplayer): lie on the ground next to a corpse and lower your weapon, holding it high enough to see. After a few kills, change spot.
Easy Trophies
- Gunslinger: after reaching the sniper point to kill General Amsel, fire all the pistol's ammo, pick up the sniper rifle and take the pistol back: you will have 80 shots instead of 13.
- Rough Economy (3 enemies with one shot): in the mission "Vendetta", at the first assault against the Nazis, when 4 enemies arrive from the balconies on the left wait for the other three and shoot them all. Or, after General Amsel's guards, stay near the car and wait for 3 Nazis in a row.
- Close Shave: survive a Banzai attack.



















